Player Matchup

Discordia
Discordia
Ivorie
Discordia
Level 122
God Stats
4W - 9L
1,500 SR
Queue Stats
486W - 466L
1,508 Elo+
Party 1
Tiamat
Tiamat
LatteOwl
Tiamat
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,801 Elo+
Party 1
Cerberus
Cerberus
TristanSu
Cerberus
Level 67
God Stats
2W - 6L
1,175 SR
Queue Stats
523W - 507L
1,469 Elo+
Party 1
Bastet
Bastet
cronabri
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,410 Elo+
Party 4
Yemoja
Yemoja
whitehand15
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,410 Elo+
Party 4
Team Averages
Level 76
1,435 SR
1,520 Elo+

VS

Team Averages
Level 137
1,420 SR
1,512 Elo+
Anhur
Anhur
EthanCymru
Anhur
Level 108
God Stats
3W - 5L
1,207 SR
Queue Stats
320W - 309L
1,617 Elo+
Solo
Charybdis
Charybdis
Palladez
Charybdis
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 273L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheBizzz
Tsukuyomi
Level 147
God Stats
12W - 6L
1,529 SR
Queue Stats
231W - 236L
1,498 Elo+
Party 3
Yemoja
Yemoja
Zek1987333
Yemoja
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
400W - 410L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
tr1baler0
Zhong Kui
Level 158
God Stats
2W - 1L
1,362 SR
Queue Stats
441W - 407L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ivorie
Discordia
14
1 / 9 / 6
8,495
607
14,677
15,046
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
LatteOwl
Tiamat
19
7 / 5 / 3
10,515
751
14,437
15,399
11,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TristanSu
Cerberus
17
2 / 7 / 5
9,909
708
8,331
22,546
22,131
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
cronabri
Bastet
15
1 / 8 / 6
8,414
601
6,960
14,151
5,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
16
1 / 7 / 7
9,648
689
5,083
15,864
10,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
7 / 2 / 24
11,558
826
19,199
12,597
6,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Palladez
Charybdis
19
10 / 2 / 21
12,074
862
22,772
17,078
8,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TheBizzz
Tsukuyomi
19
17 / 3 / 8
13,211
944
22,213
15,235
7,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zek1987333
Yemoja
16
0 / 3 / 23
9,727
695
3,894
10,548
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
tr1baler0
Zhong Kui
17
2 / 2 / 20
10,337
738
8,577
14,870
17,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
12
Kills
36
36
Deaths
12
27
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
2
24
9.5
L
Discordia
Ivorie
Discordia
1
9
6
0.44
L
Tiamat
LatteOwl
Tiamat
7
5
3
1.7
W
Charybdis
Palladez
Charybdis
10
2
21
10.25
W
Tsukuyomi
TheBizzz
Tsukuyomi
17
3
8
7
L
Cerberus
TristanSu
Cerberus
2
7
5
0.64
W
Yemoja
Zek1987333
Yemoja
0
3
23
3.83
L
Bastet
cronabri
Bastet
1
8
6
0.5
W
Zhong Kui
tr1baler0
Zhong Kui
2
2
20
6
L
Yemoja
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
76,655
83,006
Taken
70,328
54,367
Mitigated
46,602
16,776
Healing
37,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
19,199
7,381
154
2,201
12,597
6,687
2,507
8,194
4,403
0
32,647
L
Discordia
Ivorie
Discordia
14,677
1,047
1,817
1,088
15,046
4,936
0
1,709
13,337
25,850
0
L
Tiamat
LatteOwl
Tiamat
14,437
1,781
395
3,617
15,399
11,784
0
2,131
13,268
27,444
0
W
Charybdis
Palladez
Charybdis
22,772
11,949
1,005
3,499
17,078
8,800
2,280
11,467
5,611
0
49,532
W
Tsukuyomi
TheBizzz
Tsukuyomi
22,213
5,953
1,464
4,958
15,235
7,813
668
8,540
6,695
0
34,535
L
Cerberus
TristanSu
Cerberus
8,331
567
1,029
4,973
22,546
22,131
0
4,179
18,367
22,262
0
W
Yemoja
Zek1987333
Yemoja
3,894
1,072
14,985
3,093
10,548
5,442
783
6,791
3,757
12,349
0
L
Bastet
cronabri
Bastet
6,960
1,485
0
542
14,151
5,357
0
2,795
11,356
0
11,222
W
Zhong Kui
tr1baler0
Zhong Kui
8,577
824
3,630
2,996
14,870
17,860
2,041
7,536
7,334
23,910
0
L
Yemoja
5,083
1,016
2,243
1,072
15,864
10,159
0
1,657
14,207
17,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
56,907
113
Minions Killed
173
0
Camps Cleared
0
1,088,580
Distance Traveled
1,301,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,558
826
34
2
0
270,066
0
L
Discordia
8,495
607
16
1
0
226,650
0
L
Tiamat
10,515
751
36
3
0
209,816
0
W
Charybdis
12,074
862
64
5
0
263,453
0
W
Tsukuyomi
13,211
944
27
2
0
298,700
0
L
Cerberus
9,909
708
38
3
0
232,158
0
W
Yemoja
9,727
695
15
1
0
218,465
0
L
Bastet
8,414
601
5
0
0
238,932
0
W
Zhong Kui
10,337
738
33
2
0
250,917
0
L
Yemoja
9,648
689
18
1
0
181,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role