Player Matchup

Jing Wei
Jing Wei
Vendetta7777777
Jing Wei
Level 88
God Stats
1W - 0L
1,848 SR
Queue Stats
6W - 5L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
WellzBellz90
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
es222
Baba Yaga
Level 28
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 90
1,655 SR
1,555 Elo+

VS

Team Averages
Level 123
1,632 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dushpank
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 267L
1,511 Elo+
Solo
Achilles
Achilles
SirBalak
Achilles
Level 96
God Stats
3W - 4L
1,897 SR
Queue Stats
13W - 9L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 0 / 10
8,067
807
4,642
3,913
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
12
4 / 0 / 8
7,838
784
6,811
7,041
3,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
es222
Baba Yaga
13
6 / 0 / 6
8,841
884
9,413
3,869
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 12 / 0
5,799
580
3,796
12,019
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Dushpank
Bakasura
11
0 / 2 / 0
6,432
643
3,910
10,438
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
SirBalak
Achilles
10
0 / 0 / 0
6,313
631
488
5,489
5,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
12
0
0
L
Bakasura
Dushpank
Bakasura
0
2
0
0
L
Achilles
SirBalak
Achilles
0
0
0
0
W
Jing Wei
4
0
10
9
W
Ne Zha
4
0
8
8
W
Baba Yaga
es222
Baba Yaga
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
8,194
14,823
Taken
27,946
5,967
Mitigated
16,560
4,372
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,796
90
96
438
12,019
3,505
13
3,910
8,109
12,598
0
L
Bakasura
Dushpank
Bakasura
3,910
2,749
0
2,717
10,438
7,937
0
4,560
5,878
0
14,470
L
Achilles
SirBalak
Achilles
488
38
0
242
5,489
5,118
0
1,470
4,019
0
11,576
W
Jing Wei
4,642
4,083
0
922
3,913
1,281
1,213
1,200
2,181
0
26,997
W
Ne Zha
6,811
1,330
0
2,213
7,041
3,110
1,598
1,224
5,276
0
27,813
W
Baba Yaga
es222
Baba Yaga
9,413
457
0
1,237
3,869
1,576
432
1,369
2,274
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
18,544
154
Minions Killed
84
0
Camps Cleared
0
565,857
Distance Traveled
518,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,799
580
21
2
0
149,904
0
L
Bakasura
6,432
643
46
5
0
237,844
0
L
Achilles
6,313
631
17
2
0
131,037
0
W
Jing Wei
8,067
807
55
6
0
182,653
0
W
Ne Zha
7,838
784
27
3
0
199,477
0
W
Baba Yaga
8,841
884
72
7
0
183,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role