Player Matchup

Yemoja
Yemoja
Kirodistus
Yemoja
Level 126
God Stats
4W - 0L
1,042 SR
Queue Stats
45W - 40L
1,691 Elo+
Party 1
Vamana
Vamana
KoodlleTTV
Vamana
Level 156
God Stats
1W - 3L
1,704 SR
Queue Stats
34W - 24L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Minishmagi
Danzaburou
Level 28
God Stats
2W - 0L
1,209 SR
Queue Stats
33W - 36L
1,636 Elo+
Party 1
Anubis
Anubis
Phsy
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
TR3VYCHASE
Ne Zha
Level 152
God Stats
2W - 2L
1,382 SR
Queue Stats
8W - 6L
1,652 Elo+
Solo
Team Averages
Level 117
1,367 SR
1,650 Elo+

VS

Team Averages
Level 71
1,352 SR
1,311 Elo+
Ravana
Ravana
Elite_Nijar_06
Ravana
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 37L
1,321 Elo+
Party 2
Rama
Rama
Lt-Nijar
Rama
Level 109
God Stats
0W - 2L
1,749 SR
Queue Stats
14W - 40L
1,291 Elo+
Party 2
Ymir
Ymir
LtNijar1299
Ymir
Level 56
God Stats
0W - 4L
1,233 SR
Queue Stats
15W - 38L
1,329 Elo+
Party 2
Atlas
Atlas
MegaMegaTigo
Atlas
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
14W - 39L
1,304 Elo+
Party 2
Vulcan
Vulcan
The1nonlyJB1286
Vulcan
Level 76
God Stats
0W - 4L
1,081 SR
Queue Stats
14W - 39L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kirodistus
Yemoja
13
1 / 0 / 4
8,622
539
3,264
11,036
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
KoodlleTTV
Vamana
16
5 / 0 / 3
10,023
626
12,608
12,372
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Minishmagi
Danzaburou
13
2 / 0 / 7
8,106
507
9,705
11,904
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Phsy
Anubis
15
2 / 1 / 3
9,469
592
6,340
7,588
3,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ne Zha
TR3VYCHASE
Ne Zha
16
8 / 0 / 1
10,058
629
10,176
13,599
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,480
468
9,444
10,988
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
0 / 4 / 0
7,035
440
5,186
11,262
4,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
7,212
451
3,619
10,812
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
7,002
438
5,679
12,964
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 0
7,466
467
6,474
7,536
2,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
18
Kills
1
1
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Yemoja
Kirodistus
Yemoja
1
0
4
3
W
Vamana
KoodlleTTV
Vamana
5
0
3
6.5
L
Rama
0
4
0
0
L
0
4
1
0.13
L
0
5
0
0
W
Danzaburou
Minishmagi
Danzaburou
2
0
7
5.5
W
Anubis
Phsy
Anubis
2
1
3
3.5
W
Ne Zha
TR3VYCHASE
Ne Zha
8
0
1
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
30,402
56,499
Taken
53,562
37,403
Mitigated
33,287
22,046
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,444
2,452
0
1,199
10,988
4,367
0
1,219
9,656
0
63,368
W
Yemoja
Kirodistus
Yemoja
3,264
698
3,147
4,351
11,036
9,897
345
2,786
8,250
25,831
0
W
Vamana
KoodlleTTV
Vamana
12,608
6,200
0
3,743
12,372
11,523
585
4,025
8,347
0
79,888
L
Rama
5,186
3,376
0
1,137
11,262
4,161
0
1,573
9,689
0
49,471
L
3,619
350
0
946
10,812
9,827
0
900
9,123
38,547
0
L
5,679
2,293
0
1,114
12,964
12,510
0
1,829
11,031
21,292
0
W
Danzaburou
Minishmagi
Danzaburou
9,705
3,867
0
5,694
11,904
6,086
1,258
3,744
8,160
0
62,092
W
Anubis
Phsy
Anubis
6,340
0
0
3,225
7,588
3,851
1,339
4,637
2,951
79,033
0
W
Ne Zha
TR3VYCHASE
Ne Zha
10,176
2,439
0
1,886
13,599
6,046
0
1,132
12,467
0
91,156
L
6,474
2,172
0
1,057
7,536
2,422
723
4,083
3,349
57,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
36,195
513
Minions Killed
364
0
Camps Cleared
0
1,574,802
Distance Traveled
1,482,090
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,480
468
88
6
0
333,787
0
W
Yemoja
8,622
539
44
3
0
275,612
1
W
Vamana
10,023
626
125
8
0
313,132
3
L
Rama
7,035
440
81
5
0
279,178
0
L
Ymir
7,212
451
63
4
0
291,273
0
L
Atlas
7,002
438
31
2
0
283,859
0
W
Danzaburou
8,106
507
73
5
0
307,020
0
W
Anubis
9,469
592
155
10
0
304,004
0
W
Ne Zha
10,058
629
116
7
0
375,034
4
L
Vulcan
7,466
467
101
6
0
293,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role