Player Matchup

Terra
Terra
 
Terra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
Level 127
God Stats
5W - 1L
1,743 SR
Queue Stats
139W - 132L
1,582 Elo+
Solo
Vulcan
Vulcan
Jobigus
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Ah Puch
Ah Puch
xDBxBigMike
Ah Puch
Level 156
God Stats
6W - 3L
1,666 SR
Queue Stats
215W - 236L
1,537 Elo+
Solo
Medusa
Medusa
xXking_jamesXx24
Medusa
Level 92
God Stats
3W - 1L
1,886 SR
Queue Stats
168W - 183L
1,480 Elo+
Solo
Team Averages
Level 105
1,659 SR
1,473 Elo+

VS

Team Averages
Level 136
1,497 SR
1,558 Elo+
Xing Tian
Xing Tian
Cpt America61
Xing Tian
Level 128
God Stats
9W - 7L
1,398 SR
Queue Stats
387W - 392L
1,526 Elo+
Party 2
Janus
Janus
DocPayne27
Janus
Level 126
God Stats
19W - 8L
1,382 SR
Queue Stats
476W - 456L
1,507 Elo+
Party 2
Nox
Nox
FrienemyActual01
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 169L
1,629 Elo+
Solo
Hachiman
Hachiman
RottenDragoon1
Hachiman
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
234W - 242L
1,511 Elo+
Solo
Ra
Ra
psycho237
Ra
Level 143
God Stats
5W - 6L
1,705 SR
Queue Stats
394W - 415L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 5 / 8
7,719
772
4,318
12,424
13,925
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
16
3 / 1 / 7
8,486
849
17,200
8,108
4,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Jobigus
Vulcan
16
5 / 3 / 7
9,033
903
12,504
9,587
4,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xDBxBigMike
Ah Puch
17
8 / 2 / 7
9,831
983
20,033
11,114
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 1 / 6
8,004
800
3,697
6,728
2,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cpt America61
Xing Tian
14
1 / 3 / 7
7,677
768
2,731
15,101
16,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
15
4 / 5 / 3
8,235
824
13,364
11,598
4,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
6,662
666
5,722
10,866
4,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
15
4 / 4 / 6
7,935
794
7,638
10,868
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 4
7,202
720
4,000
11,410
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
19
Kills
12
12
Deaths
19
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
5
8
1
W
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
3
1
7
6.5
L
Xing Tian
Cpt America61
Xing Tian
1
3
7
1.5
L
Janus
4
5
3
1.1
L
1
4
4
0.75
W
Vulcan
Jobigus
Vulcan
5
3
7
2.83
L
Hachiman
4
4
6
1.75
L
2
3
4
1.33
W
Ah Puch
xDBxBigMike
Ah Puch
8
2
7
5.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,752
Damage
33,455
47,961
Taken
59,843
31,102
Mitigated
38,260
13,933
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,318
56
740
1,635
12,424
13,925
0
5,200
7,220
6,052
0
W
Ah Muzen Cab
Archon Zeus
Ah Muzen Cab
17,200
4,339
248
1,306
8,108
4,110
823
5,451
2,657
0
31,231
L
Xing Tian
Cpt America61
Xing Tian
2,731
18
455
1,647
15,101
16,434
0
8,306
6,795
7,375
0
L
Janus
13,364
1,046
1,266
2,071
11,598
4,569
0
6,916
4,682
21,839
0
L
5,722
433
1,262
1,250
10,866
4,801
0
6,800
4,066
11,177
0
W
Vulcan
Jobigus
Vulcan
12,504
2,800
931
1,956
9,587
4,646
0
5,751
3,836
25,090
0
L
Hachiman
7,638
2,421
660
1,724
10,868
4,450
0
7,922
2,946
0
19,774
L
4,000
231
7,075
3,537
11,410
8,006
0
6,911
4,499
18,733
0
W
Ah Puch
xDBxBigMike
Ah Puch
20,033
0
0
3,339
11,114
5,509
20
4,793
6,317
33,649
0
W
3,697
1,209
1,193
2,585
6,728
2,912
511
4,572
2,114
0
11,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
37,711
115
Minions Killed
151
0
Camps Cleared
0
1,030,183
Distance Traveled
934,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,719
772
7
1
0
188,703
0
W
Ah Muzen Cab
8,486
849
23
2
0
205,391
0
L
Xing Tian
7,677
768
11
1
0
204,330
0
L
Janus
8,235
824
37
4
0
190,118
0
L
Nox
6,662
666
28
3
0
173,330
0
W
Vulcan
9,033
903
33
3
0
230,539
0
L
Hachiman
7,935
794
37
4
0
175,524
0
L
Ra
7,202
720
38
4
0
191,346
0
W
Ah Puch
9,831
983
37
4
0
201,696
0
W
Medusa
8,004
800
15
2
0
203,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role