Player Matchup

Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AdnamiBanana
Hades
Level 43
God Stats
1W - 0L
1,238 SR
Queue Stats
9W - 10L
1,480 Elo+
Party 1
Hercules
Hercules
AllOutOfBoosters
Hercules
Level 126
God Stats
4W - 2L
1,715 SR
Queue Stats
73W - 60L
1,580 Elo+
Party 1
Bakasura
Bakasura
ForcingThe4th
Bakasura
Level 86
God Stats
9W - 8L
1,539 SR
Queue Stats
303W - 276L
1,437 Elo+
Solo
Ares
Ares
WaluigiNumbah1
Ares
Level 60
God Stats
2W - 0L
1,538 SR
Queue Stats
57W - 46L
1,591 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,518 Elo+

VS

Team Averages
Level 96
1,646 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FaTMaF7878
Ares
Level 139
God Stats
2W - 1L
1,722 SR
Queue Stats
262W - 254L
1,512 Elo+
Solo
Sol
Sol
REDGAMBLER
Sol
Level 58
God Stats
3W - 2L
1,822 SR
Queue Stats
106W - 94L
1,456 Elo+
Party 2
Achilles
Achilles
SlimLovin
Achilles
Level 67
God Stats
3W - 3L
1,687 SR
Queue Stats
187W - 210L
1,411 Elo+
Solo
Bellona
Bellona
balashik91shark
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 14
8,524
852
6,721
9,240
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 3 / 13
8,913
891
12,922
11,472
8,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 14
9,397
940
14,199
17,268
23,162
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
ForcingThe4th
Bakasura
14
5 / 4 / 13
8,795
880
9,150
10,482
6,394
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 20
8,616
862
8,712
12,839
12,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 6 / 4
7,837
784
8,114
10,640
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 8
7,259
726
6,419
14,183
16,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 7
7,842
784
16,139
7,161
4,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SlimLovin
Achilles
14
3 / 3 / 7
7,762
776
9,328
10,757
12,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 5
7,385
739
6,359
13,402
15,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
23
Kills
11
11
Deaths
23
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
14
5.5
L
Thanatos
 
Thanatos
3
6
4
0.83
W
6
3
13
4.17
W
8
1
14
15
L
0
6
8
0.67
W
Bakasura
ForcingThe4th
Bakasura
5
4
13
2.88
L
3
3
7
2.17
L
Achilles
SlimLovin
Achilles
3
3
7
2.17
W
0
1
20
10
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
46,359
61,301
Taken
56,143
55,591
Mitigated
55,526
23,709
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,721
4,215
738
1,660
9,240
4,838
2,888
3,442
5,660
0
16,963
L
Thanatos
 
Thanatos
8,114
711
459
3,190
10,640
6,391
0
4,746
5,824
0
15,119
W
12,922
814
1,967
3,553
11,472
8,594
350
4,805
6,579
23,756
0
W
14,199
4,215
588
8,417
17,268
23,162
661
5,547
11,108
0
21,779
L
6,419
526
258
966
14,183
16,116
0
5,831
7,773
10,358
0
W
Bakasura
ForcingThe4th
Bakasura
9,150
6,811
275
842
10,482
6,394
0
4,788
5,608
0
12,593
L
16,139
3,470
0
1,153
7,161
4,705
122
1,799
5,362
28,706
0
L
Achilles
SlimLovin
Achilles
9,328
1,794
179
1,712
10,757
12,539
0
3,951
6,616
0
15,814
W
8,712
639
2,902
2,767
12,839
12,603
793
3,976
8,643
13,163
0
L
6,359
1,654
21
1,824
13,402
15,775
0
5,307
7,617
0
15,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
38,085
99
Minions Killed
84
0
Camps Cleared
0
995,729
Distance Traveled
873,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,524
852
17
2
0
175,664
0
L
Thanatos
7,837
784
13
1
0
172,001
0
W
Hades
8,913
891
31
3
0
196,379
0
W
Hercules
9,397
940
14
1
0
227,809
0
L
Ares
7,259
726
5
1
0
152,789
0
W
Bakasura
8,795
880
28
3
0
202,639
0
L
Sol
7,842
784
31
3
0
157,649
0
L
Achilles
7,762
776
15
2
0
218,187
0
W
Ares
8,616
862
9
1
0
193,238
0
L
Bellona
7,385
739
20
2
0
173,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role