Player Matchup

Ra
Ra
Bronze III
Huntering
Ra
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Platinum V
Lperkal
He Bo
Platinum V
Level 105
God Stats
9W - 5L
1,716 SR
Queue Stats
78W - 69L
1,548 MMR
Party 3
Vamana
Vamana
Gold II
MrD1219
Vamana
Gold II
Level 63
God Stats
6W - 2L
1,530 SR
Queue Stats
123W - 120L
1,504 MMR
Party 3
Rama
Rama
Bronze III
RottiGR
Rama
Bronze III
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 6L
1,546 MMR
Party 2
Atlas
Atlas
Gold III
The_Mad_Troller_
Atlas
Gold III
Level 147
God Stats
16W - 10L
1,660 SR
Queue Stats
300W - 291L
1,528 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,581 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,697 SR
1,521 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Demirci10
Fenrir
Gold I
Level 147
God Stats
3W - 2L
1,709 SR
Queue Stats
197W - 184L
1,611 MMR
Party 1
Discordia
Discordia
Gold III
Synergie_Heart
Discordia
Gold III
Level 146
God Stats
1W - 1L
1,782 SR
Queue Stats
212W - 197L
1,526 MMR
Solo
Sol
Sol
Gold II
muhammed_061
Sol
Gold II
Level 149
God Stats
15W - 21L
1,597 SR
Queue Stats
243W - 234L
1,444 MMR
Party 1
Xing Tian
Xing Tian
Silver II
КrilIаch
Xing Tian
Silver II
Level 37
God Stats
65W - 76L
1,899 SR
Queue Stats
389W - 471L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,678
736
1,233
2,723
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Lperkal
He Bo
7
3 / 1 / 0
3,861
772
1,409
3,105
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
MrD1219
Vamana
6
0 / 0 / 0
3,689
738
1,277
3,137
1,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rama
RottiGR
Rama
7
3 / 1 / 1
4,334
867
3,438
3,973
1,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 0 / 4
3,818
764
1,093
2,216
1,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AphroditeMercuryHelMartichoras

VS

Bans
BakasuraAnubisAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 0
3,463
693
2,084
2,642
664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Demirci10
Fenrir
6
1 / 2 / 0
3,558
712
2,169
4,234
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Synergie_Heart
Discordia
6
0 / 1 / 1
3,393
679
1,460
2,345
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 2 / 0
2,705
541
1,211
2,046
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
КrilIаch
Xing Tian
4
1 / 1 / 0
3,066
613
921
2,967
1,402
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
3
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Fenrir
Demirci10
Fenrir
1
2
0
0.5
W
0
1
1
0.5
W
He Bo
Lperkal
He Bo
3
1
0
3
W
Vamana
MrD1219
Vamana
0
0
0
0
W
Rama
RottiGR
Rama
3
1
1
3.5
L
Discordia
Synergie_Heart
Discordia
0
1
1
0.5
W
0
0
4
2
L
0
2
0
0
L
Xing Tian
КrilIаch
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
7,845
15,154
Taken
14,234
5,819
Mitigated
4,732
7,413
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,084
238
0
944
2,642
664
0
0
2,642
0
19,697
L
Fenrir
Demirci10
Fenrir
2,169
1,168
0
955
4,234
1,462
0
1,359
2,875
0
13,058
W
1,233
138
240
1,355
2,723
967
0
1,488
1,235
26,448
0
W
He Bo
Lperkal
He Bo
1,409
130
0
1,436
3,105
734
0
238
2,867
15,507
0
W
Vamana
MrD1219
Vamana
1,277
494
0
1,451
3,137
1,527
0
0
3,137
0
22,618
W
Rama
RottiGR
Rama
3,438
3,226
0
1,725
3,973
1,305
0
826
3,147
0
26,502
L
Discordia
Synergie_Heart
Discordia
1,460
178
0
1,000
2,345
732
0
1,343
1,002
19,389
0
W
1,093
649
0
1,206
2,216
1,286
0
1,040
1,176
8,699
0
L
1,211
828
0
386
2,046
472
0
462
1,584
8,180
0
L
Xing Tian
КrilIаch
Xing Tian
921
87
0
605
2,967
1,402
0
571
2,396
5,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,380
Gold Earned
16,185
183
Minions Killed
123
0
Camps Cleared
0
495,933
Distance Traveled
444,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,463
693
38
8
0
104,956
0
L
Fenrir
3,558
712
30
6
0
100,181
0
W
Ra
3,678
736
42
8
0
96,763
0
W
He Bo
3,861
772
38
8
0
106,947
0
W
Vamana
3,689
738
40
8
0
90,646
0
W
Rama
4,334
867
50
10
0
95,692
0
L
Discordia
3,393
679
33
7
0
88,358
0
W
Atlas
3,818
764
13
3
0
105,885
3
L
Sol
2,705
541
16
3
0
48,796
0
L
Xing Tian
3,066
613
6
1
0
102,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role