Player Matchup

Ymir
Ymir
Gold IV
KiBo1992
Ymir
Gold IV
Level 143
God Stats
3W - 2L
1,759 SR
Queue Stats
164W - 194L
1,416 MMR
Party 1
Thor
Thor
Gold III
Tutrankamon87
Thor
Gold III
Level 109
God Stats
39W - 48L
1,607 SR
Queue Stats
1,044W - 1,184L
1,529 MMR
Solo
Anubis
Anubis
Platinum V
КungFuПаdлa
Anubis
Platinum V
Level 141
God Stats
3W - 6L
1,470 SR
Queue Stats
121W - 139L
1,715 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,612 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,419 SR
1,574 MMR
Zeus
Zeus
Gold V
AfricanGengar
Zeus
Gold V
Level 138
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 7L
1,627 MMR
Solo
Hercules
Hercules
Gold I
TWO0DY
Hercules
Gold I
Level 157
God Stats
10W - 11L
1,506 SR
Queue Stats
189W - 169L
1,597 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
TheTrueManiac
Gilgamesh
Gold II
Level 177
God Stats
29W - 31L
1,434 SR
Queue Stats
179W - 215L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 2
8,086
674
5,568
14,947
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 2
7,629
636
9,352
12,451
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 0
7,913
659
7,896
9,366
4,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothHadesAphroditeBacchusAchilles

VS

Bans
Guan YuNe ZhaOdinAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
10,182
849
17,194
6,821
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TWO0DY
Hercules
15
5 / 0 / 10
9,508
792
8,166
13,856
14,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheTrueManiac
Gilgamesh
14
2 / 4 / 12
8,738
728
7,477
15,076
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
15
15
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Ymir
1
6
2
0.33
W
Hercules
TWO0DY
Hercules
5
0
10
10
W
Gilgamesh
TheTrueManiac
Gilgamesh
2
4
12
2
L
1
5
2
0.4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
32,837
36,764
Taken
35,753
28,295
Mitigated
26,613
4,095
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,194
2,043
0
1,710
6,821
2,041
1,478
2,024
4,631
59,386
0
L
Ymir
5,568
423
0
1,074
14,947
16,116
0
7,932
6,598
11,662
0
W
Hercules
TWO0DY
Hercules
8,166
1,840
0
5,881
13,856
14,753
844
6,078
7,437
0
23,140
W
Gilgamesh
TheTrueManiac
Gilgamesh
7,477
1,248
428
2,627
15,076
9,819
663
6,045
8,682
0
29,796
L
9,352
575
0
662
12,451
7,207
0
5,203
6,969
0
28,395
L
7,896
141
0
2,359
9,366
4,972
0
4,101
5,081
38,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,628
Gold Earned
28,428
118
Minions Killed
148
0
Camps Cleared
0
568,722
Distance Traveled
656,961
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,182
849
88
7
0
221,884
0
L
Ymir
8,086
674
13
1
0
192,799
0
W
Hercules
9,508
792
25
2
0
233,581
3
W
Gilgamesh
8,738
728
35
3
0
201,496
0
L
Thor
7,629
636
36
3
0
173,318
2
L
Anubis
7,913
659
69
6
0
202,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role