Player Matchup

Izanami
Izanami
BowSack-
Izanami
Level 41
God Stats
3W - 4L
1,665 SR
Queue Stats
8W - 16L
1,333 Elo+
Party 1
Atlas
Atlas
Kroslic
Atlas
Level 29
God Stats
2W - 3L
1,541 SR
Queue Stats
5W - 8L
1,333 Elo+
Party 1
Hades
Hades
TRu3xSkillzZ
Hades
Level 139
God Stats
38W - 24L
1,521 SR
Queue Stats
1,094W - 1,113L
1,445 Elo+
Solo
Team Averages
Level 70
1,575 SR
1,371 Elo+

VS

Team Averages
Level 46
1,586 SR
1,351 Elo+
Arachne
Arachne
CrossedRaven
Arachne
Level 21
God Stats
6W - 1L
1,905 SR
Queue Stats
68W - 71L
1,364 Elo+
Party 2
Athena
Athena
CrossedSlime
Athena
Level 49
God Stats
2W - 1L
1,438 SR
Queue Stats
68W - 74L
1,356 Elo+
Party 2
Anubis
Anubis
MHAS-JAYZ
Anubis
Level 69
God Stats
8W - 8L
1,416 SR
Queue Stats
91W - 90L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BowSack-
Izanami
11
0 / 7 / 2
7,067
589
3,987
11,946
3,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Kroslic
Atlas
13
2 / 1 / 3
7,846
654
7,856
13,704
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 4 / 2
8,520
710
8,736
12,325
4,972
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrossedRaven
Arachne
12
1 / 1 / 5
8,367
697
2,490
8,654
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
13
1 / 2 / 9
8,535
711
8,605
12,190
13,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MHAS-JAYZ
Anubis
15
10 / 2 / 2
10,255
855
21,088
9,923
5,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BowSack-
Izanami
0
7
2
0.14
W
Arachne
CrossedRaven
Arachne
1
1
5
3.5
W
Athena
1
2
9
2.75
L
Atlas
Kroslic
Atlas
2
1
3
3.5
W
Anubis
MHAS-JAYZ
Anubis
10
2
2
5.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
32,183
37,975
Taken
30,767
15,021
Mitigated
23,469
4,008
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BowSack-
Izanami
3,987
3,135
0
0
11,946
3,344
274
8,785
3,161
0
21,934
W
Arachne
CrossedRaven
Arachne
2,490
1,954
0
2,241
8,654
4,478
0
3,573
5,081
0
43,616
W
Athena
8,605
2,651
0
2,170
12,190
13,226
358
7,046
5,144
17,008
0
L
Atlas
Kroslic
Atlas
7,856
3,418
0
1,082
13,704
6,705
0
11,172
2,532
17,932
789
W
Anubis
MHAS-JAYZ
Anubis
21,088
399
73
5,080
9,923
5,765
362
5,817
4,106
47,406
0
L
8,736
930
400
2,526
12,325
4,972
59
9,766
2,559
30,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
27,157
114
Minions Killed
134
0
Camps Cleared
0
572,090
Distance Traveled
605,225
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,067
589
47
4
0
169,279
0
W
Arachne
8,367
697
56
5
0
217,223
0
W
Athena
8,535
711
18
2
0
210,907
7
L
Atlas
7,846
654
19
2
0
203,380
0
W
Anubis
10,255
855
60
5
0
177,095
0
L
Hades
8,520
710
48
4
0
199,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role