Player Matchup

Medusa
Medusa
DespairedKitten
Medusa
Level 160
God Stats
1W - 3L
1,381 SR
Queue Stats
180W - 195L
1,484 Elo+
Party 1
Hades
Hades
Minasuske
Hades
Level 134
God Stats
4W - 7L
1,419 SR
Queue Stats
533W - 340L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
Tamryu
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
killy323
Kuzenbo
Level 213
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 123L
1,505 Elo+
Solo
Merlin
Merlin
thugn
Merlin
Level 66
God Stats
1W - 4L
1,361 SR
Queue Stats
205W - 239L
1,487 Elo+
Party 1
Team Averages
Level 139
1,432 SR
1,534 Elo+

VS

Team Averages
Level 137
1,442 SR
1,557 Elo+
Sobek
Sobek
Astro_Infinity-
Sobek
Level 148
God Stats
3W - 3L
1,616 SR
Queue Stats
216W - 193L
1,590 Elo+
Party 2
Charybdis
Charybdis
AuzyG
Charybdis
Level 107
God Stats
1W - 1L
1,295 SR
Queue Stats
36W - 38L
1,518 Elo+
Party 2
Hera
Hera
Tehh Noob
Hera
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 134L
1,488 Elo+
Solo
Discordia
Discordia
anth1165
Discordia
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 131L
1,597 Elo+
Solo
Tiamat
Tiamat
chuaka
Tiamat
Level 135
God Stats
3W - 1L
1,300 SR
Queue Stats
117W - 95L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,236
824
5,865
11,148
6,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Minasuske
Hades
15
5 / 4 / 2
8,723
872
9,173
11,446
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tamryu
Gilgamesh
12
0 / 6 / 3
6,926
693
4,582
12,449
8,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
killy323
Kuzenbo
14
1 / 4 / 4
7,558
756
7,716
14,784
23,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
thugn
Merlin
12
1 / 5 / 5
6,927
693
7,374
9,197
4,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 18
8,145
815
8,051
12,901
16,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
AuzyG
Charybdis
17
6 / 1 / 11
9,413
941
8,328
7,088
3,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
4 / 2 / 13
9,205
921
10,949
6,768
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
anth1165
Discordia
16
8 / 2 / 10
9,455
946
15,899
6,623
3,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
chuaka
Tiamat
14
3 / 2 / 12
8,441
844
8,966
7,893
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
10
Kills
22
23
Deaths
10
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
W
Charybdis
AuzyG
Charybdis
6
1
11
11.5
L
3
4
4
1.25
L
Hades
Minasuske
Hades
5
4
2
1.5
L
Gilgamesh
Tamryu
Gilgamesh
0
6
3
0.25
W
Hera
4
2
13
5.25
W
Discordia
anth1165
Discordia
8
2
10
6.5
W
Tiamat
chuaka
Tiamat
3
2
12
4.5
L
Kuzenbo
killy323
Kuzenbo
1
4
4
0.75
L
Merlin
thugn
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
52,193
59,024
Taken
41,273
50,808
Mitigated
32,173
15,768
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,051
85
942
3,103
12,901
16,055
112
6,062
6,839
13,782
0
W
Charybdis
AuzyG
Charybdis
8,328
4,101
1,007
2,087
7,088
3,312
378
3,911
3,177
0
18,541
L
5,865
1,678
1,065
3,167
11,148
6,066
0
8,762
2,210
0
23,473
L
Hades
Minasuske
Hades
9,173
717
1,371
3,321
11,446
8,114
0
8,676
2,510
21,213
0
L
Gilgamesh
Tamryu
Gilgamesh
4,582
237
456
408
12,449
8,152
0
9,175
3,158
0
9,859
W
Hera
10,949
1,717
880
931
6,768
3,119
230
4,291
2,477
19,834
0
W
Discordia
anth1165
Discordia
15,899
1,144
1,509
830
6,623
3,389
767
4,366
2,257
36,247
0
W
Tiamat
chuaka
Tiamat
8,966
477
1,605
3,690
7,893
6,298
365
5,633
2,260
20,762
0
L
Kuzenbo
killy323
Kuzenbo
7,716
3,258
860
3,323
14,784
23,900
9
8,248
6,229
15,306
0
L
Merlin
thugn
Merlin
7,374
577
214
1,583
9,197
4,576
129
7,962
1,052
15,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
44,659
110
Minions Killed
151
0
Camps Cleared
0
1,018,198
Distance Traveled
1,037,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,145
815
18
2
0
191,128
0
W
Charybdis
9,413
941
36
4
0
219,402
0
L
Medusa
8,236
824
33
3
0
194,256
0
L
Hades
8,723
872
38
4
0
187,862
0
L
Gilgamesh
6,926
693
14
1
0
217,636
0
W
Hera
9,205
921
29
3
0
190,329
0
W
Discordia
9,455
946
42
4
0
222,203
0
W
Tiamat
8,441
844
26
3
0
214,373
0
L
Kuzenbo
7,558
756
15
2
0
221,927
0
L
Merlin
6,927
693
10
1
0
196,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role