Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
FetalShark69
Thor
Level 103
God Stats
12W - 8L
1,437 SR
Queue Stats
155W - 138L
1,498 Elo+
Party 4
Ao Kuang
Ao Kuang
Jadd3r
Ao Kuang
Level 26
God Stats
2W - 2L
1,528 SR
Queue Stats
17W - 21L
1,455 Elo+
Party 1
Artemis
Artemis
SubtleTsunami
Artemis
Level 87
God Stats
2W - 3L
1,281 SR
Queue Stats
82W - 69L
1,465 Elo+
Party 1
Surtr
Surtr
iT0uchB0ys
Surtr
Level 29
God Stats
32W - 23L
1,529 SR
Queue Stats
71W - 59L
1,457 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,475 Elo+

VS

Team Averages
Level 41
1,578 SR
1,394 Elo+
King Arthur
King Arthur
El_Saito26
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,489 Elo+
Party 3
Anubis
Anubis
KashFlow0731
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 2
Vulcan
Vulcan
Mandingo_WS
Vulcan
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
71W - 57L
1,541 Elo+
Party 3
Ratatoskr
Ratatoskr
RICKYZXX90210
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Yemoja
Yemoja
gamerboy94Cris
Yemoja
Level 106
God Stats
11W - 12L
1,679 SR
Queue Stats
286W - 306L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 2 / 9
8,248
825
8,938
11,258
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 10
7,668
767
8,006
12,441
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Jadd3r
Ao Kuang
14
4 / 2 / 12
7,619
762
6,466
8,339
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
4 / 0 / 5
8,473
847
7,733
4,242
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Surtr
14
5 / 1 / 11
7,909
791
10,527
11,137
8,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El_Saito26
King Arthur
13
2 / 5 / 3
7,296
730
6,764
15,486
14,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
0 / 5 / 2
6,417
642
3,903
8,515
4,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
3 / 4 / 3
7,474
747
12,030
9,876
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
RICKYZXX90210
Ratatoskr
13
1 / 5 / 2
7,252
725
5,953
8,820
3,537
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 1
6,895
690
2,171
4,323
2,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
19
Kills
6
6
Deaths
19
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
9
4.25
L
King Arthur
El_Saito26
King Arthur
2
5
3
0.7
W
2
1
10
7
W
Ao Kuang
Jadd3r
Ao Kuang
4
2
12
5
L
Anubis
0
5
2
0.2
L
Vulcan
3
4
3
1.13
L
Ratatoskr
RICKYZXX90210
Ratatoskr
1
5
2
0.4
W
Artemis
4
0
5
6.5
L
0
0
1
0.5
W
Surtr
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
30,821
47,417
Taken
47,020
36,586
Mitigated
29,238
8,777
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,938
926
0
1,418
11,258
13,047
337
4,010
7,178
15,768
0
L
King Arthur
El_Saito26
King Arthur
6,764
568
0
166
15,486
14,839
0
4,602
10,636
955
18,126
W
8,006
984
0
1,922
12,441
7,694
0
4,367
7,982
0
29,230
W
Ao Kuang
Jadd3r
Ao Kuang
6,466
956
0
1,812
8,339
5,722
827
4,355
3,950
8,715
0
L
Anubis
3,903
531
0
1,016
8,515
4,009
0
2,214
6,185
10,553
0
L
Vulcan
12,030
4,104
0
585
9,876
4,343
0
4,251
5,393
33,100
0
L
Ratatoskr
RICKYZXX90210
Ratatoskr
5,953
1,723
235
478
8,820
3,537
0
3,000
5,624
0
12,671
W
Artemis
7,733
4,814
0
2,081
4,242
2,046
879
2,066
2,144
0
39,274
L
2,171
754
4,936
2,135
4,323
2,510
0
846
3,477
7,586
0
W
Surtr
10,527
4,568
0
1,544
11,137
8,077
1,382
3,683
7,419
389
21,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
35,334
173
Minions Killed
129
0
Camps Cleared
0
1,084,891
Distance Traveled
840,305
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,248
825
14
1
0
224,022
0
L
King Arthur
7,296
730
24
2
0
190,719
0
W
Thor
7,668
767
52
5
0
227,016
0
W
Ao Kuang
7,619
762
6
1
0
198,728
0
L
Anubis
6,417
642
15
2
0
141,484
0
L
Vulcan
7,474
747
57
6
0
211,853
0
L
Ratatoskr
7,252
725
23
2
0
157,533
0
W
Artemis
8,473
847
75
8
0
211,016
0
L
Yemoja
6,895
690
10
1
0
138,716
2
W
Surtr
7,909
791
26
3
0
224,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role