Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Magnasty
Hachiman
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
124W - 121L
1,449 Elo+
Solo
Hera
Hera
Mr cheese4088
Hera
Level 167
God Stats
13W - 5L
1,488 SR
Queue Stats
982W - 1,014L
1,401 Elo+
Solo
Chiron
Chiron
Spyraptor
Chiron
Level 138
God Stats
3W - 0L
1,738 SR
Queue Stats
64W - 43L
1,483 Elo+
Solo
Ne Zha
Ne Zha
gold-dust
Ne Zha
Level 211
God Stats
18W - 3L
1,755 SR
Queue Stats
913W - 902L
1,523 Elo+
Solo
Team Averages
Level 149
1,639 SR
1,471 Elo+

VS

Team Averages
Level 119
1,441 SR
1,404 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sorro11
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
12W - 24L
1,305 Elo+
Party 1
Nemesis
Nemesis
deLaman
Nemesis
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,403 Elo+
Party 1
Arachne
Arachne
elnOni89
Arachne
Level 67
God Stats
0W - 3L
1,421 SR
Queue Stats
28W - 40L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
mOle7ZS
Hun Batz
Level 150
God Stats
0W - 3L
1,500 SR
Queue Stats
268W - 273L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 10
7,728
703
8,510
10,636
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Magnasty
Hachiman
15
5 / 1 / 5
8,549
777
6,947
6,462
3,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 8
8,226
748
9,694
5,003
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Spyraptor
Chiron
15
3 / 1 / 7
8,491
772
8,811
8,382
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
gold-dust
Ne Zha
14
0 / 2 / 10
7,853
714
13,446
7,730
4,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 1 / 3
7,711
701
5,370
10,835
6,162
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Sorro11
Ah Muzen Cab
17
1 / 0 / 2
7,961
724
10,891
8,517
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
deLaman
Nemesis
12
0 / 2 / 1
6,640
604
4,439
8,871
5,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
elnOni89
Arachne
11
2 / 4 / 0
6,933
630
5,601
10,707
7,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
mOle7ZS
Hun Batz
13
0 / 3 / 0
6,916
629
2,577
10,654
9,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
10
Kills
4
6
Deaths
10
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
10
5
L
Cupid
 
Cupid
1
1
3
2.5
W
Hachiman
Magnasty
Hachiman
5
1
5
7.5
W
2
1
8
6
L
Ah Muzen Cab
Sorro11
Ah Muzen Cab
1
0
2
2
W
Chiron
Spyraptor
Chiron
3
1
7
6.5
L
Nemesis
deLaman
Nemesis
0
2
1
0.25
L
Arachne
elnOni89
Arachne
2
4
0
0.5
W
Ne Zha
gold-dust
Ne Zha
0
2
10
2.5
L
Hun Batz
mOle7ZS
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,408
Damage
28,878
38,213
Taken
49,584
28,364
Mitigated
33,317
14,474
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,510
386
1,094
1,350
10,636
14,442
86
0
10,636
19,602
0
L
Cupid
 
Cupid
5,370
1,579
5,255
6,134
10,835
6,162
0
4,921
5,596
0
15,954
W
Hachiman
Magnasty
Hachiman
6,947
3,252
1,390
2,052
6,462
3,056
1,128
0
6,462
0
17,140
W
9,694
1,724
740
1,233
5,003
2,026
155
0
5,003
18,252
0
L
Ah Muzen Cab
Sorro11
Ah Muzen Cab
10,891
2,081
769
1,768
8,517
4,325
0
2,493
5,986
0
33,347
W
Chiron
Spyraptor
Chiron
8,811
2,945
3,145
2,106
8,382
4,427
124
0
8,382
0
24,079
L
Nemesis
deLaman
Nemesis
4,439
748
1,305
1,308
8,871
5,422
0
2,645
5,951
0
11,343
L
Arachne
elnOni89
Arachne
5,601
4,127
0
554
10,707
7,572
0
2,616
7,817
0
7,446
W
Ne Zha
gold-dust
Ne Zha
13,446
726
0
1,364
7,730
4,413
0
0
7,730
0
30,975
L
Hun Batz
mOle7ZS
Hun Batz
2,577
48
440
226
10,654
9,836
0
4,364
6,030
0
8,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,847
Gold Earned
36,161
175
Minions Killed
108
0
Camps Cleared
0
1,107,875
Distance Traveled
1,123,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,728
703
24
2
0
209,661
0
L
Cupid
7,711
701
21
2
0
248,901
0
W
Hachiman
8,549
777
28
3
0
224,306
0
W
Hera
8,226
748
27
2
0
219,534
0
L
Ah Muzen Cab
7,961
724
43
4
0
247,023
0
W
Chiron
8,491
772
62
6
0
229,983
0
L
Nemesis
6,640
604
21
2
0
239,501
0
L
Arachne
6,933
630
6
1
0
201,016
0
W
Ne Zha
7,853
714
34
3
0
224,391
0
L
Hun Batz
6,916
629
17
2
0
187,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role