Player Matchup

Ne Zha
Ne Zha
Dikbeak
Ne Zha
Level 121
God Stats
4W - 6L
1,627 SR
Queue Stats
237W - 229L
1,417 Elo+
Solo
Eset
Eset
Matterhorn Yeti
Eset
Level 107
God Stats
3W - 1L
1,618 SR
Queue Stats
138W - 128L
1,593 Elo+
Party 1
Tiamat
Tiamat
PotentialDOA
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,320 Elo+
Solo
Nu Wa
Nu Wa
Sp ce is big
Nu Wa
Level 101
God Stats
13W - 6L
1,709 SR
Queue Stats
312W - 284L
1,529 Elo+
Solo
Scylla
Scylla
hawk4team
Scylla
Level 89
God Stats
4W - 2L
1,626 SR
Queue Stats
107W - 98L
1,592 Elo+
Party 1
Team Averages
Level 89
1,616 SR
1,490 Elo+

VS

Team Averages
Level 106
1,541 SR
1,619 Elo+
Tiamat
Tiamat
Corneilius17
Tiamat
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 1L
1,792 Elo+
Party 2
Raijin
Raijin
Klown Demon
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 2
Shiva
Shiva
YungLoch
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 3
Artemis
Artemis
YungWedge
Artemis
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 25L
1,434 Elo+
Party 3
Chiron
Chiron
caleta
Chiron
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 54L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dikbeak
Ne Zha
16
7 / 6 / 10
10,328
794
12,144
13,808
8,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 2 / 17
11,872
913
18,665
15,971
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
4 / 3 / 18
10,228
787
10,761
13,823
11,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 20
10,947
842
17,643
10,433
6,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
hawk4team
Scylla
17
10 / 2 / 14
11,356
874
15,363
11,070
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 8 / 5
7,657
589
4,920
14,344
9,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
15
3 / 7 / 7
8,986
691
11,679
15,154
6,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
YungLoch
Shiva
14
1 / 6 / 10
8,266
636
13,774
18,225
18,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
YungWedge
Artemis
14
2 / 9 / 8
8,683
668
8,613
17,113
6,593
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
caleta
Chiron
17
6 / 5 / 4
10,386
799
12,378
14,633
5,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
35
Kills
12
15
Deaths
35
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
5
0.31
W
Ne Zha
Dikbeak
Ne Zha
7
6
10
2
L
Raijin
3
7
7
0.93
W
10
2
17
9.25
W
Tiamat
4
3
18
4.33
W
4
2
20
7
L
Shiva
YungLoch
Shiva
1
6
10
1
L
Artemis
YungWedge
Artemis
2
9
8
0.67
L
Chiron
caleta
Chiron
6
5
4
1.6
W
Scylla
hawk4team
Scylla
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,576
Damage
51,364
65,105
Taken
79,469
38,676
Mitigated
46,800
22,691
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,920
98
585
1,196
14,344
9,951
0
11,797
2,547
15,814
0
W
Ne Zha
Dikbeak
Ne Zha
12,144
3,098
219
1,681
13,808
8,139
274
2,902
10,906
0
20,982
L
Raijin
11,679
324
1,055
2,634
15,154
6,371
0
11,374
3,780
28,182
0
W
18,665
534
1,808
6,030
15,971
8,361
2,383
4,326
11,645
33,968
0
W
Tiamat
10,761
577
761
4,740
13,823
11,041
1,586
3,080
10,743
19,981
0
W
17,643
6,660
1,920
1,696
10,433
6,263
3,914
2,199
8,234
46,319
0
L
Shiva
YungLoch
Shiva
13,774
1,147
1,086
3,005
18,225
18,055
0
14,080
4,145
210
26,829
L
Artemis
YungWedge
Artemis
8,613
2,760
486
2,371
17,113
6,593
0
13,453
3,660
0
24,534
L
Chiron
caleta
Chiron
12,378
5,088
991
4,903
14,633
5,830
0
11,728
2,905
0
31,532
W
Scylla
hawk4team
Scylla
15,363
1,563
627
3,209
11,070
4,872
1,188
4,302
6,768
24,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,731
Gold Earned
43,978
143
Minions Killed
142
0
Camps Cleared
0
1,187,079
Distance Traveled
1,002,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,657
589
15
1
0
212,175
0
W
Ne Zha
10,328
794
14
1
0
238,742
0
L
Raijin
8,986
691
34
3
0
184,055
0
W
Eset
11,872
913
46
4
0
230,177
0
W
Tiamat
10,228
787
19
1
0
245,336
0
W
Nu Wa
10,947
842
40
3
0
231,609
0
L
Shiva
8,266
636
14
1
0
206,687
0
L
Artemis
8,683
668
40
3
0
180,094
0
L
Chiron
10,386
799
39
3
0
219,744
0
W
Scylla
11,356
874
24
2
0
241,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role