Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ninguem7
Xbalanque
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 171L
1,429 Elo+
Solo
Chang'e
Chang'e
OfelipePR
Chang'e
Level 169
God Stats
13W - 9L
1,692 SR
Queue Stats
634W - 641L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
Vitinhobs06
Aphrodite
Level 65
God Stats
3W - 1L
1,518 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1
Thanatos
Thanatos
napalmbreath
Thanatos
Level 109
God Stats
22W - 24L
1,500 SR
Queue Stats
141W - 152L
1,635 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,499 Elo+

VS

Team Averages
Level 110
1,590 SR
1,474 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ColorHumanol
Terra
Level 109
God Stats
0W - 1L
1,729 SR
Queue Stats
78W - 69L
1,484 Elo+
Solo
Hel
Hel
DrillSmasherV2
Hel
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 110L
1,516 Elo+
Solo
Horus
Horus
Marcovich
Horus
Level 79
God Stats
0W - 1L
1,818 SR
Queue Stats
9W - 28L
1,340 Elo+
Party 2
Thanatos
Thanatos
Romasterius
Thanatos
Level 158
God Stats
7W - 12L
1,404 SR
Queue Stats
61W - 79L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
6,753
675
3,141
5,888
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Ninguem7
Xbalanque
10
1 / 1 / 1
5,952
595
5,468
7,634
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
OfelipePR
Chang'e
10
3 / 0 / 1
6,114
611
6,091
6,091
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vitinhobs06
Aphrodite
9
0 / 0 / 3
5,628
563
3,291
4,052
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
napalmbreath
Thanatos
10
2 / 1 / 3
6,338
634
5,119
8,130
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
5,332
533
4,287
7,729
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,856
486
2,828
8,069
4,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 0
5,283
528
3,966
6,864
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Marcovich
Horus
9
0 / 0 / 0
4,810
481
2,443
6,026
3,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Romasterius
Thanatos
9
1 / 2 / 1
5,343
534
3,097
8,251
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Danzaburou
 
Danzaburou
1
1
0
1
L
0
0
0
0
L
0
3
0
0
L
Horus
Marcovich
Horus
0
0
0
0
W
Xbalanque
Ninguem7
Xbalanque
1
1
1
1.5
W
Chang'e
OfelipePR
Chang'e
3
0
1
3.5
L
Thanatos
Romasterius
Thanatos
1
2
1
0.75
W
Aphrodite
Vitinhobs06
Aphrodite
0
0
3
1.5
W
Thanatos
napalmbreath
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
16,621
31,795
Taken
36,939
14,229
Mitigated
16,779
19,499
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,141
1,691
0
2,104
5,888
2,880
285
0
5,888
55,163
0
L
Danzaburou
 
Danzaburou
4,287
1,932
0
3,365
7,729
2,658
0
548
7,181
0
39,254
L
2,828
519
1,445
3,021
8,069
4,826
0
3,100
4,969
12,484
0
L
3,966
241
887
2,026
6,864
2,546
0
3,551
3,313
43,032
0
L
Horus
Marcovich
Horus
2,443
956
0
3,212
6,026
3,973
0
3,028
2,983
0
26,635
W
Xbalanque
Ninguem7
Xbalanque
5,468
2,541
0
2,848
7,634
2,993
602
823
6,811
0
45,242
W
Chang'e
OfelipePR
Chang'e
6,091
649
455
2,473
6,091
2,696
300
2,850
3,241
44,601
0
L
Thanatos
Romasterius
Thanatos
3,097
821
0
4,731
8,251
2,776
0
2,280
5,970
0
32,656
W
Aphrodite
Vitinhobs06
Aphrodite
3,291
490
2,690
2,819
4,052
2,574
182
1,293
2,759
18,510
0
W
Thanatos
napalmbreath
Thanatos
5,119
1,383
0
6,110
8,130
3,086
0
1,828
6,302
0
45,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
25,624
352
Minions Killed
258
0
Camps Cleared
0
1,022,930
Distance Traveled
1,028,248
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,753
675
96
10
0
197,493
0
L
Danzaburou
5,332
533
61
6
0
175,849
0
L
Terra
4,856
486
13
1
0
220,557
6
L
Hel
5,283
528
93
9
0
221,488
0
L
Horus
4,810
481
41
4
0
183,933
2
W
Xbalanque
5,952
595
75
8
0
181,796
0
W
Chang'e
6,114
611
88
9
0
223,803
2
L
Thanatos
5,343
534
50
5
0
226,421
0
W
Aphrodite
5,628
563
20
2
0
184,624
2
W
Thanatos
6,338
634
73
7
0
235,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role