Player Matchup

Anubis
Anubis
BootyPicsPls21
Anubis
Level 145
God Stats
5W - 3L
1,640 SR
Queue Stats
103W - 105L
1,532 Elo+
Solo
Neith
Neith
TeaBone5125
Neith
Level 41
God Stats
9W - 7L
1,532 SR
Queue Stats
12W - 9L
1,348 Elo+
Solo
Yemoja
Yemoja
XxBuDw3IS3RXxXx
Yemoja
Level 155
God Stats
4W - 6L
1,410 SR
Queue Stats
321W - 329L
1,419 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,433 Elo+

VS

Team Averages
Level 78
1,316 SR
1,439 Elo+
Gilgamesh
Gilgamesh
AvatarMarr
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,536 Elo+
Solo
Zeus
Zeus
BOLILLO 090
Zeus
Level 82
God Stats
1W - 5L
1,068 SR
Queue Stats
15W - 19L
1,407 Elo+
Solo
Ymir
Ymir
FerociousDan
Ymir
Level 96
God Stats
6W - 17L
1,380 SR
Queue Stats
95W - 121L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
8,807
881
13,420
10,825
5,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 3
8,558
856
7,171
5,311
1,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 9
6,985
699
1,988
8,837
7,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AvatarMarr
Gilgamesh
11
1 / 3 / 4
7,058
706
4,772
9,249
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 3
7,125
713
10,705
8,376
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 3 / 1
7,255
726
4,796
9,606
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AvatarMarr
Gilgamesh
1
3
4
1
L
3
5
3
0.9
W
5
3
6
2.67
L
2
3
1
0.83
W
6
0
3
7.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
20,273
24,973
Taken
27,231
14,208
Mitigated
11,982
11,769
Healing
3,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AvatarMarr
Gilgamesh
4,772
768
322
1,292
9,249
5,336
240
4,676
4,573
0
18,425
L
10,705
1,799
70
755
8,376
2,503
0
4,961
3,415
25,022
0
W
13,420
344
0
4,432
10,825
5,097
1,260
5,495
4,644
40,384
0
L
4,796
811
189
420
9,606
4,143
0
5,794
3,812
21,356
0
W
7,171
3,288
0
1,783
5,311
1,813
2,117
3,285
1,757
0
30,113
W
1,988
796
2,747
2,807
8,837
7,298
192
6,171
2,335
6,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
21,438
121
Minions Killed
106
0
Camps Cleared
0
469,783
Distance Traveled
490,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,058
706
35
4
0
185,243
4
L
Zeus
7,125
713
30
3
0
146,034
0
W
Anubis
8,807
881
61
6
0
151,872
0
L
Ymir
7,255
726
41
4
0
159,105
0
W
Neith
8,558
856
52
5
0
171,845
0
W
Yemoja
6,985
699
8
1
0
146,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role