Player Matchup

Awilix
Awilix
TheeMadTurtle
Awilix
Level 129
God Stats
15W - 14L
1,460 SR
Queue Stats
142W - 143L
1,432 Elo+
Party 3
Bellona
Bellona
deathstroke2958
Bellona
Level 79
God Stats
5W - 6L
1,468 SR
Queue Stats
52W - 73L
1,407 Elo+
Party 3
Ymir
Ymir
emmyskyee
Ymir
Level 22
God Stats
2W - 5L
1,232 SR
Queue Stats
29W - 44L
1,355 Elo+
Party 3
Anubis
Anubis
sharkattack123
Anubis
Level 76
God Stats
94W - 105L
1,512 SR
Queue Stats
122W - 146L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
veritas2332
Cernunnos
Level 65
God Stats
1W - 3L
1,540 SR
Queue Stats
93W - 107L
1,409 Elo+
Party 3
Team Averages
Level 74
1,442 SR
1,406 Elo+

VS

Team Averages
Level 82
1,474 SR
1,309 Elo+
Bellona
Bellona
Bmann7400
Bellona
Level 104
God Stats
3W - 4L
1,300 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 2
Nu Wa
Nu Wa
GHETTODREAMS_TX
Nu Wa
Level 104
God Stats
180W - 128L
1,606 SR
Queue Stats
939W - 896L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
KingWonderGoat
Danzaburou
Level 86
God Stats
2W - 1L
1,278 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 2
Nemesis
Nemesis
Maccarter
Nemesis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,197 Elo+
Party 2
Aphrodite
Aphrodite
OnE-HIiTtEr
Aphrodite
Level 65
God Stats
45W - 22L
1,684 SR
Queue Stats
355W - 340L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,851
443
5,504
12,789
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 0
9,525
476
12,691
24,504
26,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
13
0 / 4 / 0
8,509
425
6,349
23,154
25,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 1
9,570
479
12,790
16,951
8,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
veritas2332
Cernunnos
13
0 / 6 / 0
8,176
409
9,989
17,803
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bmann7400
Bellona
18
6 / 0 / 3
11,567
578
17,083
19,071
24,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 11
11,271
564
16,287
4,401
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingWonderGoat
Danzaburou
16
7 / 1 / 6
10,154
508
22,107
15,199
8,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Maccarter
Nemesis
16
5 / 3 / 3
9,843
492
7,060
16,669
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
OnE-HIiTtEr
Aphrodite
16
3 / 0 / 9
10,237
512
7,435
12,514
7,182
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
24
24
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bmann7400
Bellona
6
0
3
7.5
W
3
0
11
8.5
W
Danzaburou
KingWonderGoat
Danzaburou
7
1
6
10
W
Nemesis
Maccarter
Nemesis
5
3
3
2.17
W
Aphrodite
OnE-HIiTtEr
Aphrodite
3
0
9
7.5
L
2
3
2
1
L
0
6
0
0
L
Ymir
0
4
0
0
L
2
5
1
0.5
L
Cernunnos
veritas2332
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,323
Damage
69,972
95,201
Taken
67,854
74,390
Mitigated
47,658
19,360
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bmann7400
Bellona
17,083
6,159
0
4,709
19,071
24,752
833
618
18,453
0
96,447
W
16,287
3,453
0
152
4,401
1,583
106
3,260
1,141
101,714
0
W
Danzaburou
KingWonderGoat
Danzaburou
22,107
12,357
0
3,936
15,199
8,401
996
4,557
10,642
0
90,418
W
Nemesis
Maccarter
Nemesis
7,060
1,627
0
1,664
16,669
5,740
0
8,190
8,479
0
66,533
W
Aphrodite
OnE-HIiTtEr
Aphrodite
7,435
998
8,436
10,851
12,514
7,182
223
2,514
10,000
36,257
0
L
5,504
1,499
0
370
12,789
5,103
0
2,743
10,046
0
75,531
L
12,691
5,486
0
5,498
24,504
26,849
0
3,518
20,986
0
83,819
L
Ymir
6,349
376
0
1,434
23,154
25,536
0
6,995
16,159
40,383
0
L
12,790
233
0
8,375
16,951
8,774
0
5,864
11,087
104,068
0
L
Cernunnos
veritas2332
Cernunnos
9,989
5,635
0
3,683
17,803
8,128
0
4,602
13,201
0
78,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
53,072
598
Minions Killed
588
0
Camps Cleared
0
1,781,113
Distance Traveled
1,996,120
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,567
578
153
8
0
420,725
0
W
Nu Wa
11,271
564
166
8
0
382,754
6
W
Danzaburou
10,154
508
109
5
0
384,819
6
W
Nemesis
9,843
492
89
4
0
430,411
7
W
Aphrodite
10,237
512
71
4
0
377,411
2
L
Awilix
8,851
443
117
6
0
411,091
7
L
Bellona
9,525
476
155
8
0
364,441
0
L
Ymir
8,509
425
58
3
0
348,317
2
L
Anubis
9,570
479
149
7
0
332,791
0
L
Cernunnos
8,176
409
119
6
0
324,473
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role