Player Matchup

Charybdis
Charybdis
ISeeDeadpeep659
Charybdis
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
362W - 383L
1,430 Elo+
Solo
Bakasura
Bakasura
Redghosthunter77
Bakasura
Level 175
God Stats
7W - 4L
1,606 SR
Queue Stats
586W - 574L
1,590 Elo+
Solo
Hades
Hades
W4L_Nassgul
Hades
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 41L
1,419 Elo+
Solo
Shiva
Shiva
iwoflo
Shiva
Level 139
God Stats
33W - 37L
1,596 SR
Queue Stats
209W - 193L
1,537 Elo+
Solo
Athena
Athena
teo___1996
Athena
Level 43
God Stats
14W - 19L
1,402 SR
Queue Stats
30W - 45L
1,403 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,476 Elo+

VS

Team Averages
Level 94
1,604 SR
1,512 Elo+
Chronos
Chronos
GREAT_NESS_SB
Chronos
Level 107
God Stats
13W - 12L
1,560 SR
Queue Stats
86W - 89L
1,532 Elo+
Party 1
Hercules
Hercules
PrimeCreater
Hercules
Level 67
God Stats
3W - 7L
1,517 SR
Queue Stats
93W - 96L
1,540 Elo+
Party 1
Mercury
Mercury
Rampaging-storm
Mercury
Level 88
God Stats
11W - 7L
1,642 SR
Queue Stats
43W - 45L
1,529 Elo+
Party 1
Fenrir
Fenrir
XiInvictusiX
Fenrir
Level 102
God Stats
3W - 4L
1,492 SR
Queue Stats
103W - 110L
1,538 Elo+
Party 1
Sol
Sol
andre343276
Sol
Level 107
God Stats
5W - 6L
1,811 SR
Queue Stats
237W - 228L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ISeeDeadpeep659
Charybdis
14
0 / 2 / 2
8,270
517
6,483
14,235
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 9
10,906
682
15,569
17,472
8,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 5
9,716
607
13,880
13,637
8,186
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
iwoflo
Shiva
15
4 / 2 / 9
9,675
605
12,683
17,478
17,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
teo___1996
Athena
13
2 / 1 / 12
8,703
544
4,376
10,364
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
1 / 5 / 2
7,524
470
8,287
14,728
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PrimeCreater
Hercules
12
2 / 5 / 2
7,722
483
8,740
17,016
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 1
8,426
527
5,949
15,283
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
11
1 / 6 / 2
7,220
451
6,507
14,521
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 0
8,565
535
12,301
10,672
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
23
Kills
8
9
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
5
2
0.4
W
Charybdis
ISeeDeadpeep659
Charybdis
0
2
2
0.5
L
Hercules
PrimeCreater
Hercules
2
5
2
0.6
L
2
6
1
0.42
W
11
2
9
7.75
W
6
2
5
4.25
L
Fenrir
1
6
2
0.33
L
2
1
0
2
W
Shiva
iwoflo
Shiva
4
2
9
4.25
W
Athena
teo___1996
Athena
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
41,784
73,186
Taken
72,220
47,941
Mitigated
32,334
27,956
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
8,287
2,078
0
986
14,728
4,872
0
7,252
7,135
47,448
0
W
Charybdis
ISeeDeadpeep659
Charybdis
6,483
3,496
0
6,873
14,235
6,558
198
8,196
6,039
0
72,519
L
Hercules
PrimeCreater
Hercules
8,740
3,065
0
4,247
17,016
12,318
0
3,623
13,120
0
47,477
L
5,949
3,553
0
625
15,283
5,736
0
3,033
12,195
0
70,019
W
15,569
11,541
0
4,872
17,472
8,338
292
2,098
15,374
0
98,364
W
13,880
1,517
460
5,596
13,637
8,186
254
5,718
7,880
77,117
0
L
Fenrir
6,507
2,315
35
2,267
14,521
5,557
0
4,116
10,041
0
46,639
L
12,301
4,723
0
6,266
10,672
3,851
920
2,667
8,005
76,133
0
W
Shiva
iwoflo
Shiva
12,683
2,024
555
3,885
17,478
17,099
255
1,480
15,175
11,776
60,762
W
Athena
teo___1996
Athena
4,376
1,170
2,482
3,233
10,364
7,760
50
3,483
6,793
14,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,270
Gold Earned
39,457
522
Minions Killed
441
0
Camps Cleared
0
1,743,823
Distance Traveled
1,629,121
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,524
470
76
5
0
282,584
4
W
Charybdis
8,270
517
120
8
0
287,642
0
L
Hercules
7,722
483
76
5
0
317,411
0
L
Mercury
8,426
527
103
6
0
379,654
1
W
Bakasura
10,906
682
150
9
0
418,262
1
W
Hades
9,716
607
124
8
0
316,270
0
L
Fenrir
7,220
451
71
4
0
333,961
0
L
Sol
8,565
535
115
7
0
315,511
0
W
Shiva
9,675
605
109
7
0
343,484
8
W
Athena
8,703
544
19
1
0
378,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role