Player Matchup

Ah Puch
Ah Puch
BackupBowen
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,964 Elo+
Party 1
Chaac
Chaac
HUHForWhy
Chaac
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 198L
1,725 Elo+
Party 1
Nu Wa
Nu Wa
LarryLovesteín
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 45L
1,743 Elo+
Party 1
Hera
Hera
Techxdu
Hera
Level 191
God Stats
25W - 4L
1,743 SR
Queue Stats
825W - 235L
1,866 Elo+
Party 1
Tyr
Tyr
džeko
Tyr
Level 229
God Stats
4W - 7L
1,062 SR
Queue Stats
450W - 293L
1,634 Elo+
Party 1
Team Averages
Level 141
1,461 SR
1,786 Elo+

VS

Team Averages
Level 67
1,476 SR
1,461 Elo+
Xing Tian
Xing Tian
Jositoo
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,463 Elo+
Solo
Chernobog
Chernobog
Panth9r
Chernobog
Level 68
God Stats
4W - 5L
1,546 SR
Queue Stats
453W - 502L
1,389 Elo+
Solo
Martichoras
Martichoras
calaveroso mag
Martichoras
Level 128
God Stats
0W - 3L
1,260 SR
Queue Stats
290W - 287L
1,405 Elo+
Solo
Nox
Nox
lbsarcangel
Nox
Level 83
God Stats
3W - 2L
1,573 SR
Queue Stats
185W - 148L
1,522 Elo+
Solo
Cerberus
Cerberus
nawalorn
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BackupBowen
Ah Puch
17
11 / 2 / 17
10,657
1,066
21,145
8,103
3,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
HUHForWhy
Chaac
14
3 / 4 / 24
8,966
897
8,155
12,097
13,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 27
9,357
936
14,288
8,224
3,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Techxdu
Hera
18
18 / 2 / 11
12,182
1,218
21,983
5,679
2,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
džeko
Tyr
16
5 / 2 / 24
10,277
1,028
8,608
12,770
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jositoo
Xing Tian
17
5 / 6 / 6
9,689
969
4,849
16,294
17,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Panth9r
Chernobog
11
0 / 9 / 3
6,499
650
1,482
12,893
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
calaveroso mag
Martichoras
13
3 / 9 / 4
7,729
773
4,645
15,577
7,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 9 / 5
7,700
770
4,635
14,251
7,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
nawalorn
Cerberus
12
1 / 7 / 7
7,640
764
4,703
18,503
22,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
40
Kills
11
15
Deaths
40
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BackupBowen
Ah Puch
11
2
17
9.75
W
Chaac
HUHForWhy
Chaac
3
4
24
3.75
L
Xing Tian
Jositoo
Xing Tian
5
6
6
1.33
W
3
5
27
3.3
L
Chernobog
Panth9r
Chernobog
0
9
3
0.17
W
Hera
Techxdu
Hera
18
2
11
11.75
L
Martichoras
calaveroso mag
Martichoras
3
9
4
0.56
W
Tyr
džeko
Tyr
5
2
24
8.5
L
2
9
5
0.5
L
Cerberus
nawalorn
Cerberus
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,179
Damage
20,314
46,873
Taken
77,518
37,750
Mitigated
60,971
18,020
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BackupBowen
Ah Puch
21,145
1,805
1,483
4,388
8,103
3,542
1,115
3,576
4,527
39,648
0
W
Chaac
HUHForWhy
Chaac
8,155
635
270
3,539
12,097
13,703
743
2,584
9,513
0
14,786
L
Xing Tian
Jositoo
Xing Tian
4,849
256
0
2,522
16,294
17,701
0
11,371
4,923
14,257
0
W
14,288
3,043
1,029
426
8,224
3,189
1,272
3,979
4,245
22,241
0
L
Chernobog
Panth9r
Chernobog
1,482
332
430
561
12,893
5,713
0
9,484
3,409
0
8,077
W
Hera
Techxdu
Hera
21,983
5,369
117
834
5,679
2,351
2,657
1,376
4,303
40,924
0
L
Martichoras
calaveroso mag
Martichoras
4,645
476
459
1,806
15,577
7,891
0
11,347
4,230
0
15,612
W
Tyr
džeko
Tyr
8,608
615
999
4,935
12,770
14,965
502
2,672
10,098
0
13,840
L
4,635
456
252
819
14,251
7,180
0
10,753
3,498
13,582
0
L
Cerberus
nawalorn
Cerberus
4,703
235
216
3,652
18,503
22,486
0
14,461
4,042
11,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
39,257
124
Minions Killed
90
0
Camps Cleared
0
1,092,916
Distance Traveled
814,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,657
1,066
40
4
0
210,900
0
W
Chaac
8,966
897
4
0
0
230,013
0
L
Xing Tian
9,689
969
16
2
0
193,592
0
W
Nu Wa
9,357
936
21
2
0
194,935
0
L
Chernobog
6,499
650
12
1
0
153,050
0
W
Hera
12,182
1,218
47
5
0
200,045
0
L
Martichoras
7,729
773
28
3
0
153,416
0
W
Tyr
10,277
1,028
12
1
0
257,023
0
L
Nox
7,700
770
14
1
0
148,638
0
L
Cerberus
7,640
764
20
2
0
166,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role