Player Matchup

Neith
Neith
Améthyste
Neith
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
84W - 99L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
Neketka
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
PAlinc
Yu Huang
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 95L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Romagi3
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Sinfilis
Hercules
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
610W - 589L
1,614 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,528 Elo+

VS

Team Averages
Level 97
1,546 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Bife69
Tsukuyomi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 126L
1,612 Elo+
Party 1
Nike
Nike
Drageye0
Nike
Level 128
God Stats
2W - 3L
1,731 SR
Queue Stats
104W - 102L
1,605 Elo+
Party 3
Hou Yi
Hou Yi
Finjay
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
Mik3-_-d0
Kukulkan
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
xXSirFarturasXx
Ao Kuang
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 1 / 9
9,420
856
10,608
8,327
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Neketka
Baba Yaga
16
6 / 2 / 11
9,522
866
11,946
8,271
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
PAlinc
Yu Huang
16
3 / 3 / 9
9,398
854
8,683
8,959
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Romagi3
Jormungandr
15
0 / 2 / 14
8,499
773
6,807
9,924
12,284
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Sinfilis
Hercules
16
4 / 2 / 9
9,148
832
9,563
16,526
22,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bife69
Tsukuyomi
14
0 / 5 / 7
7,291
663
11,130
10,201
4,390
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
14
1 / 4 / 4
7,381
671
6,003
13,638
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Finjay
Hou Yi
13
2 / 2 / 3
7,438
676
4,337
6,391
2,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Mik3-_-d0
Kukulkan
15
3 / 3 / 6
8,438
767
11,173
7,967
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
15
4 / 5 / 4
8,110
737
6,675
13,433
6,940
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
19
Kills
10
10
Deaths
19
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
9
10.5
L
Tsukuyomi
Bife69
Tsukuyomi
0
5
7
0.7
L
Nike
1
4
4
0.75
L
Hou Yi
Finjay
Hou Yi
2
2
3
1.75
L
Kukulkan
Mik3-_-d0
Kukulkan
3
3
6
2
W
Baba Yaga
Neketka
Baba Yaga
6
2
11
5.75
W
Yu Huang
PAlinc
Yu Huang
3
3
9
2.5
W
Jormungandr
Romagi3
Jormungandr
0
2
14
3.5
W
Hercules
Sinfilis
Hercules
4
2
9
4.25
L
Ao Kuang
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,607
Damage
39,318
52,007
Taken
51,630
49,416
Mitigated
28,817
23,080
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,608
4,600
1,843
3,478
8,327
4,493
2,272
1,665
6,662
0
23,662
L
Tsukuyomi
Bife69
Tsukuyomi
11,130
1,411
923
1,507
10,201
4,390
0
5,809
4,159
0
21,195
L
Nike
6,003
442
740
2,966
13,638
11,202
0
6,351
6,659
0
14,659
L
Hou Yi
Finjay
Hou Yi
4,337
1,526
599
1,038
6,391
2,692
0
3,729
2,360
0
10,078
L
Kukulkan
Mik3-_-d0
Kukulkan
11,173
624
249
1,313
7,967
3,593
0
3,543
4,049
25,797
0
W
Baba Yaga
Neketka
Baba Yaga
11,946
295
0
1,688
8,271
4,981
405
2,818
5,445
19,029
0
W
Yu Huang
PAlinc
Yu Huang
8,683
811
1,262
1,719
8,959
4,692
812
4,355
4,566
26,820
0
W
Jormungandr
Romagi3
Jormungandr
6,807
674
847
1,609
9,924
12,284
258
4,434
5,443
11,935
0
W
Hercules
Sinfilis
Hercules
9,563
1,987
2,400
8,234
16,526
22,966
517
4,466
12,043
367
15,438
L
Ao Kuang
6,675
255
444
3,255
13,433
6,940
0
7,189
5,806
10,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
38,658
125
Minions Killed
93
0
Camps Cleared
0
1,121,205
Distance Traveled
1,037,557
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,420
856
23
2
0
245,377
0
L
Tsukuyomi
7,291
663
17
2
0
228,517
0
L
Nike
7,381
671
19
2
0
208,671
2
L
Hou Yi
7,438
676
11
1
0
197,986
1
L
Kukulkan
8,438
767
41
4
0
209,441
0
W
Baba Yaga
9,522
866
17
2
0
233,822
0
W
Yu Huang
9,398
854
46
4
0
197,109
0
W
Jormungandr
8,499
773
14
1
0
219,268
0
W
Hercules
9,148
832
25
2
0
225,629
0
L
Ao Kuang
8,110
737
5
0
0
192,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role