Player Matchup

Charybdis
Charybdis
Bloodsky98
Charybdis
Level 83
God Stats
21W - 10L
1,663 SR
Queue Stats
250W - 219L
1,541 Elo+
Party 3
Athena
Athena
J3Tea
Athena
Level 142
God Stats
1W - 0L
1,301 SR
Queue Stats
80W - 59L
1,472 Elo+
Party 2
Bakasura
Bakasura
MonsterSprite
Bakasura
Level 49
God Stats
3W - 3L
1,286 SR
Queue Stats
47W - 39L
1,422 Elo+
Party 2
Hera
Hera
Pharapoh
Hera
Level 109
God Stats
8W - 9L
1,546 SR
Queue Stats
182W - 154L
1,541 Elo+
Party 3
Nike
Nike
XeeQuake
Nike
Level 17
God Stats
6W - 4L
1,516 SR
Queue Stats
37W - 30L
1,458 Elo+
Party 2
Team Averages
Level 80
1,462 SR
1,487 Elo+

VS

Team Averages
Level 122
1,553 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DarkzeroWTF
Set
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
SANJIPUNISHER
Baron Samedi
Level 125
God Stats
30W - 33L
1,544 SR
Queue Stats
153W - 133L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
isoichi
Zhong Kui
Level 164
God Stats
55W - 47L
1,509 SR
Queue Stats
598W - 552L
1,464 Elo+
Party 1
Neith
Neith
tanrius
Neith
Level 127
God Stats
3W - 9L
1,714 SR
Queue Stats
222W - 200L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bloodsky98
Charybdis
6
2 / 0 / 1
3,774
755
3,146
2,293
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
J3Tea
Athena
5
1 / 0 / 3
3,743
749
2,294
3,728
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
MonsterSprite
Bakasura
6
1 / 0 / 1
3,518
704
1,618
4,524
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hera
6
0 / 0 / 0
3,462
692
899
1,251
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
6
0 / 0 / 0
3,217
643
1,420
3,245
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
2,451
490
0
0
0
6
0 / 0 / 0
3,479
696
1,695
4,023
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SANJIPUNISHER
Baron Samedi
5
0 / 2 / 0
3,291
658
1,494
4,006
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
isoichi
Zhong Kui
6
0 / 0 / 0
3,438
688
1,927
3,908
2,002
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
tanrius
Neith
5
0 / 2 / 0
3,039
608
1,730
3,622
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Charybdis
Bloodsky98
Charybdis
2
0
1
2.5
L
0
0
0
0
W
Athena
J3Tea
Athena
1
0
3
2.5
W
Bakasura
MonsterSprite
Bakasura
1
0
1
1.5
W
Hera
0
0
0
0
L
Baron Samedi
SANJIPUNISHER
Baron Samedi
0
2
0
0
W
Nike
0
0
0
0
L
Zhong Kui
isoichi
Zhong Kui
0
0
0
0
L
Neith
tanrius
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,377
Damage
6,846
15,041
Taken
15,559
6,238
Mitigated
6,452
5,898
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Bloodsky98
Charybdis
3,146
1,317
0
1,584
2,293
678
0
842
1,451
0
18,368
L
1,695
918
0
875
4,023
1,475
0
678
3,283
0
18,451
W
Athena
J3Tea
Athena
2,294
1,374
0
1,573
3,728
2,347
0
587
3,141
10,122
0
W
Bakasura
MonsterSprite
Bakasura
1,618
1,365
0
1,100
4,524
1,366
0
156
4,368
0
12,605
W
Hera
899
178
0
641
1,251
320
0
231
1,020
19,230
0
L
Baron Samedi
SANJIPUNISHER
Baron Samedi
1,494
199
130
881
4,006
1,906
0
976
2,944
10,985
0
W
Nike
1,420
0
0
1,000
3,245
1,527
0
1,605
1,640
0
14,199
L
Zhong Kui
isoichi
Zhong Kui
1,927
60
0
3,128
3,908
2,002
0
585
3,233
21,362
0
L
Neith
tanrius
Neith
1,730
915
0
1,300
3,622
1,069
0
858
2,764
0
13,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,714
Gold Earned
15,698
137
Minions Killed
99
0
Camps Cleared
0
565,060
Distance Traveled
401,591
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
2,451
490
0
0
0
0
0
W
Charybdis
3,774
755
28
6
0
101,533
0
L
Set
3,479
696
33
7
0
104,005
0
W
Athena
3,743
749
17
3
0
119,237
0
W
Bakasura
3,518
704
28
6
0
119,679
0
W
Hera
3,462
692
40
8
0
101,131
0
L
Baron Samedi
3,291
658
15
3
0
90,790
2
W
Nike
3,217
643
24
5
0
123,480
0
L
Zhong Kui
3,438
688
22
4
0
94,624
0
L
Neith
3,039
608
29
6
0
112,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role