Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DipSpit4Lube
Anubis
Level 123
God Stats
27W - 32L
1,551 SR
Queue Stats
312W - 332L
1,546 Elo+
Party 1
Horus
Horus
MCDARRYKING
Horus
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
165W - 162L
1,552 Elo+
Party 1
Scylla
Scylla
MafiaSquadGaming
Scylla
Level 104
God Stats
40W - 30L
1,636 SR
Queue Stats
215W - 198L
1,577 Elo+
Party 1
Loki
Loki
Nemesis117501
Loki
Level 59
God Stats
12W - 10L
1,535 SR
Queue Stats
148W - 150L
1,498 Elo+
Solo
Team Averages
Level 97
1,544 SR
1,535 Elo+

VS

Team Averages
Level 81
1,685 SR
1,614 Elo+
Zhong Kui
Zhong Kui
BlindDuxio
Zhong Kui
Level 77
God Stats
5W - 6L
1,301 SR
Queue Stats
176W - 148L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
Calixo07
Jing Wei
Level 82
God Stats
6W - 2L
1,927 SR
Queue Stats
126W - 113L
1,499 Elo+
Party 2
Bacchus
Bacchus
MikarSummerfang
Bacchus
Level 66
God Stats
15W - 16L
1,745 SR
Queue Stats
16W - 19L
1,738 Elo+
Solo
Maui
Maui
Pizza_Guy557
Maui
Level 123
God Stats
9W - 2L
1,953 SR
Queue Stats
242W - 210L
1,549 Elo+
Party 2
Thanatos
Thanatos
samixplay
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 0 / 1
5,962
596
4,115
5,734
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
4 / 0 / 0
7,451
745
4,916
4,401
1,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 3
5,365
537
2,503
6,260
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 1
7,289
729
5,804
4,217
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,794
579
3,491
6,517
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlindDuxio
Zhong Kui
9
0 / 5 / 0
4,806
481
2,089
7,954
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Calixo07
Jing Wei
8
1 / 2 / 1
4,807
481
5,897
7,224
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,705
471
1,545
7,324
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 1 / 1
4,896
490
2,605
7,910
5,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
samixplay
Thanatos
8
0 / 4 / 0
4,632
463
2,070
6,905
2,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
2
2
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
1
3.5
L
Zhong Kui
BlindDuxio
Zhong Kui
0
5
0
0
L
Jing Wei
Calixo07
Jing Wei
1
2
1
0.75
W
Anubis
4
0
0
4
W
0
1
3
1.5
W
6
0
1
6.5
L
0
3
1
0.17
W
2
1
3
3.5
L
1
1
1
1.5
L
Thanatos
samixplay
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,829
Damage
14,206
27,129
Taken
37,317
11,964
Mitigated
19,340
11,085
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,115
2,689
0
1,861
5,734
2,269
517
1,310
4,424
0
38,812
L
Zhong Kui
BlindDuxio
Zhong Kui
2,089
86
0
1,594
7,954
4,676
0
4,401
3,553
29,349
0
L
Jing Wei
Calixo07
Jing Wei
5,897
4,256
0
1,532
7,224
2,392
0
0
7,224
0
28,141
W
Anubis
4,916
406
0
3,660
4,401
1,968
0
862
3,539
55,628
0
W
2,503
1,507
580
3,359
6,260
4,311
0
1,252
5,008
0
10,740
W
5,804
544
0
1,000
4,217
1,433
0
1,892
2,325
52,388
0
L
1,545
266
0
2,132
7,324
4,257
0
2,227
5,097
25,752
0
W
3,491
623
0
625
6,517
1,983
0
923
5,594
0
33,969
L
2,605
723
994
1,565
7,910
5,135
0
638
7,272
12,703
0
L
Thanatos
samixplay
Thanatos
2,070
116
0
3,511
6,905
2,880
0
3,454
3,451
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
23,846
319
Minions Killed
198
0
Camps Cleared
0
952,214
Distance Traveled
951,308
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,962
596
72
7
0
159,677
0
L
Zhong Kui
4,806
481
58
6
0
166,195
0
L
Jing Wei
4,807
481
41
4
0
193,194
0
W
Anubis
7,451
745
97
10
0
161,581
4
W
Horus
5,365
537
13
1
0
206,328
0
W
Scylla
7,289
729
83
8
0
191,799
1
L
Bacchus
4,705
471
57
6
0
221,543
0
W
Loki
5,794
579
54
5
0
232,829
2
L
Maui
4,896
490
9
1
0
206,532
0
L
Thanatos
4,632
463
33
3
0
163,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role