Player Matchup

Olorun
Olorun
Hennressy99
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Khepri
Khepri
JacobTheSadWeeb
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
King Arthur
King Arthur
KushMonster757
King Arthur
Level 18
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Team Averages
Level 59
1,425 SR
1,323 Elo+

VS

Team Averages
Level 97
1,631 SR
1,455 Elo+
Gilgamesh
Gilgamesh
ComradeFruitloop
Gilgamesh
Level 108
God Stats
1W - 0L
1,725 SR
Queue Stats
44W - 37L
1,620 Elo+
Party 2
Ra
Ra
HimDuncanTha3rd
Ra
Level 86
God Stats
22W - 18L
1,653 SR
Queue Stats
784W - 790L
1,422 Elo+
Solo
Danzaburou
Danzaburou
iJarrott
Danzaburou
Level 98
God Stats
3W - 3L
1,515 SR
Queue Stats
10W - 7L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 4 / 0
6,720
747
7,404
7,291
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,760
640
1,958
7,404
6,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
KushMonster757
King Arthur
10
0 / 4 / 1
5,849
650
2,692
10,987
9,822
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
4 / 1 / 7
7,883
876
5,288
9,113
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 7
8,458
940
6,804
6,116
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iJarrott
Danzaburou
12
3 / 0 / 7
7,614
846
9,671
4,154
1,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
1
7
7.5
L
Olorun
2
4
0
0.5
W
4
1
7
7.5
L
0
3
1
0.17
L
King Arthur
KushMonster757
King Arthur
0
4
1
0.13
W
Danzaburou
iJarrott
Danzaburou
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,054
Damage
21,763
25,682
Taken
19,383
19,778
Mitigated
10,800
3,636
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,288
1,594
0
1,112
9,113
6,718
343
3,384
5,472
0
25,510
L
Olorun
7,404
4,101
1,033
1,085
7,291
3,335
0
2,744
4,296
20,515
0
W
6,804
363
668
2,312
6,116
2,450
863
2,324
3,590
41,982
0
L
1,958
182
0
748
7,404
6,621
0
1,045
6,256
7,549
0
L
King Arthur
KushMonster757
King Arthur
2,692
509
0
770
10,987
9,822
0
2,836
7,797
0
13,034
W
Danzaburou
iJarrott
Danzaburou
9,671
6,043
0
1,456
4,154
1,632
2,188
3,077
899
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
23,955
70
Minions Killed
137
0
Camps Cleared
0
457,430
Distance Traveled
525,157
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,883
876
38
4
0
182,890
0
L
Olorun
6,720
747
43
5
0
132,096
0
W
Ra
8,458
940
73
8
0
180,353
0
L
Khepri
5,760
640
14
2
0
159,358
1
L
King Arthur
5,849
650
13
1
0
165,976
0
W
Danzaburou
7,614
846
26
3
0
161,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role