Player Matchup

Gilgamesh
Gilgamesh
Macrochelys
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,091 Elo+
Party 1
Bacchus
Bacchus
Terradot
Bacchus
Level 3
God Stats
0W - 2L
1,658 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
ThatdudeFear
Anubis
Level 67
God Stats
1W - 1L
1,287 SR
Queue Stats
28W - 32L
1,235 Elo+
Party 1
Team Averages
Level 25
1,482 SR
1,275 Elo+

VS

Team Averages
Level 32
1,425 SR
1,418 Elo+
Surtr
Surtr
BulletDog02
Surtr
Level 7
God Stats
4W - 9L
1,235 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ThePrezident18
Baron Samedi
Level 69
God Stats
6W - 12L
1,541 SR
Queue Stats
183W - 185L
1,438 Elo+
Party 2
Medusa
Medusa
tuamacat
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Macrochelys
Gilgamesh
14
3 / 5 / 5
9,584
639
6,570
16,413
20,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Terradot
Bacchus
14
0 / 3 / 6
9,852
657
4,967
14,467
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
16
7 / 3 / 2
11,214
748
17,512
13,176
8,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,149
677
10,046
16,397
12,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ThePrezident18
Baron Samedi
18
4 / 0 / 7
11,774
785
12,487
6,671
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tuamacat
Medusa
17
5 / 4 / 5
11,314
754
13,597
13,438
4,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
11
11
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Gilgamesh
Macrochelys
Gilgamesh
3
5
5
1.1
L
Bacchus
Terradot
Bacchus
0
3
6
1
L
Anubis
7
3
2
2.67
W
Baron Samedi
ThePrezident18
Baron Samedi
4
0
7
7.5
W
Medusa
tuamacat
Medusa
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
36,130
44,056
Taken
36,506
53,330
Mitigated
20,556
7,648
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,046
4,110
0
1,028
16,397
12,358
45
11,620
4,777
306
24,955
L
Gilgamesh
Macrochelys
Gilgamesh
6,570
1,476
0
1,264
16,413
20,288
432
4,063
12,350
0
17,464
L
Bacchus
Terradot
Bacchus
4,967
427
0
1,770
14,467
24,507
345
3,725
10,742
19,913
0
L
Anubis
17,512
482
0
4,614
13,176
8,535
630
4,914
8,262
72,456
0
W
Baron Samedi
ThePrezident18
Baron Samedi
12,487
849
2,930
2,884
6,671
3,439
542
3,347
3,324
56,584
0
W
Medusa
tuamacat
Medusa
13,597
7,837
199
286
13,438
4,759
2,110
7,552
5,886
0
52,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
33,237
178
Minions Killed
187
0
Camps Cleared
0
748,260
Distance Traveled
753,077
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,149
677
26
2
0
237,071
0
L
Gilgamesh
9,584
639
17
1
0
252,911
0
L
Bacchus
9,852
657
24
2
0
270,337
0
L
Anubis
11,214
748
137
9
0
225,012
0
W
Baron Samedi
11,774
785
91
6
0
266,027
3
W
Medusa
11,314
754
70
5
0
249,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role