Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond II
Corlione1
Vamana
Diamond II
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
197W - 156L
2,451 MMR
Solo
Rama
Rama
Masters
Drаgoon
Rama
Masters
Level 140
God Stats
52W - 47L
1,618 SR
Queue Stats
460W - 411L
2,411 MMR
Party 1
Yu Huang
Yu Huang
Masters
Endergamer4040
Yu Huang
Masters
Level 98
God Stats
5W - 6L
1,502 SR
Queue Stats
271W - 269L
2,527 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Ñagi
Ao Kuang
Diamond I
Level 161
God Stats
6W - 2L
1,919 SR
Queue Stats
114W - 89L
2,535 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,608 SR
2,285 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 174
1,732 SR
2,305 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond I
FlashyPoo
Chang'e
Diamond I
Level 127
God Stats
7W - 2L
1,846 SR
Queue Stats
158W - 106L
2,451 MMR
Solo
Thor
Thor
Masters
FreezingFantasy
Thor
Masters
Level 158
God Stats
28W - 17L
1,743 SR
Queue Stats
367W - 319L
2,436 MMR
Solo
Horus
Horus
Masters
Hurriwind
Horus
Masters
Level 168
God Stats
16W - 7L
1,770 SR
Queue Stats
233W - 161L
2,707 MMR
Party 2
Martichoras
Martichoras
Diamond I
LastLaff
Martichoras
Diamond I
Level 174
God Stats
3W - 2L
1,799 SR
Queue Stats
269W - 232L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 1 / 1
6,403
457
3,971
8,930
6,286
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Corlione1
Vamana
13
0 / 2 / 0
7,876
563
7,321
15,882
13,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
0 / 3 / 1
8,005
572
5,902
8,996
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
14
0 / 4 / 0
7,861
562
3,460
7,283
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Ñagi
Ao Kuang
10
1 / 2 / 0
6,429
459
4,380
10,116
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeNoxMercury

VS

Bans
BakasuraHe BoSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 0 / 2
9,741
696
7,048
5,500
2,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
FlashyPoo
Chang'e
15
1 / 0 / 1
9,464
676
10,648
11,327
4,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 4
8,625
616
5,703
8,530
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Hurriwind
Horus
12
1 / 0 / 4
8,083
577
6,210
11,688
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Martichoras
LastLaff
Martichoras
15
4 / 1 / 1
9,657
690
8,929
9,000
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
12
12
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
1
0.5
W
Zeus
 
Zeus
3
0
2
4
L
Vamana
Corlione1
Vamana
0
2
0
0
L
Rama
0
3
1
0.17
L
Yu Huang
0
4
0
0
W
Chang'e
FlashyPoo
Chang'e
1
0
1
1.5
W
3
0
4
5
W
Horus
Hurriwind
Horus
1
0
4
3
W
Martichoras
LastLaff
Martichoras
4
1
1
4.5
L
Ao Kuang
Ñagi
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
38,538
51,207
Taken
46,045
29,261
Mitigated
25,509
11,081
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,971
1,024
649
2,380
8,930
6,286
0
2,476
6,454
22,125
0
W
Zeus
 
Zeus
7,048
1,245
0
2,259
5,500
2,017
736
2,636
2,864
96,382
0
L
Vamana
Corlione1
Vamana
7,321
4,212
0
4,584
15,882
13,240
0
9,279
6,603
0
72,891
L
Rama
5,902
5,266
0
1,620
8,996
3,183
1,128
0
8,996
0
70,431
L
Yu Huang
3,460
135
0
812
7,283
2,922
0
3,092
4,191
73,088
0
W
Chang'e
FlashyPoo
Chang'e
10,648
1,690
436
9,249
11,327
4,481
235
847
10,480
88,031
0
W
5,703
1,272
0
846
8,530
3,577
0
2,211
6,319
0
70,985
W
Horus
Hurriwind
Horus
6,210
2,067
1,036
4,529
11,688
10,898
0
4,356
7,332
0
20,259
W
Martichoras
LastLaff
Martichoras
8,929
4,133
0
5,858
9,000
4,536
884
2,690
6,310
0
89,478
L
Ao Kuang
Ñagi
Ao Kuang
4,380
996
0
1,036
10,116
3,630
0
2,849
7,267
43,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
45,570
517
Minions Killed
566
0
Camps Cleared
0
1,446,498
Distance Traveled
1,536,553
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,403
457
29
2
0
273,403
4
W
Zeus
9,741
696
176
13
0
302,653
5
L
Vamana
7,876
563
133
10
0
277,806
2
L
Rama
8,005
572
134
10
0
245,780
4
L
Yu Huang
7,861
562
147
11
0
297,460
0
W
Chang'e
9,464
676
137
10
0
309,852
3
W
Thor
8,625
616
96
7
0
322,929
0
W
Horus
8,083
577
17
1
0
315,187
3
W
Martichoras
9,657
690
140
10
0
285,932
7
L
Ao Kuang
6,429
459
74
5
0
352,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role