Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Gremlinn
Morgan Le Fay
Platinum V
Level 63
God Stats
1W - 1L
2,053 SR
Queue Stats
64W - 61L
1,692 MMR
Party 1
He Bo
He Bo
Platinum II
WhatIsntTaken
He Bo
Platinum II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,747 MMR
Solo
Xing Tian
Xing Tian
Gold II
XYzHaCKeR
Xing Tian
Gold II
Level 144
God Stats
0W - 1L
1,499 SR
Queue Stats
611W - 609L
1,588 MMR
Party 1
Vamana
Vamana
Gold IV
almanaquezumbi
Vamana
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,672 MMR
Solo
Hachiman
Hachiman
Gold II
woosâh
Hachiman
Gold II
Level 143
God Stats
14W - 7L
1,760 SR
Queue Stats
323W - 321L
1,673 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,662 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,464 SR
1,674 MMR
Kumbhakarna
Kumbhakarna
Platinum V
Cornelius Lion
Kumbhakarna
Platinum V
Level 169
God Stats
1W - 1L
1,314 SR
Queue Stats
190W - 186L
1,691 MMR
Solo
Mercury
Mercury
Gold I
Devongreen11
Mercury
Gold I
Level 153
God Stats
6W - 6L
1,501 SR
Queue Stats
371W - 389L
1,643 MMR
Solo
Eset
Eset
Platinum V
Studleyy
Eset
Platinum V
Level 133
God Stats
44W - 23L
1,615 SR
Queue Stats
772W - 760L
1,704 MMR
Solo
Rama
Rama
Gold V
Thestuff1010
Rama
Gold V
Level 161
God Stats
1W - 0L
1,310 SR
Queue Stats
40W - 42L
1,594 MMR
Solo
Guan Yu
Guan Yu
Diamond V
нυηтєя
Guan Yu
Diamond V
Level 158
God Stats
13W - 14L
1,580 SR
Queue Stats
245W - 239L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gremlinn
Morgan Le Fay
18
5 / 4 / 1
12,103
504
12,049
14,797
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 8 / 3
11,442
477
14,925
17,851
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
XYzHaCKeR
Xing Tian
16
2 / 4 / 5
9,547
398
7,740
24,897
27,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 3 / 1
12,078
503
17,601
23,737
30,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
woosâh
Hachiman
20
4 / 2 / 3
13,659
569
21,225
11,421
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliBakasuraMartichoras

VS

Bans
AphroditeThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cornelius Lion
Kumbhakarna
18
3 / 1 / 11
12,654
527
6,228
25,873
31,062
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Devongreen11
Mercury
20
10 / 4 / 5
15,070
628
13,129
21,847
13,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
20
3 / 4 / 11
13,517
563
25,972
18,706
9,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 3 / 4
13,263
553
6,273
13,595
7,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
нυηтєя
Guan Yu
20
3 / 1 / 5
13,768
574
13,058
34,771
48,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
13
Kills
21
21
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cornelius Lion
Kumbhakarna
3
1
11
8.5
W
Mercury
Devongreen11
Mercury
10
4
5
3.13
L
Morgan Le Fay
Gremlinn
Morgan Le Fay
5
4
1
1.38
W
Eset
3
4
11
2.13
W
2
3
4
1.33
L
2
8
3
0.44
L
Xing Tian
XYzHaCKeR
Xing Tian
2
4
5
1.13
L
0
3
1
0.17
L
Hachiman
woosâh
Hachiman
4
2
3
2.75
W
Guan Yu
нυηтєя
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,540
Damage
64,660
92,703
Taken
114,792
78,189
Mitigated
109,963
15,224
Healing
41,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cornelius Lion
Kumbhakarna
6,228
735
0
4,518
25,873
31,062
551
7,825
17,804
29,907
0
W
Mercury
Devongreen11
Mercury
13,129
6,520
0
6,484
21,847
13,049
3,381
5,088
16,675
0
158,145
L
Morgan Le Fay
Gremlinn
Morgan Le Fay
12,049
645
0
4,398
14,797
7,302
0
4,231
10,566
116,858
0
W
Eset
25,972
1,675
1,633
5,090
18,706
9,967
1,788
9,564
8,517
123,134
0
W
6,273
5,190
0
4,029
13,595
7,141
5,498
3,276
10,136
0
112,806
L
14,925
727
0
1,290
17,851
6,760
0
9,178
8,673
110,408
0
L
Xing Tian
XYzHaCKeR
Xing Tian
7,740
399
0
2,894
24,897
27,560
0
8,468
16,429
31,539
0
L
17,601
7,336
0
2,119
23,737
30,104
451
7,589
16,148
1,559
117,345
L
Hachiman
woosâh
Hachiman
21,225
16,348
0
4,523
11,421
6,463
2,641
2,812
8,609
0
132,844
W
Guan Yu
нυηтєя
Guan Yu
13,058
1,856
2,867
16,438
34,771
48,744
1,207
9,667
24,923
0
113,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,829
Gold Earned
68,272
735
Minions Killed
748
0
Camps Cleared
0
2,343,104
Distance Traveled
2,538,497
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,654
527
30
1
0
483,999
15
W
Mercury
15,070
628
181
8
0
575,055
6
L
Morgan Le Fay
12,103
504
136
6
0
510,453
0
W
Eset
13,517
563
180
8
0
506,547
2
W
Rama
13,263
553
183
8
0
483,071
4
L
He Bo
11,442
477
170
7
0
468,036
0
L
Xing Tian
9,547
398
35
1
0
466,610
7
L
Vamana
12,078
503
189
8
0
455,038
0
L
Hachiman
13,659
569
205
9
0
442,967
2
W
Guan Yu
13,768
574
174
7
0
489,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role