Player Matchup

Bastet
Bastet
Emmanuel 222079
Bastet
Level 89
God Stats
8W - 9L
1,539 SR
Queue Stats
259W - 257L
1,374 Elo+
Solo
Geb
Geb
YouLackSkill869
Geb
Level 76
God Stats
3W - 6L
1,500 SR
Queue Stats
241W - 250L
1,489 Elo+
Solo
Aphrodite
Aphrodite
thesarkone22
Aphrodite
Level 88
God Stats
7W - 2L
1,945 SR
Queue Stats
57W - 41L
1,845 Elo+
Solo
Team Averages
Level 84
1,661 SR
1,569 Elo+

VS

Team Averages
Level 94
1,429 SR
1,394 Elo+
Mulan
Mulan
Lavazutch
Mulan
Level 113
God Stats
11W - 16L
1,475 SR
Queue Stats
74W - 76L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
ShadowsInSun
Kukulkan
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 15L
1,296 Elo+
Solo
Cernunnos
Cernunnos
uXc-MiLK_MAN
Cernunnos
Level 66
God Stats
11W - 12L
1,528 SR
Queue Stats
48W - 49L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,257
704
12,170
13,945
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 4 / 8
10,643
665
9,944
19,959
26,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
thesarkone22
Aphrodite
18
7 / 0 / 4
11,939
746
15,811
16,624
11,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lavazutch
Mulan
16
4 / 2 / 1
10,372
648
7,251
14,124
17,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ShadowsInSun
Kukulkan
16
0 / 4 / 2
9,822
614
16,939
12,948
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
uXc-MiLK_MAN
Cernunnos
16
1 / 6 / 4
10,358
647
8,335
16,675
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Mulan
Lavazutch
Mulan
4
2
1
2.25
L
Kukulkan
ShadowsInSun
Kukulkan
0
4
2
0.25
W
3
4
8
1.75
W
Aphrodite
thesarkone22
Aphrodite
7
0
4
9
L
Cernunnos
uXc-MiLK_MAN
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
32,525
50,528
Taken
43,747
45,752
Mitigated
29,937
22,416
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,170
3,059
0
2,243
13,945
7,372
0
4,709
9,097
0
50,621
L
Mulan
Lavazutch
Mulan
7,251
740
0
1,613
14,124
17,856
0
7,759
6,365
0
22,422
L
Kukulkan
ShadowsInSun
Kukulkan
16,939
1,041
0
2,360
12,948
5,269
490
8,051
4,897
59,665
0
W
9,944
199
301
768
19,959
26,516
291
7,623
12,013
25,355
0
W
Aphrodite
thesarkone22
Aphrodite
15,811
406
8,229
10,875
16,624
11,864
541
5,254
11,059
56,265
0
L
Cernunnos
uXc-MiLK_MAN
Cernunnos
8,335
2,840
0
4,283
16,675
6,812
0
9,998
6,677
0
53,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
30,552
178
Minions Killed
217
0
Camps Cleared
0
964,524
Distance Traveled
795,030
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,257
704
83
5
0
361,496
2
L
Mulan
10,372
648
22
1
0
291,712
1
L
Kukulkan
9,822
614
113
7
0
260,976
0
W
Geb
10,643
665
20
1
0
292,229
4
W
Aphrodite
11,939
746
75
5
0
310,799
0
L
Cernunnos
10,358
647
82
5
0
242,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role