Player Matchup

Amaterasu
Amaterasu
Silver III
Andres8190
Amaterasu
Silver III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,256 MMR
Party 3
Mercury
Mercury
Gold V
Attaporn
Mercury
Gold V
Level 157
God Stats
24W - 21L
1,614 SR
Queue Stats
182W - 195L
1,381 MMR
Solo
Merlin
Merlin
Gold IV
JeeyVii
Merlin
Gold IV
Level 125
God Stats
0W - 2L
1,634 SR
Queue Stats
131W - 141L
1,469 MMR
Party 3
Anubis
Anubis
Silver I
NewRogziel
Anubis
Silver I
Level 109
God Stats
2W - 2L
1,578 SR
Queue Stats
10W - 16L
1,503 MMR
Party 2
Medusa
Medusa
Gold V
Zitorr
Medusa
Gold V
Level 39
God Stats
1W - 1L
1,513 SR
Queue Stats
10W - 16L
1,570 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,568 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,572 SR
1,464 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
JackzinhOW
Izanami
Gold V
Level 158
God Stats
42W - 36L
1,552 SR
Queue Stats
117W - 120L
1,318 MMR
Solo
Horus
Horus
Gold II
Kolt02
Horus
Gold II
Level 158
God Stats
47W - 21L
1,722 SR
Queue Stats
165W - 161L
1,671 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
rafael4375
Kuzenbo
Gold IV
Level 170
God Stats
21W - 19L
1,587 SR
Queue Stats
250W - 262L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andres8190
Amaterasu
10
0 / 3 / 0
5,714
476
3,640
12,959
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Attaporn
Mercury
9
0 / 5 / 0
5,552
463
848
10,834
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JeeyVii
Merlin
12
0 / 1 / 0
7,159
597
1,309
3,745
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anubis
NewRogziel
Anubis
10
3 / 4 / 1
6,340
528
5,079
9,080
3,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Zitorr
Medusa
11
3 / 5 / 0
6,514
543
8,837
9,856
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ChronosHe BoThor

VS

Bans
Ao KuangAphroditeLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 1 / 1
8,689
724
4,422
4,145
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
 
Bakasura
10
3 / 2 / 4
6,492
541
4,739
10,349
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
JackzinhOW
Izanami
12
2 / 3 / 4
7,077
590
7,270
8,905
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Kolt02
Horus
13
3 / 0 / 0
7,669
639
10,331
7,882
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
rafael4375
Kuzenbo
10
3 / 0 / 5
6,888
574
3,744
6,940
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
6
Kills
17
18
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
1
6.5
W
Bakasura
 
Bakasura
3
2
4
2.5
L
Amaterasu
Andres8190
Amaterasu
0
3
0
0
L
Mercury
Attaporn
Mercury
0
5
0
0
W
Izanami
JackzinhOW
Izanami
2
3
4
1.33
L
Merlin
JeeyVii
Merlin
0
1
0
0
W
Horus
Kolt02
Horus
3
0
0
3
L
Anubis
NewRogziel
Anubis
3
4
1
0.88
L
Medusa
Zitorr
Medusa
3
5
0
0.6
W
Kuzenbo
rafael4375
Kuzenbo
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,713
Damage
30,506
46,474
Taken
38,221
18,013
Mitigated
20,252
11,809
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,422
837
0
500
4,145
1,421
0
1,002
3,135
73,895
0
W
Bakasura
 
Bakasura
4,739
3,838
0
3,193
10,349
3,436
562
3,522
6,827
0
34,387
L
Amaterasu
Andres8190
Amaterasu
3,640
2,364
0
4,721
12,959
5,345
0
35
12,924
0
35,633
L
Mercury
Attaporn
Mercury
848
571
0
2,110
10,834
3,478
0
2,215
8,539
0
36,514
W
Izanami
JackzinhOW
Izanami
7,270
5,108
0
1,893
8,905
3,382
0
1,028
7,877
0
60,467
L
Merlin
JeeyVii
Merlin
1,309
0
0
650
3,745
1,391
552
2,043
1,702
61,892
0
W
Horus
Kolt02
Horus
10,331
5,913
40
3,747
7,882
5,705
73
0
7,882
0
59,364
L
Anubis
NewRogziel
Anubis
5,079
99
54
3,230
9,080
3,906
0
2,631
6,150
49,190
0
L
Medusa
Zitorr
Medusa
8,837
4,201
0
1,044
9,856
3,893
0
1,662
8,058
0
41,801
W
Kuzenbo
rafael4375
Kuzenbo
3,744
1,514
0
2,079
6,940
6,308
72
1,385
5,555
12,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
36,815
384
Minions Killed
403
0
Camps Cleared
0
1,149,697
Distance Traveled
1,258,108
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,689
724
130
11
0
258,820
0
W
Bakasura
6,492
541
81
7
0
266,859
4
L
Amaterasu
5,714
476
49
4
0
231,229
1
L
Mercury
5,552
463
61
5
0
241,956
0
W
Izanami
7,077
590
92
8
0
247,604
4
L
Merlin
7,159
597
117
10
0
222,807
5
W
Horus
7,669
639
83
7
0
223,100
3
L
Anubis
6,340
528
97
8
0
227,675
0
L
Medusa
6,514
543
60
5
0
226,030
0
W
Kuzenbo
6,888
574
17
1
0
261,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role