Player Matchup

Ra
Ra
MalachiRush1
Ra
Level 81
God Stats
52W - 43L
1,654 SR
Queue Stats
193W - 191L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
RiceGod777
Ao Kuang
Level 77
God Stats
11W - 13L
1,346 SR
Queue Stats
86W - 81L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
Ruinedcosmonaut
Jing Wei
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,507 Elo+
Party 3
Merlin
Merlin
TheSixthCircle
Merlin
Level 139
God Stats
8W - 10L
1,580 SR
Queue Stats
208W - 208L
1,537 Elo+
Party 1
Geb
Geb
doom74748
Geb
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 3
Team Averages
Level 84
1,516 SR
1,500 Elo+

VS

Team Averages
Level 94
1,547 SR
1,507 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chuydlg1998
Jormungandr
Level 107
God Stats
15W - 11L
1,713 SR
Queue Stats
69W - 68L
1,470 Elo+
Party 4
Lancelot
Lancelot
Destroid_033
Lancelot
Level 97
God Stats
2W - 3L
1,275 SR
Queue Stats
115W - 99L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Josue3110
Sun Wukong
Level 39
God Stats
16W - 6L
1,728 SR
Queue Stats
153W - 132L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
leohiram98
Heimdallr
Level 115
God Stats
7W - 7L
1,518 SR
Queue Stats
55W - 43L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,045
550
5,236
7,337
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
RiceGod777
Ao Kuang
8
0 / 4 / 0
5,231
476
3,421
8,873
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
7
0 / 3 / 0
4,691
426
5,629
8,157
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 0
4,609
419
1,704
3,432
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 0
4,967
452
2,569
7,055
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 0 / 1
7,448
677
6,566
3,695
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Chuydlg1998
Jormungandr
9
2 / 0 / 2
5,697
518
5,185
10,352
6,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Destroid_033
Lancelot
12
3 / 0 / 5
6,912
628
3,091
6,853
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Josue3110
Sun Wukong
12
1 / 0 / 1
6,527
593
4,715
8,028
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
leohiram98
Heimdallr
9
1 / 0 / 3
5,520
502
4,490
4,178
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
1
6.5
W
Jormungandr
Chuydlg1998
Jormungandr
2
0
2
3
W
Lancelot
Destroid_033
Lancelot
3
0
5
5.5
W
Sun Wukong
Josue3110
Sun Wukong
1
0
1
1.5
L
0
2
0
0
L
Ao Kuang
RiceGod777
Ao Kuang
0
4
0
0
L
Jing Wei
0
3
0
0
L
0
2
0
0
L
0
2
0
0
W
Heimdallr
leohiram98
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
24,047
34,854
Taken
33,106
15,333
Mitigated
17,928
8,192
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,566
490
0
1,736
3,695
1,361
21
2,647
973
45,503
0
W
Jormungandr
Chuydlg1998
Jormungandr
5,185
2,343
108
4,279
10,352
6,940
209
2,273
8,079
27,277
0
W
Lancelot
Destroid_033
Lancelot
3,091
528
0
750
6,853
2,887
0
2,507
4,346
0
47,285
W
Sun Wukong
Josue3110
Sun Wukong
4,715
1,262
0
4,672
8,028
4,853
0
4,495
3,533
0
50,589
L
5,236
1,003
0
2,843
7,337
4,514
0
1,651
5,185
47,957
0
L
Ao Kuang
RiceGod777
Ao Kuang
3,421
854
0
1,514
8,873
2,748
0
2,853
5,881
27,481
0
L
Jing Wei
5,629
4,469
0
1,647
8,157
2,622
0
3,653
4,504
0
26,604
L
1,704
86
0
648
3,432
892
0
1,221
2,211
18,754
0
L
2,569
439
0
1,540
7,055
4,557
0
2,373
4,682
16,110
0
W
Heimdallr
leohiram98
Heimdallr
4,490
3,252
0
2,484
4,178
1,887
533
933
3,245
0
32,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
32,104
248
Minions Killed
356
0
Camps Cleared
0
948,065
Distance Traveled
1,129,262
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,448
677
95
9
0
230,952
0
W
Jormungandr
5,697
518
42
4
0
213,868
3
W
Lancelot
6,912
628
77
7
0
261,505
3
W
Sun Wukong
6,527
593
95
9
0
213,585
2
L
Ra
6,045
550
84
8
0
149,639
3
L
Ao Kuang
5,231
476
56
5
0
236,331
1
L
Jing Wei
4,691
426
45
4
0
224,378
0
L
Merlin
4,609
419
46
4
0
105,908
0
L
Geb
4,967
452
17
2
0
231,809
6
W
Heimdallr
5,520
502
47
4
0
209,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role