Player Matchup

Achilles
Achilles
Dhruskadoo
Achilles
Level 64
God Stats
19W - 7L
1,790 SR
Queue Stats
25W - 15L
1,533 Elo+
Party 2
Anubis
Anubis
Lonngma1234
Anubis
Level 42
God Stats
1W - 1L
1,613 SR
Queue Stats
2W - 9L
1,050 Elo+
Solo
Pele
Pele
jbobcul
Pele
Level 29
God Stats
3W - 3L
1,387 SR
Queue Stats
6W - 3L
1,443 Elo+
Party 2
Team Averages
Level 45
1,597 SR
1,342 Elo+

VS

Team Averages
Level 80
1,707 SR
1,502 Elo+
Bacchus
Bacchus
DarthVesskel
Bacchus
Level 145
God Stats
10W - 6L
1,748 SR
Queue Stats
670W - 676L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Drededhammer
Danzaburou
Level 13
God Stats
0W - 1L
1,797 SR
Queue Stats
8W - 4L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
soulja6ussy
Ao Kuang
Level 81
God Stats
3W - 4L
1,575 SR
Queue Stats
612W - 672L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dhruskadoo
Achilles
16
6 / 0 / 13
10,435
803
15,538
13,497
19,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
7 / 4 / 12
10,890
838
16,761
12,395
7,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
jbobcul
Pele
16
6 / 0 / 12
10,591
815
9,230
6,749
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarthVesskel
Bacchus
13
0 / 5 / 3
8,066
620
8,886
18,984
24,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Drededhammer
Danzaburou
13
2 / 6 / 1
8,628
664
8,114
13,578
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
soulja6ussy
Ao Kuang
13
2 / 8 / 2
8,758
674
6,428
14,540
5,414
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
19
Kills
4
4
Deaths
19
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarthVesskel
Bacchus
0
5
3
0.3
W
Achilles
Dhruskadoo
Achilles
6
0
13
12.5
L
Danzaburou
Drededhammer
Danzaburou
2
6
1
0.42
W
Anubis
7
4
12
3.25
W
Pele
jbobcul
Pele
6
0
12
12
L
Ao Kuang
soulja6ussy
Ao Kuang
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
23,428
32,641
Taken
47,102
31,880
Mitigated
34,323
9,665
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarthVesskel
Bacchus
8,886
877
70
3,513
18,984
24,204
0
6,562
11,922
26,947
0
W
Achilles
Dhruskadoo
Achilles
15,538
2,072
497
2,436
13,497
19,988
335
4,611
8,886
0
26,961
L
Danzaburou
Drededhammer
Danzaburou
8,114
3,242
0
2,062
13,578
4,705
99
4,387
8,846
0
34,402
W
Anubis
16,761
1,193
0
5,221
12,395
7,976
1,113
7,457
4,938
51,109
0
W
Pele
jbobcul
Pele
9,230
868
0
1,511
6,749
3,916
584
3,348
3,401
0
42,246
L
Ao Kuang
soulja6ussy
Ao Kuang
6,428
1,276
0
1,245
14,540
5,414
0
5,853
8,395
18,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
25,452
155
Minions Killed
109
0
Camps Cleared
0
760,233
Distance Traveled
621,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,066
620
25
2
0
243,236
0
W
Achilles
10,435
803
25
2
0
289,337
0
L
Danzaburou
8,628
664
55
4
0
190,742
0
W
Anubis
10,890
838
76
6
0
194,663
0
W
Pele
10,591
815
54
4
0
276,233
0
L
Ao Kuang
8,758
674
29
2
0
187,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role