Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BaronBarclay
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 182L
1,529 Elo+
Party 1
Ganesha
Ganesha
BodyByTacos
Ganesha
Level 126
God Stats
7W - 8L
1,298 SR
Queue Stats
704W - 721L
1,463 Elo+
Solo
Medusa
Medusa
KarumaKashi
Medusa
Level 128
God Stats
2W - 5L
1,269 SR
Queue Stats
103W - 233L
1,227 Elo+
Solo
Bellona
Bellona
KillerHavoc222
Bellona
Level 67
God Stats
4W - 1L
1,722 SR
Queue Stats
219W - 135L
1,509 Elo+
Party 1
Zeus
Zeus
Sooner535
Zeus
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
474W - 237L
1,517 Elo+
Party 1
Team Averages
Level 115
1,458 SR
1,449 Elo+

VS

Team Averages
Level 99
1,572 SR
1,549 Elo+
Hercules
Hercules
Akiattin
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Ansuz_04
Thor
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 73L
1,641 Elo+
Party 2
Bastet
Bastet
FCandres10
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,582 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lil_chillax
Ah Muzen Cab
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 51L
1,533 Elo+
Party 2
Anubis
Anubis
damf203
Anubis
Level 121
God Stats
3W - 3L
1,858 SR
Queue Stats
175W - 196L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaronBarclay
Ah Muzen Cab
16
2 / 1 / 14
9,157
763
6,849
9,347
4,299
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
BodyByTacos
Ganesha
15
1 / 3 / 17
8,929
744
6,702
13,909
14,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
15
2 / 4 / 12
8,904
742
8,169
11,881
5,898
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 5 / 9
11,011
918
12,938
15,567
23,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
18
10 / 1 / 13
10,982
915
24,466
5,490
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akiattin
Hercules
17
3 / 2 / 5
9,504
792
8,748
13,443
18,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
15
3 / 8 / 5
8,918
743
9,524
13,860
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
FCandres10
Bastet
14
2 / 8 / 4
8,161
680
5,198
13,666
5,705
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Lil_chillax
Ah Muzen Cab
14
1 / 3 / 5
7,913
659
8,294
11,337
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
damf203
Anubis
15
3 / 6 / 3
8,728
727
8,357
10,785
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
27
Kills
12
14
Deaths
27
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Akiattin
Hercules
3
2
5
2.75
L
Thor
3
8
5
0.69
W
Ah Muzen Cab
BaronBarclay
Ah Muzen Cab
2
1
14
9
W
Ganesha
BodyByTacos
Ganesha
1
3
17
3.17
L
Bastet
FCandres10
Bastet
2
8
4
0.5
W
Medusa
2
4
12
2
W
12
5
9
3.3
L
Ah Muzen Cab
Lil_chillax
Ah Muzen Cab
1
3
5
1.17
W
Zeus
10
1
13
16.5
L
Anubis
damf203
Anubis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,124
Damage
40,121
56,194
Taken
63,091
51,067
Mitigated
41,392
13,677
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Akiattin
Hercules
8,748
833
0
6,175
13,443
18,071
0
6,801
6,642
0
16,045
L
Thor
9,524
860
782
924
13,860
5,661
0
7,064
6,796
0
20,835
W
Ah Muzen Cab
BaronBarclay
Ah Muzen Cab
6,849
2,526
1,382
705
9,347
4,299
905
1,882
7,465
0
17,841
W
Ganesha
BodyByTacos
Ganesha
6,702
623
535
1,585
13,909
14,010
925
2,470
11,439
10,760
0
L
Bastet
FCandres10
Bastet
5,198
2,222
534
1,333
13,666
5,705
0
6,732
6,934
0
9,299
W
Medusa
8,169
4,319
1,490
1,696
11,881
5,898
2,256
1,586
10,295
0
16,806
W
12,938
1,186
887
1,647
15,567
23,797
0
2,346
13,221
0
21,428
L
Ah Muzen Cab
Lil_chillax
Ah Muzen Cab
8,294
3,046
285
1,077
11,337
5,634
0
5,184
6,153
0
20,703
W
Zeus
24,466
1,947
2,427
1,323
5,490
3,063
606
73
5,417
46,099
0
L
Anubis
damf203
Anubis
8,357
50
1,171
2,176
10,785
6,321
116
5,387
5,398
23,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
43,224
169
Minions Killed
137
0
Camps Cleared
0
1,170,830
Distance Traveled
1,151,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,504
792
23
2
0
295,489
0
L
Thor
8,918
743
30
3
0
198,744
0
W
Ah Muzen Cab
9,157
763
30
3
0
216,913
0
W
Ganesha
8,929
744
4
0
0
218,768
0
L
Bastet
8,161
680
7
1
0
224,599
0
W
Medusa
8,904
742
34
3
0
221,387
0
W
Bellona
11,011
918
18
2
0
266,824
0
L
Ah Muzen Cab
7,913
659
34
3
0
235,866
0
W
Zeus
10,982
915
83
7
0
246,938
0
L
Anubis
8,728
727
43
4
0
196,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role