Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
beltrando
Merlin
Level 140
God Stats
8W - 13L
1,545 SR
Queue Stats
246W - 241L
1,536 Elo+
Solo
Set
Set
flinton2012
Set
Level 112
God Stats
2W - 3L
1,798 SR
Queue Stats
158W - 198L
1,441 Elo+
Solo
Chernobog
Chernobog
its_me_abdi
Chernobog
Level 122
God Stats
3W - 4L
1,572 SR
Queue Stats
52W - 46L
1,557 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,507 Elo+

VS

Team Averages
Level 133
1,434 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BYFRAN67
Guan Yu
Level 157
God Stats
3W - 1L
1,398 SR
Queue Stats
367W - 344L
1,566 Elo+
Solo
Susano
Susano
Boiehh
Susano
Level 86
God Stats
15W - 17L
1,630 SR
Queue Stats
56W - 64L
1,591 Elo+
Solo
Ymir
Ymir
Xenia_Chaos
Ymir
Level 146
God Stats
4W - 4L
1,414 SR
Queue Stats
145W - 153L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
ziodraghetto
Danzaburou
Level 147
God Stats
4W - 6L
1,228 SR
Queue Stats
306W - 315L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 1 / 1
4,635
662
3,389
5,797
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
 
Yemoja
8
0 / 0 / 1
4,426
632
2,132
4,582
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
beltrando
Merlin
5
0 / 1 / 0
3,771
539
34
1,364
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 1
4,801
686
2,736
6,069
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
its_me_abdi
Chernobog
7
1 / 0 / 0
4,224
603
2,829
4,290
1,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 0 / 1
5,224
746
1,172
2,867
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
BYFRAN67
Guan Yu
8
0 / 1 / 1
4,522
646
3,491
5,746
3,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Susano
Boiehh
Susano
7
2 / 1 / 0
4,473
639
2,162
5,919
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
4,162
595
1,855
5,644
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ziodraghetto
Danzaburou
7
0 / 0 / 0
4,205
601
3,472
4,386
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Janus
 
Janus
1
0
1
1.5
W
Guan Yu
BYFRAN67
Guan Yu
0
1
1
0.5
W
Susano
Boiehh
Susano
2
1
0
2
W
0
1
0
0
L
Merlin
beltrando
Merlin
0
1
0
0
L
1
2
1
0.75
L
Chernobog
its_me_abdi
Chernobog
1
0
0
1
W
Danzaburou
ziodraghetto
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
12,152
22,102
Taken
24,562
7,493
Mitigated
10,590
6,377
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,389
1,995
0
958
5,797
1,692
0
490
5,307
0
27,982
L
Yemoja
 
Yemoja
2,132
424
934
1,555
4,582
2,613
0
1,354
3,228
14,925
0
W
Janus
 
Janus
1,172
42
59
1,301
2,867
893
0
768
2,099
35,002
0
W
Guan Yu
BYFRAN67
Guan Yu
3,491
751
39
1,734
5,746
3,328
0
0
5,746
0
27,687
W
Susano
Boiehh
Susano
2,162
366
0
1,288
5,919
1,855
0
0
5,919
0
25,661
W
1,855
905
0
1,446
5,644
3,009
0
939
4,705
12,115
0
L
Merlin
beltrando
Merlin
34
0
0
293
1,364
357
0
496
868
14,440
0
L
2,736
1,211
0
1,300
6,069
1,437
0
0
6,069
0
29,062
L
Chernobog
its_me_abdi
Chernobog
2,829
2,249
0
1,337
4,290
1,394
0
687
3,603
0
29,052
W
Danzaburou
ziodraghetto
Danzaburou
3,472
2,143
0
1,870
4,386
1,505
0
459
3,927
0
25,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
22,586
221
Minions Killed
216
0
Camps Cleared
0
698,240
Distance Traveled
739,329
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,635
662
46
7
0
189,435
0
L
Yemoja
4,426
632
36
5
0
133,414
4
W
Janus
5,224
746
62
9
0
145,479
2
W
Guan Yu
4,522
646
44
6
0
147,227
0
W
Susano
4,473
639
50
7
0
167,387
0
W
Ymir
4,162
595
12
2
0
149,824
0
L
Merlin
3,771
539
34
5
0
63,031
0
L
Set
4,801
686
59
8
0
158,692
1
L
Chernobog
4,224
603
46
7
0
153,668
0
W
Danzaburou
4,205
601
48
7
0
129,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role