Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KingOfSpartan
Kuzenbo
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
403W - 399L
1,594 Elo+
Solo
Merlin
Merlin
Mushroomza
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,627 Elo+
Party 1
Sol
Sol
paterance
Sol
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 72L
1,656 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,576 Elo+

VS

Team Averages
Level 138
1,541 SR
1,528 Elo+
Neith
Neith
Beatie
Neith
Level 118
God Stats
14W - 9L
1,607 SR
Queue Stats
329W - 296L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
Cholkar
Ah Puch
Level 171
God Stats
7W - 2L
1,718 SR
Queue Stats
429W - 429L
1,505 Elo+
Solo
Scylla
Scylla
El3vn_x
Scylla
Level 139
God Stats
5W - 2L
1,487 SR
Queue Stats
132W - 140L
1,507 Elo+
Solo
Kali
Kali
EmperorCharlie
Kali
Level 117
God Stats
2W - 2L
1,390 SR
Queue Stats
86W - 72L
1,527 Elo+
Party 2
Martichoras
Martichoras
LilianBogdanov
Martichoras
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 2 / 4
8,291
754
9,182
11,373
13,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
14
1 / 2 / 3
7,693
699
4,530
8,334
3,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
13
1 / 5 / 3
7,739
704
5,356
16,841
26,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Mushroomza
Merlin
13
0 / 4 / 2
7,149
650
6,171
11,701
5,134
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
2 / 1 / 2
8,499
773
7,129
6,426
2,911
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beatie
Neith
14
0 / 1 / 10
7,962
724
10,579
7,672
3,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Cholkar
Ah Puch
14
3 / 1 / 8
8,125
739
14,012
6,923
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
El3vn_x
Scylla
17
7 / 1 / 5
9,904
900
12,017
5,179
2,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 12
7,722
702
7,749
9,358
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
LilianBogdanov
Martichoras
14
4 / 1 / 5
8,440
767
6,587
6,963
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
6
Kills
14
14
Deaths
6
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
4
2
L
Medusa
 
Medusa
1
2
3
1.25
W
Neith
Beatie
Neith
0
1
10
5
W
Ah Puch
Cholkar
Ah Puch
3
1
8
7
W
Scylla
El3vn_x
Scylla
7
1
5
9.5
W
0
2
12
3
L
Kuzenbo
1
5
3
0.5
W
Martichoras
LilianBogdanov
Martichoras
4
1
5
6.5
L
Merlin
Mushroomza
Merlin
0
4
2
0.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
50,944
54,675
Taken
36,095
51,520
Mitigated
17,972
15,946
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,182
0
752
2,362
11,373
13,302
0
4,967
6,406
301
18,363
L
Medusa
 
Medusa
4,530
1,154
1,533
1,764
8,334
3,765
0
2,733
5,601
0
18,786
W
Neith
Beatie
Neith
10,579
3,795
649
3,845
7,672
3,360
761
3,145
4,415
0
22,838
W
Ah Puch
Cholkar
Ah Puch
14,012
0
0
2,158
6,923
3,148
395
4,008
2,823
21,969
0
W
Scylla
El3vn_x
Scylla
12,017
717
428
731
5,179
2,598
520
3,192
1,881
31,686
0
W
7,749
1,530
3,079
2,814
9,358
5,462
96
4,352
4,940
0
15,742
L
Kuzenbo
5,356
1,782
885
1,853
16,841
26,408
0
8,759
8,082
9,352
0
W
Martichoras
LilianBogdanov
Martichoras
6,587
1,040
643
1,096
6,963
3,404
0
3,695
3,129
0
17,055
L
Merlin
Mushroomza
Merlin
6,171
98
1,445
2,678
11,701
5,134
0
6,032
5,669
12,783
0
L
7,129
1,024
738
1,936
6,426
2,911
0
3,538
2,888
23,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
42,153
137
Minions Killed
153
0
Camps Cleared
0
1,088,347
Distance Traveled
1,106,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,291
754
23
2
0
203,776
0
L
Medusa
7,693
699
41
4
0
256,399
0
W
Neith
7,962
724
28
3
0
218,670
0
W
Ah Puch
8,125
739
17
2
0
207,397
0
W
Scylla
9,904
900
70
6
0
190,176
0
W
Kali
7,722
702
18
2
0
271,744
0
L
Kuzenbo
7,739
704
7
1
0
199,891
0
W
Martichoras
8,440
767
20
2
0
218,473
0
L
Merlin
7,149
650
22
2
0
194,273
0
L
Sol
8,499
773
44
4
0
234,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role