Player Matchup

Cabrakan
Cabrakan
Angermann
Cabrakan
Level 64
God Stats
4W - 6L
1,616 SR
Queue Stats
177W - 175L
1,527 Elo+
Solo
Agni
Agni
Knight025
Agni
Level 149
God Stats
76W - 51L
1,550 SR
Queue Stats
190W - 183L
1,547 Elo+
Party 2
Izanami
Izanami
NEDAMORAL
Izanami
Level 129
God Stats
37W - 30L
1,505 SR
Queue Stats
177W - 176L
1,533 Elo+
Solo
Ravana
Ravana
ROMBUSlads
Ravana
Level 140
God Stats
31W - 28L
1,387 SR
Queue Stats
572W - 555L
1,499 Elo+
Solo
Jormungandr
Jormungandr
pituti
Jormungandr
Level 146
God Stats
13W - 4L
1,860 SR
Queue Stats
162W - 141L
1,547 Elo+
Party 2
Team Averages
Level 126
1,584 SR
1,531 Elo+

VS

Team Averages
Level 83
1,593 SR
1,431 Elo+
Bellona
Bellona
Jafooolay
Bellona
Level 71
God Stats
0W - 2L
1,597 SR
Queue Stats
14W - 26L
1,416 Elo+
Party 1
Arachne
Arachne
Maccies
Arachne
Level 153
God Stats
9W - 9L
1,503 SR
Queue Stats
113W - 105L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
MachinegunSloth
Jing Wei
Level 60
God Stats
2W - 5L
1,635 SR
Queue Stats
110W - 115L
1,453 Elo+
Party 1
Poseidon
Poseidon
iBigwill
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,296 Elo+
Party 1
Xing Tian
Xing Tian
onsfetS
Xing Tian
Level 107
God Stats
0W - 1L
1,729 SR
Queue Stats
29W - 32L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angermann
Cabrakan
13
4 / 1 / 4
7,611
585
8,268
10,170
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
14
3 / 1 / 3
8,336
641
6,221
5,995
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NEDAMORAL
Izanami
12
3 / 3 / 0
7,357
566
8,740
8,822
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
ROMBUSlads
Ravana
13
2 / 2 / 1
8,197
631
5,876
5,383
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
pituti
Jormungandr
12
2 / 2 / 3
7,648
588
4,740
8,523
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jafooolay
Bellona
11
1 / 2 / 1
5,861
451
1,870
8,369
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Maccies
Arachne
11
4 / 2 / 1
6,674
513
7,647
12,534
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
11
4 / 3 / 0
6,024
463
7,895
8,926
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
iBigwill
Poseidon
9
0 / 5 / 0
5,551
427
2,707
8,467
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
onsfetS
Xing Tian
10
0 / 3 / 5
5,995
461
2,688
10,667
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
9
9
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Angermann
Cabrakan
4
1
4
6
L
Bellona
Jafooolay
Bellona
1
2
1
0.75
W
Agni
3
1
3
4.5
L
Arachne
Maccies
Arachne
4
2
1
2.25
L
Jing Wei
4
3
0
1.33
W
Izanami
NEDAMORAL
Izanami
3
3
0
1
W
Ravana
ROMBUSlads
Ravana
2
2
1
1.25
L
Poseidon
iBigwill
Poseidon
0
5
0
0
L
Xing Tian
onsfetS
Xing Tian
0
3
5
0.83
W
Jormungandr
pituti
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,845
Damage
22,807
38,893
Taken
48,963
26,500
Mitigated
27,548
9,106
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Angermann
Cabrakan
8,268
880
0
3,646
10,170
6,645
0
2,021
8,149
58,622
0
L
Bellona
Jafooolay
Bellona
1,870
250
0
1,991
8,369
8,195
0
607
7,012
567
27,867
W
Agni
6,221
547
0
500
5,995
2,334
378
1,329
4,666
65,519
0
L
Arachne
Maccies
Arachne
7,647
5,019
0
3,466
12,534
4,289
0
4,712
7,661
0
42,002
L
Jing Wei
7,895
6,677
0
1,698
8,926
3,786
0
2,398
6,528
0
37,319
W
Izanami
NEDAMORAL
Izanami
8,740
6,880
0
2,198
8,822
3,416
507
1,303
7,519
0
63,909
W
Ravana
ROMBUSlads
Ravana
5,876
1,333
0
1,338
5,383
6,183
0
54
5,106
2,525
55,926
L
Poseidon
iBigwill
Poseidon
2,707
473
0
930
8,467
3,187
210
7,018
1,449
29,294
0
L
Xing Tian
onsfetS
Xing Tian
2,688
740
0
2,051
10,667
8,091
0
5,357
5,310
16,467
0
W
Jormungandr
pituti
Jormungandr
4,740
1,153
0
1,424
8,523
7,922
11
742
7,781
27,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
30,105
453
Minions Killed
233
0
Camps Cleared
0
1,248,575
Distance Traveled
1,225,085
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,611
585
77
6
0
267,798
0
L
Bellona
5,861
451
47
4
0
221,373
0
W
Agni
8,336
641
126
10
0
271,568
2
L
Arachne
6,674
513
67
5
0
274,799
3
L
Jing Wei
6,024
463
47
4
0
218,054
0
W
Izanami
7,357
566
100
8
0
235,552
0
W
Ravana
8,197
631
105
8
0
210,393
2
L
Poseidon
5,551
427
51
4
0
245,386
2
L
Xing Tian
5,995
461
21
2
0
265,473
4
W
Jormungandr
7,648
588
45
3
0
263,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role