Player Matchup

Fenrir
Fenrir
Mydeys
Fenrir
Level 127
God Stats
1W - 4L
1,452 SR
Queue Stats
246W - 224L
1,609 Elo+
Party 1
Aphrodite
Aphrodite
NightBrisk-
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,533 Elo+
Party 1
Geb
Geb
TheAxeCop
Geb
Level 119
God Stats
53W - 36L
1,626 SR
Queue Stats
84W - 71L
1,544 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,562 Elo+

VS

Team Averages
Level 94
1,585 SR
1,530 Elo+
Odin
Odin
EdoggoKIC
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,567 Elo+
Party 2
Lancelot
Lancelot
I23-cry
Lancelot
Level 112
God Stats
18W - 13L
1,543 SR
Queue Stats
171W - 160L
1,477 Elo+
Solo
Merlin
Merlin
Rexstar988
Merlin
Level 67
God Stats
18W - 6L
1,713 SR
Queue Stats
208W - 197L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mydeys
Fenrir
15
12 / 1 / 2
9,656
966
16,246
11,520
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NightBrisk-
Aphrodite
11
0 / 2 / 13
7,188
719
4,121
7,652
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 11
8,251
825
3,806
10,475
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 6 / 2
6,712
671
5,553
14,062
11,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
I23-cry
Lancelot
9
0 / 5 / 3
6,282
628
6,715
10,383
9,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Rexstar988
Merlin
13
2 / 4 / 1
8,273
827
11,292
6,541
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
2
0.33
L
Lancelot
I23-cry
Lancelot
0
5
3
0.3
W
Fenrir
Mydeys
Fenrir
12
1
2
13
W
Aphrodite
NightBrisk-
Aphrodite
0
2
13
3.25
L
Merlin
Rexstar988
Merlin
2
4
1
0.63
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
23,560
29,647
Taken
30,986
20,181
Mitigated
23,505
14,489
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,553
1,242
0
1,190
14,062
11,327
0
4,064
9,998
0
17,268
L
Lancelot
I23-cry
Lancelot
6,715
232
54
2,361
10,383
9,658
0
3,144
7,239
0
21,379
W
Fenrir
Mydeys
Fenrir
16,246
11,994
0
6,868
11,520
5,954
2,655
3,250
8,058
0
44,935
W
Aphrodite
NightBrisk-
Aphrodite
4,121
712
2,898
2,942
7,652
3,813
336
2,836
4,627
14,590
0
L
Merlin
Rexstar988
Merlin
11,292
1,135
0
0
6,541
2,520
51
832
5,709
31,740
0
W
3,806
713
0
1,781
10,475
10,414
310
4,628
5,591
10,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
21,267
114
Minions Killed
107
0
Camps Cleared
0
575,792
Distance Traveled
526,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,712
671
31
3
0
172,680
0
L
Lancelot
6,282
628
20
2
0
180,455
0
W
Fenrir
9,656
966
77
8
0
203,242
0
W
Aphrodite
7,188
719
27
3
0
176,571
0
L
Merlin
8,273
827
56
6
0
173,552
0
W
Geb
8,251
825
10
1
0
195,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role