Player Matchup

Mulan
Mulan
BuddhistDevil
Mulan
Level 119
God Stats
1W - 1L
1,763 SR
Queue Stats
117W - 87L
1,651 Elo+
Party 1
Artio
Artio
MagnusElBunghole
Artio
Level 156
God Stats
2W - 3L
1,495 SR
Queue Stats
241W - 173L
1,634 Elo+
Party 1
Charybdis
Charybdis
MotoPrime
Charybdis
Level 143
God Stats
1W - 3L
1,268 SR
Queue Stats
183W - 132L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
Sadumon
Cabrakan
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 61L
1,667 Elo+
Party 1
Nox
Nox
ShadyTidus
Nox
Level 124
God Stats
3W - 4L
1,776 SR
Queue Stats
173W - 113L
1,636 Elo+
Party 1
Team Averages
Level 134
1,561 SR
1,650 Elo+

VS

Team Averages
Level 143
1,560 SR
1,603 Elo+
Olorun
Olorun
LaVolpeRiyo117
Olorun
Level 165
God Stats
3W - 3L
1,675 SR
Queue Stats
206W - 216L
1,517 Elo+
Solo
Bacchus
Bacchus
LordDeathLegend1
Bacchus
Level 126
God Stats
2W - 0L
1,557 SR
Queue Stats
4W - 4L
1,773 Elo+
Party 2
Zeus
Zeus
MrStealthG2
Zeus
Level 149
God Stats
1W - 0L
1,459 SR
Queue Stats
4W - 4L
1,773 Elo+
Party 2
Discordia
Discordia
ResurrectedEvil
Discordia
Level 145
God Stats
2W - 1L
1,527 SR
Queue Stats
153W - 149L
1,435 Elo+
Solo
Ravana
Ravana
binkythehero
Ravana
Level 129
God Stats
1W - 1L
1,584 SR
Queue Stats
58W - 72L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,158
816
4,453
9,263
7,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
6,884
688
2,689
12,334
13,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
MotoPrime
Charybdis
13
0 / 5 / 3
6,780
678
4,375
9,952
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Sadumon
Cabrakan
12
0 / 5 / 0
6,810
681
3,257
11,899
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 3
7,061
706
6,287
7,957
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 16
8,687
869
5,956
5,444
3,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 1 / 18
9,122
912
6,726
12,623
20,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 1 / 12
8,791
879
15,023
8,210
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
ResurrectedEvil
Discordia
15
4 / 1 / 13
8,670
867
12,055
6,303
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
7 / 1 / 10
8,875
888
6,240
7,449
4,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
22
22
Deaths
4
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
3
0
16
11
W
2
1
18
11
L
0
3
1
0.17
L
Charybdis
MotoPrime
Charybdis
0
5
3
0.3
W
6
1
12
12
W
Discordia
ResurrectedEvil
Discordia
4
1
13
10.5
L
Cabrakan
Sadumon
Cabrakan
0
5
0
0
L
1
5
3
0.5
W
Ravana
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
46,000
51,405
Taken
40,029
41,910
Mitigated
34,468
10,665
Healing
25,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
669
0
843
9,263
7,574
0
7,362
1,723
0
9,928
W
5,956
2,820
10,559
2,723
5,444
3,003
2,424
1,710
3,734
16,920
0
W
6,726
362
1,007
3,732
12,623
20,119
437
4,320
8,303
10,467
0
L
2,689
249
2,135
3,309
12,334
13,248
0
9,195
2,771
9,806
0
L
Charybdis
MotoPrime
Charybdis
4,375
1,245
351
1,336
9,952
4,395
0
5,334
4,380
0
22,025
W
15,023
1,689
2,315
1,614
8,210
3,629
1,651
2,586
5,624
19,044
0
W
Discordia
ResurrectedEvil
Discordia
12,055
529
1,091
1,111
6,303
3,006
986
901
5,402
30,294
0
L
Cabrakan
Sadumon
Cabrakan
3,257
273
659
1,237
11,899
12,027
0
9,104
2,441
7,298
0
L
6,287
282
546
249
7,957
4,666
49
7,378
330
12,323
0
W
Ravana
6,240
1,066
618
985
7,449
4,711
361
2,716
4,733
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
44,145
78
Minions Killed
123
0
Camps Cleared
0
870,721
Distance Traveled
977,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,158
816
13
1
0
189,209
0
W
Olorun
8,687
869
26
3
0
190,681
0
W
Bacchus
9,122
912
6
1
0
203,964
0
L
Artio
6,884
688
1
0
0
187,361
0
L
Charybdis
6,780
678
36
4
0
155,516
0
W
Zeus
8,791
879
11
1
0
180,214
0
W
Discordia
8,670
867
51
5
0
199,770
0
L
Cabrakan
6,810
681
14
1
0
175,312
0
L
Nox
7,061
706
14
1
0
163,323
0
W
Ravana
8,875
888
29
3
0
203,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role