Player Matchup

Skadi
Skadi
Daniel_S1994
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,263 Elo+
Party 3
Danzaburou
Danzaburou
FUCCHI_SALSA
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Lancelot
Lancelot
FUCCHI_SANRA
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Kilaklwn420
Cerberus
Level 29
God Stats
3W - 3L
1,661 SR
Queue Stats
592W - 963L
1,287 Elo+
Solo
Merlin
Merlin
VKraussV
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 97
1,532 SR
1,410 Elo+

VS

Team Averages
Level 97
1,439 SR
1,397 Elo+
Osiris
Osiris
Bobabner54
Osiris
Level 146
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 12L
1,204 Elo+
Party 2
Chiron
Chiron
KingDJRay
Chiron
Level 88
God Stats
4W - 0L
1,678 SR
Queue Stats
276W - 271L
1,431 Elo+
Party 1
Maui
Maui
KoreanCornBread
Maui
Level 67
God Stats
8W - 6L
1,379 SR
Queue Stats
202W - 214L
1,495 Elo+
Party 2
Chronos
Chronos
oP bee
Chronos
Level 89
God Stats
4W - 7L
1,316 SR
Queue Stats
408W - 388L
1,422 Elo+
Party 1
Neith
Neith
perplexed98
Neith
Level 95
God Stats
26W - 11L
1,338 SR
Queue Stats
857W - 870L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,466
847
11,186
11,271
5,297
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
FUCCHI_SALSA
Danzaburou
14
3 / 7 / 5
7,725
773
13,243
13,613
6,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
FUCCHI_SANRA
Lancelot
14
1 / 7 / 6
7,296
730
6,796
14,127
8,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Kilaklwn420
Cerberus
12
1 / 7 / 4
7,458
746
4,223
17,853
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
VKraussV
Merlin
15
1 / 6 / 6
8,109
811
11,621
9,848
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bobabner54
Osiris
14
1 / 2 / 17
8,698
870
7,410
16,255
22,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
KingDJRay
Chiron
16
9 / 1 / 16
9,988
999
14,440
8,182
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 26
9,776
978
3,885
15,595
18,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
oP bee
Chronos
16
12 / 2 / 11
10,355
1,036
17,150
12,904
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 17
10,125
1,013
17,748
9,378
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
120
10
Kills
33
33
Deaths
10
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bobabner54
Osiris
1
2
17
4.75
L
4
6
5
1.08
L
Danzaburou
FUCCHI_SALSA
Danzaburou
3
7
5
0.79
L
Lancelot
FUCCHI_SANRA
Lancelot
1
7
6
0.57
L
Cerberus
Kilaklwn420
Cerberus
1
7
4
0.43
W
Chiron
KingDJRay
Chiron
9
1
16
17
W
2
2
26
7.5
L
Merlin
VKraussV
Merlin
1
6
6
0.67
W
Chronos
oP bee
Chronos
12
2
11
8.75
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,069
Damage
60,633
66,712
Taken
62,314
44,340
Mitigated
59,047
9,796
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bobabner54
Osiris
7,410
2,329
1,584
2,909
16,255
22,707
554
3,297
12,958
0
12,501
L
11,186
4,171
438
762
11,271
5,297
0
4,313
6,958
0
19,512
L
Danzaburou
FUCCHI_SALSA
Danzaburou
13,243
6,224
0
1,429
13,613
6,723
0
4,109
9,504
0
20,340
L
Lancelot
FUCCHI_SANRA
Lancelot
6,796
1,415
359
1,220
14,127
8,582
0
4,020
10,107
0
14,929
L
Cerberus
Kilaklwn420
Cerberus
4,223
721
65
3,784
17,853
19,180
0
5,645
12,208
8,047
0
W
Chiron
KingDJRay
Chiron
14,440
5,793
2,329
1,104
8,182
4,606
1,966
1,468
6,714
0
24,469
W
3,885
1,250
1,878
2,371
15,595
18,213
512
5,536
10,059
9,904
0
L
Merlin
VKraussV
Merlin
11,621
676
662
1,077
9,848
4,558
0
2,948
6,900
22,811
0
W
Chronos
oP bee
Chronos
17,150
5,939
1,565
2,336
12,904
8,231
2,457
3,662
9,242
33,670
0
W
17,748
8,050
1,748
2,040
9,378
5,290
1,802
1,881
7,497
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
48,942
84
Minions Killed
117
0
Camps Cleared
0
755,382
Distance Traveled
959,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,698
870
9
1
0
194,982
0
L
Skadi
8,466
847
13
1
0
144,666
0
L
Danzaburou
7,725
773
12
1
0
156,981
0
L
Lancelot
7,296
730
7
1
0
205,664
0
L
Cerberus
7,458
746
11
1
0
109,915
0
W
Chiron
9,988
999
23
2
0
205,230
0
W
Maui
9,776
978
8
1
0
202,830
0
L
Merlin
8,109
811
41
4
0
138,156
0
W
Chronos
10,355
1,036
34
3
0
171,229
0
W
Neith
10,125
1,013
43
4
0
185,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role