Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrDaddyNyQuil
Morgan Le Fay
Level 53
God Stats
3W - 3L
1,478 SR
Queue Stats
82W - 85L
1,449 Elo+
Solo
Hercules
Hercules
VeryImpatient
Hercules
Level 155
God Stats
4W - 9L
1,368 SR
Queue Stats
155W - 170L
1,518 Elo+
Solo
Team Averages
Level 104
1,449 SR
1,489 Elo+

VS

Team Averages
Level 126
1,506 SR
1,476 Elo+
Guan Yu
Guan Yu
CokePapi512
Guan Yu
Level 79
God Stats
54W - 39L
1,274 SR
Queue Stats
303W - 305L
1,356 Elo+
Solo
Aphrodite
Aphrodite
Coldjudgment
Aphrodite
Level 141
God Stats
17W - 7L
1,672 SR
Queue Stats
148W - 132L
1,575 Elo+
Solo
Tyr
Tyr
Dwaunw1993
Tyr
Level 157
God Stats
61W - 64L
1,573 SR
Queue Stats
516W - 534L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 2 / 3
8,968
641
5,636
10,095
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MrDaddyNyQuil
Morgan Le Fay
14
0 / 3 / 3
8,645
618
11,980
13,035
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VeryImpatient
Hercules
14
4 / 3 / 0
9,512
679
13,312
20,878
18,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CokePapi512
Guan Yu
14
1 / 1 / 6
10,172
727
6,733
20,985
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Coldjudgment
Aphrodite
16
5 / 2 / 3
10,317
737
15,881
11,217
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 5
9,470
676
12,599
24,133
26,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
3
0.75
W
Guan Yu
CokePapi512
Guan Yu
1
1
6
4
W
Aphrodite
Coldjudgment
Aphrodite
5
2
3
3.25
W
2
1
5
4.5
L
Morgan Le Fay
MrDaddyNyQuil
Morgan Le Fay
0
3
3
0.5
L
Hercules
VeryImpatient
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,928
Damage
35,213
44,008
Taken
56,335
27,847
Mitigated
49,394
7,456
Healing
30,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,636
711
0
1,208
10,095
4,132
0
5,056
5,039
41,315
0
W
Guan Yu
CokePapi512
Guan Yu
6,733
676
4,518
5,979
20,985
16,835
553
7,638
13,347
6,026
24,015
W
Aphrodite
Coldjudgment
Aphrodite
15,881
223
7,766
5,628
11,217
5,660
1,281
4,427
6,790
54,532
0
W
12,599
1,948
450
5,790
24,133
26,899
701
5,585
18,548
0
27,198
L
Morgan Le Fay
MrDaddyNyQuil
Morgan Le Fay
11,980
1,539
0
3,142
13,035
5,090
0
4,979
8,056
39,803
0
L
Hercules
VeryImpatient
Hercules
13,312
3,845
0
3,106
20,878
18,625
378
7,169
13,709
0
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
29,959
158
Minions Killed
154
0
Camps Cleared
0
755,645
Distance Traveled
880,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,968
641
66
5
0
251,588
0
W
Guan Yu
10,172
727
30
2
0
286,168
0
W
Aphrodite
10,317
737
95
7
0
280,254
0
W
Tyr
9,470
676
29
2
0
313,744
0
L
Morgan Le Fay
8,645
618
47
3
0
251,148
0
L
Hercules
9,512
679
45
3
0
252,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role