Player Matchup

Mercury
Mercury
Hp23
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 1
Sobek
Sobek
ItsyourboyDervin
Sobek
Level 48
God Stats
22W - 32L
1,477 SR
Queue Stats
299W - 299L
1,458 Elo+
Solo
Anubis
Anubis
Machoman55
Anubis
Level 109
God Stats
0W - 1L
1,304 SR
Queue Stats
8W - 4L
1,457 Elo+
Party 1
Team Averages
Level 56
1,427 SR
1,429 Elo+

VS

Team Averages
Level 89
1,638 SR
1,347 Elo+
Martichoras
Martichoras
BronksBombers
Martichoras
Level 113
God Stats
1W - 0L
1,534 SR
Queue Stats
49W - 41L
1,377 Elo+
Party 2
Ra
Ra
DA G0AT1738
Ra
Level 80
God Stats
4W - 3L
1,512 SR
Queue Stats
65W - 58L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
ReticenceSin
Cthulhu
Level 74
God Stats
4W - 1L
1,868 SR
Queue Stats
6W - 7L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hp23
Mercury
12
0 / 8 / 6
8,135
581
4,258
13,533
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 7
10,143
725
6,705
16,823
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Machoman55
Anubis
16
10 / 6 / 0
11,274
805
19,767
13,530
6,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BronksBombers
Martichoras
18
13 / 2 / 4
12,559
897
17,177
13,834
7,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 8 / 5
9,969
712
8,699
13,415
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
ReticenceSin
Cthulhu
17
0 / 1 / 16
10,600
757
9,607
14,008
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
18
18
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BronksBombers
Martichoras
13
2
4
7.5
W
5
8
5
0.94
L
Mercury
Hp23
Mercury
0
8
6
0.38
L
1
4
7
1.13
L
Anubis
Machoman55
Anubis
10
6
0
1.67
W
Cthulhu
ReticenceSin
Cthulhu
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
35,483
43,886
Taken
41,257
30,279
Mitigated
28,664
9,420
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BronksBombers
Martichoras
17,177
6,121
0
1,978
13,834
7,150
2,137
8,788
5,046
0
66,918
W
8,699
731
1,845
2,429
13,415
5,265
661
9,686
3,729
32,608
0
L
Mercury
Hp23
Mercury
4,258
1,696
0
0
13,533
4,539
0
4,585
8,660
0
21,344
L
6,705
101
370
4,543
16,823
19,202
0
6,975
8,749
21,662
0
L
Anubis
Machoman55
Anubis
19,767
694
0
4,507
13,530
6,538
58
5,112
8,159
65,006
0
W
Cthulhu
ReticenceSin
Cthulhu
9,607
505
142
2,689
14,008
16,249
176
8,037
5,971
33,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
33,128
145
Minions Killed
174
0
Camps Cleared
0
662,212
Distance Traveled
719,020
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,559
897
75
5
0
247,350
0
W
Ra
9,969
712
55
4
0
217,165
0
L
Mercury
8,135
581
20
1
0
209,828
1
L
Sobek
10,143
725
21
2
0
252,030
0
L
Anubis
11,274
805
104
7
0
200,354
0
W
Cthulhu
10,600
757
44
3
0
254,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role