Player Matchup

Danzaburou
Danzaburou
JumpMastaTcz
Danzaburou
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Kami UwU4793
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Tee_Dub418
Mercury
Level 116
God Stats
23W - 18L
1,585 SR
Queue Stats
145W - 154L
1,465 Elo+
Solo
Aphrodite
Aphrodite
fospia
Aphrodite
Level 127
God Stats
24W - 26L
1,406 SR
Queue Stats
497W - 446L
1,454 Elo+
Solo
Bacchus
Bacchus
sagar9012
Bacchus
Level 99
God Stats
87W - 80L
1,493 SR
Queue Stats
923W - 893L
1,446 Elo+
Solo
Team Averages
Level 97
1,497 SR
1,486 Elo+

VS

Team Averages
Level 116
1,564 SR
1,456 Elo+
Jing Wei
Jing Wei
CynicPsychotic
Jing Wei
Level 139
God Stats
10W - 5L
1,567 SR
Queue Stats
279W - 295L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Epic Malazack
Nu Wa
Level 128
God Stats
12W - 15L
1,526 SR
Queue Stats
512W - 520L
1,403 Elo+
Solo
Xbalanque
Xbalanque
KanoTheBarbarian
Xbalanque
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
baseballbsb
Zhong Kui
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
242W - 253L
1,382 Elo+
Solo
King Arthur
King Arthur
slesder
King Arthur
Level 108
God Stats
6W - 2L
1,726 SR
Queue Stats
36W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JumpMastaTcz
Danzaburou
10
0 / 3 / 1
6,259
447
3,395
8,488
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kami UwU4793
Sun Wukong
9
0 / 1 / 1
5,976
427
1,398
6,707
3,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Tee_Dub418
Mercury
13
2 / 4 / 2
7,451
532
5,611
13,847
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
fospia
Aphrodite
13
2 / 2 / 1
7,048
503
6,831
12,390
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
sagar9012
Bacchus
10
3 / 2 / 1
7,017
501
5,204
12,568
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
4 / 2 / 2
8,573
612
8,538
11,619
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
9,185
656
7,321
7,394
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
12
1 / 0 / 2
6,922
494
5,239
5,520
2,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
baseballbsb
Zhong Kui
13
5 / 3 / 4
8,413
601
8,267
10,626
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
slesder
King Arthur
10
0 / 0 / 3
6,012
429
4,940
9,558
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
2
2.5
W
2
2
1
1.25
L
Danzaburou
JumpMastaTcz
Danzaburou
0
3
1
0.17
L
Sun Wukong
Kami UwU4793
Sun Wukong
0
1
1
0.5
W
Xbalanque
1
0
2
2
L
Mercury
Tee_Dub418
Mercury
2
4
2
0.75
W
Zhong Kui
baseballbsb
Zhong Kui
5
3
4
2.33
L
Aphrodite
fospia
Aphrodite
2
2
1
1.25
L
Bacchus
sagar9012
Bacchus
3
2
1
1.75
W
King Arthur
slesder
King Arthur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
34,305
54,000
Taken
44,717
29,571
Mitigated
21,107
17,888
Healing
18,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,538
6,970
0
4,468
11,619
4,556
692
5,287
5,995
0
58,541
W
7,321
1,388
0
2,212
7,394
2,719
1,592
614
6,734
80,497
0
L
Danzaburou
JumpMastaTcz
Danzaburou
3,395
1,297
0
1,502
8,488
3,300
814
2,092
6,396
0
47,170
L
Sun Wukong
Kami UwU4793
Sun Wukong
1,398
303
0
2,666
6,707
3,568
0
3,624
3,083
0
28,355
W
Xbalanque
5,239
1,992
0
3,182
5,520
2,146
854
1,881
3,639
0
54,122
L
Mercury
Tee_Dub418
Mercury
5,611
2,594
0
2,725
13,847
5,444
0
3,861
9,986
0
62,831
W
Zhong Kui
baseballbsb
Zhong Kui
8,267
1,078
0
5,173
10,626
6,308
0
2,192
8,360
43,146
0
L
Aphrodite
fospia
Aphrodite
6,831
1,319
426
6,737
12,390
6,007
0
3,908
8,482
41,920
0
L
Bacchus
sagar9012
Bacchus
5,204
918
0
3,832
12,568
11,252
0
2,103
10,465
20,042
0
W
King Arthur
slesder
King Arthur
4,940
778
0
3,202
9,558
5,378
0
2,066
7,492
0
22,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
39,105
318
Minions Killed
406
0
Camps Cleared
0
1,315,240
Distance Traveled
1,258,426
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,573
612
91
7
0
244,256
2
W
Nu Wa
9,185
656
140
10
0
248,080
0
L
Danzaburou
6,259
447
65
5
0
248,257
0
L
Sun Wukong
5,976
427
41
3
0
236,505
0
W
Xbalanque
6,922
494
96
7
0
265,072
0
L
Mercury
7,451
532
100
7
0
317,281
0
W
Zhong Kui
8,413
601
56
4
0
257,892
0
L
Aphrodite
7,048
503
78
6
0
247,009
2
L
Bacchus
7,017
501
34
2
0
266,188
5
W
King Arthur
6,012
429
23
2
0
243,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role