Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Mohh13
Athena
Silver III
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 152L
1,484 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
NonameKichirou
Sun Wukong
Bronze III
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Merlin
Merlin
Silver I
OlderWiserMerlin
Merlin
Silver I
Level 43
God Stats
13W - 11L
1,655 SR
Queue Stats
22W - 20L
1,482 MMR
Solo
Mercury
Mercury
Silver I
chewy02y
Mercury
Silver I
Level 155
God Stats
1W - 2L
1,675 SR
Queue Stats
23W - 21L
1,506 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,566 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,522 SR
1,492 MMR
Thor
Thor
Gold III
CherekDauvan
Thor
Gold III
Level 87
God Stats
5W - 5L
1,455 SR
Queue Stats
73W - 76L
1,478 MMR
Solo
Zeus
Zeus
Gold I
MelSoClutch
Zeus
Gold I
Level 87
God Stats
1W - 3L
1,530 SR
Queue Stats
165W - 170L
1,621 MMR
Party 1
Loki
Loki
Gold IV
RaikFrex
Loki
Gold IV
Level 128
God Stats
25W - 19L
1,563 SR
Queue Stats
185W - 187L
1,496 MMR
Solo
Yemoja
Yemoja
Gold IV
RedrixDivinity
Yemoja
Gold IV
Level 128
God Stats
6W - 4L
1,721 SR
Queue Stats
446W - 464L
1,382 MMR
Party 1
Neith
Neith
Gold III
XND SYNDR0M3
Neith
Gold III
Level 155
God Stats
6W - 10L
1,339 SR
Queue Stats
173W - 176L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 0
5,627
512
2,472
5,202
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Mohh13
Athena
9
0 / 0 / 0
5,132
467
1,708
5,363
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
NonameKichirou
Sun Wukong
12
1 / 0 / 0
6,120
556
4,414
7,498
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 0
4,881
444
1,445
3,232
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
chewy02y
Mercury
12
1 / 0 / 1
6,125
557
1,026
5,638
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
Ao KuangAphroditeFenrir

VS

Bans
HerculesSurtrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,241
567
1,611
7,181
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,088
553
2,851
3,029
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
11
0 / 1 / 0
6,365
579
3,993
6,782
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,783
526
1,536
6,020
3,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 1 / 1
6,101
555
4,882
5,201
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
2
0
0
2
W
0
0
2
1
L
Athena
Mohh13
Athena
0
0
0
0
L
Sun Wukong
NonameKichirou
Sun Wukong
1
0
0
1
L
0
2
0
0
W
Loki
0
1
0
0
W
0
0
1
0.5
W
1
1
1
1.5
L
Mercury
chewy02y
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,065
Damage
14,873
26,933
Taken
28,213
12,683
Mitigated
10,984
6,986
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,472
1,089
0
1,510
5,202
1,966
0
310
4,892
0
45,551
W
1,611
85
0
2,273
7,181
2,596
0
246
6,935
0
49,395
W
2,851
458
0
125
3,029
912
0
757
2,272
57,538
0
L
Athena
Mohh13
Athena
1,708
741
0
2,394
5,363
3,787
0
1,100
4,263
17,230
0
L
Sun Wukong
NonameKichirou
Sun Wukong
4,414
780
0
1,787
7,498
3,832
0
0
7,498
0
51,411
L
1,445
44
0
495
3,232
1,056
0
1,845
1,387
27,123
0
W
Loki
3,993
729
0
815
6,782
2,327
0
0
6,782
0
51,546
W
1,536
544
2,269
1,882
6,020
3,265
25
1,363
4,657
10,016
0
W
4,882
1,395
0
907
5,201
1,884
0
787
4,414
0
47,927
L
Mercury
chewy02y
Mercury
1,026
96
0
800
5,638
2,042
0
1,132
4,506
0
46,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
30,578
330
Minions Killed
394
0
Camps Cleared
0
1,041,926
Distance Traveled
1,066,841
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,627
512
90
8
0
194,173
2
W
Thor
6,241
567
87
8
0
242,422
2
W
Zeus
6,088
553
106
10
0
210,406
4
L
Athena
5,132
467
23
2
0
206,696
2
L
Sun Wukong
6,120
556
87
8
0
235,669
1
L
Merlin
4,881
444
47
4
0
114,631
0
W
Loki
6,365
579
100
9
0
204,943
2
W
Yemoja
5,783
526
13
1
0
192,638
0
W
Neith
6,101
555
88
8
0
216,432
2
L
Mercury
6,125
557
83
8
0
290,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role