Player Matchup

Bastet
Bastet
MaliciousPisces
Bastet
Level 18
God Stats
37W - 30L
1,431 SR
Queue Stats
165W - 183L
1,226 Elo+
Party 1
Ah Puch
Ah Puch
Ohh Ability
Ah Puch
Level 44
God Stats
3W - 12L
1,273 SR
Queue Stats
98W - 113L
1,256 Elo+
Party 1
Cerberus
Cerberus
Wesside4finga
Cerberus
Level 69
God Stats
58W - 40L
1,551 SR
Queue Stats
1,016W - 1,112L
1,359 Elo+
Solo
Team Averages
Level 44
1,419 SR
1,281 Elo+

VS

Team Averages
Level 64
1,242 SR
1,245 Elo+
Neith
Neith
Dizzy_BrainnTTV
Neith
Level 46
God Stats
8W - 18L
1,244 SR
Queue Stats
53W - 90L
1,263 Elo+
Party 2
Zeus
Zeus
Gnarlock89
Zeus
Level 58
God Stats
0W - 4L
1,088 SR
Queue Stats
55W - 95L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
tylerelytyler
Kuzenbo
Level 87
God Stats
11W - 21L
1,395 SR
Queue Stats
97W - 152L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,586
756
11,102
11,568
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ah Puch
Ohh Ability
Ah Puch
16
6 / 0 / 12
10,642
760
12,972
10,087
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Wesside4finga
Cerberus
14
5 / 3 / 14
10,230
731
13,661
16,027
12,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,402
600
12,303
13,279
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 9 / 0
8,337
596
7,209
13,166
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
12
0 / 6 / 3
8,196
585
6,435
16,305
17,534
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
19
Kills
1
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
9
0
0.11
W
8
0
8
12
W
Ah Puch
Ohh Ability
Ah Puch
6
0
12
12
W
Cerberus
Wesside4finga
Cerberus
5
3
14
4
L
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
25,947
37,682
Taken
42,750
22,231
Mitigated
25,991
14,712
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,303
3,399
154
1,750
13,279
4,791
0
6,551
6,728
0
40,999
L
7,209
1,832
225
628
13,166
3,666
0
9,838
3,328
30,905
0
W
11,102
1,961
41
3,677
11,568
5,490
1,538
4,032
7,536
0
26,480
W
Ah Puch
Ohh Ability
Ah Puch
12,972
910
445
2,851
10,087
4,555
796
4,217
5,870
54,841
0
W
Cerberus
Wesside4finga
Cerberus
13,661
1,055
903
6,795
16,027
12,186
0
5,151
10,876
27,239
0
L
Kuzenbo
6,435
2,617
385
869
16,305
17,534
52
10,718
5,587
14,033
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
24,935
143
Minions Killed
176
0
Camps Cleared
0
790,552
Distance Traveled
629,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,402
600
95
7
0
210,595
0
L
Zeus
8,337
596
54
4
0
191,513
0
W
Bastet
10,586
756
35
3
0
296,695
0
W
Ah Puch
10,642
760
64
5
0
260,023
0
W
Cerberus
10,230
731
44
3
0
233,834
0
L
Kuzenbo
8,196
585
27
2
0
227,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role