Player Matchup

Janus
Janus
Foe5 Trap
Janus
Level 164
God Stats
70W - 61L
1,562 SR
Queue Stats
663W - 687L
1,460 Elo+
Solo
Zeus
Zeus
MartinEzequiel__
Zeus
Level 26
God Stats
1W - 3L
1,725 SR
Queue Stats
4W - 12L
1,702 Elo+
Solo
Thanatos
Thanatos
Ros4s
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 156L
1,260 Elo+
Solo
Set
Set
Uzaki-Sama
Set
Level 121
God Stats
0W - 2L
1,206 SR
Queue Stats
49W - 45L
1,464 Elo+
Solo
Guan Yu
Guan Yu
batman409
Guan Yu
Level 96
God Stats
7W - 7L
1,459 SR
Queue Stats
43W - 45L
1,463 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,470 Elo+

VS

Team Averages
Level 106
1,511 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hektor Dead
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,375 Elo+
Solo
Merlin
Merlin
Scarn_Michael
Merlin
Level 129
God Stats
4W - 3L
1,429 SR
Queue Stats
285W - 282L
1,580 Elo+
Solo
Hercules
Hercules
SirWellEndowed
Hercules
Level 55
God Stats
39W - 36L
1,630 SR
Queue Stats
120W - 115L
1,513 Elo+
Solo
Skadi
Skadi
Space Sentinel
Skadi
Level 127
God Stats
22W - 23L
1,498 SR
Queue Stats
973W - 917L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Foe5 Trap
Janus
11
1 / 4 / 0
5,511
787
2,605
5,403
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 1
5,314
759
3,405
6,478
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ros4s
Thanatos
10
0 / 6 / 1
5,153
736
5,042
9,189
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,021
717
2,903
5,083
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
batman409
Guan Yu
12
2 / 2 / 0
5,960
851
2,538
10,845
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 5
5,956
851
4,847
2,162
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Hektor Dead
Jormungandr
11
1 / 0 / 4
5,783
826
3,581
5,505
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 3 / 6
6,871
982
12,885
6,161
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
6 / 0 / 4
6,614
945
5,988
10,299
7,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 2
6,242
892
4,712
5,804
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
16
16
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
Janus
Foe5 Trap
Janus
1
4
0
0.25
W
Jormungandr
Hektor Dead
Jormungandr
1
0
4
3
L
0
2
1
0.25
L
Thanatos
Ros4s
Thanatos
0
6
1
0.08
W
5
3
6
2.67
W
Hercules
6
0
4
8
W
4
0
2
5
L
0
2
0
0
L
Guan Yu
batman409
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
32,013
36,998
Taken
29,931
17,247
Mitigated
16,106
5,346
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,847
2,022
0
927
2,162
764
2,121
324
1,838
19,288
0
L
Janus
Foe5 Trap
Janus
2,605
132
0
340
5,403
1,857
86
3,123
2,280
19,012
0
W
Jormungandr
Hektor Dead
Jormungandr
3,581
676
0
500
5,505
3,603
420
2,335
3,170
9,933
0
L
3,405
319
0
1,103
6,478
1,710
0
4,660
1,818
17,523
0
L
Thanatos
Ros4s
Thanatos
5,042
1,889
0
2,021
9,189
3,514
0
4,553
4,636
0
8,970
W
12,885
413
0
260
6,161
2,074
436
861
5,300
29,328
0
W
Hercules
5,988
2,442
0
2,357
10,299
7,770
439
1,359
8,940
0
9,444
W
4,712
1,754
0
0
5,804
1,895
3,081
1,131
4,673
0
22,113
L
2,903
1,704
0
535
5,083
2,613
0
2,575
2,508
0
9,516
L
Guan Yu
batman409
Guan Yu
2,538
95
422
925
10,845
7,553
0
6,402
4,443
0
9,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
31,466
105
Minions Killed
142
0
Camps Cleared
0
662,878
Distance Traveled
766,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,956
851
34
5
0
147,368
0
L
Janus
5,511
787
35
5
0
137,961
0
W
Jormungandr
5,783
826
21
3
0
153,677
2
L
Zeus
5,314
759
23
3
0
135,702
0
L
Thanatos
5,153
736
11
2
0
145,300
0
W
Merlin
6,871
982
42
6
0
140,002
0
W
Hercules
6,614
945
6
1
0
165,661
0
W
Skadi
6,242
892
39
6
0
160,225
1
L
Set
5,021
717
19
3
0
105,372
0
L
Guan Yu
5,960
851
17
2
0
138,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role