Player Matchup

Izanami
Izanami
BowSack-
Izanami
Level 41
God Stats
3W - 4L
1,421 SR
Queue Stats
8W - 16L
1,196 Elo+
Party 1
Amaterasu
Amaterasu
Kroslic
Amaterasu
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
5W - 8L
1,196 Elo+
Party 1
Anubis
Anubis
SilvaBullet604
Anubis
Level 117
God Stats
4W - 3L
1,723 SR
Queue Stats
183W - 222L
1,405 Elo+
Solo
Team Averages
Level 62
1,560 SR
1,266 Elo+

VS

Team Averages
Level 82
1,491 SR
1,320 Elo+
Athena
Athena
AndoIsBack
Athena
Level 108
God Stats
15W - 17L
1,303 SR
Queue Stats
267W - 298L
1,323 Elo+
Party 2
Arachne
Arachne
BewareDaLilman
Arachne
Level 69
God Stats
34W - 59L
1,311 SR
Queue Stats
188W - 235L
1,270 Elo+
Party 2
Achilles
Achilles
Stickydolphin21
Achilles
Level 69
God Stats
0W - 1L
1,860 SR
Queue Stats
23W - 29L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BowSack-
Izanami
13
3 / 1 / 2
8,353
759
10,068
6,542
2,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Kroslic
Amaterasu
13
1 / 0 / 4
7,995
727
5,972
7,609
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 4
8,402
764
10,219
7,843
3,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AndoIsBack
Athena
12
0 / 1 / 1
7,514
683
6,325
13,370
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 2
6,723
611
3,097
9,841
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
2 / 2 / 0
7,446
677
5,316
13,171
15,866
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
AndoIsBack
Athena
0
1
1
0.5
L
0
4
2
0.25
W
Izanami
BowSack-
Izanami
3
1
2
4
W
Amaterasu
Kroslic
Amaterasu
1
0
4
3
W
3
1
4
5
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
14,738
21,994
Taken
36,382
10,246
Mitigated
32,415
7,772
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AndoIsBack
Athena
6,325
1,199
0
2,272
13,370
11,678
0
3,466
9,904
24,621
0
L
3,097
2,681
0
975
9,841
4,871
0
4,303
5,538
0
14,518
W
Izanami
BowSack-
Izanami
10,068
7,862
0
1,054
6,542
2,506
2,113
2,071
4,471
0
33,580
W
Amaterasu
Kroslic
Amaterasu
5,972
3,080
0
2,867
7,609
3,943
902
2,085
5,524
0
19,199
W
10,219
578
150
3,701
7,843
3,797
177
2,193
5,650
47,486
0
L
Achilles
5,316
1,218
0
410
13,171
15,866
0
2,543
10,628
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
21,683
155
Minions Killed
94
0
Camps Cleared
0
610,842
Distance Traveled
591,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,514
683
36
3
0
213,973
0
L
Arachne
6,723
611
33
3
0
182,152
0
W
Izanami
8,353
759
63
6
0
166,789
0
W
Amaterasu
7,995
727
30
3
0
253,773
0
W
Anubis
8,402
764
62
6
0
190,280
0
L
Achilles
7,446
677
25
2
0
195,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role