Player Matchup

Chiron
Chiron
Appollo22
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,360 Elo+
Party 3
Xing Tian
Xing Tian
Artim
Xing Tian
Level 124
God Stats
10W - 7L
1,500 SR
Queue Stats
270W - 277L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Nokhol3
Nu Wa
Level 39
God Stats
1W - 2L
1,364 SR
Queue Stats
36W - 40L
1,372 Elo+
Party 3
Shiva
Shiva
Santarian
Shiva
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,364 Elo+
Solo
Hou Yi
Hou Yi
mihades
Hou Yi
Level 121
God Stats
7W - 6L
1,455 SR
Queue Stats
195W - 209L
1,430 Elo+
Party 1
Team Averages
Level 84
1,464 SR
1,399 Elo+

VS

Team Averages
Level 88
1,450 SR
1,510 Elo+
Freya
Freya
Crossrite
Freya
Level 154
God Stats
0W - 2L
1,272 SR
Queue Stats
134W - 126L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
DeSoe
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nirso
Morgan Le Fay
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Cupid
Cupid
VladTepez25
Cupid
Level 126
God Stats
1W - 1L
1,783 SR
Queue Stats
101W - 103L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mcm95mcm
Kumbhakarna
Level 36
God Stats
2W - 7L
1,193 SR
Queue Stats
124W - 137L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Appollo22
Chiron
20
5 / 2 / 17
11,471
765
14,154
12,894
8,304
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Artim
Xing Tian
16
2 / 6 / 16
10,197
680
9,480
21,927
33,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Nokhol3
Nu Wa
19
6 / 5 / 14
11,404
760
21,652
12,110
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Santarian
Shiva
20
5 / 2 / 16
11,487
766
10,915
18,468
29,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
mihades
Hou Yi
20
8 / 2 / 15
12,100
807
16,509
10,578
8,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Crossrite
Freya
16
2 / 6 / 9
10,399
693
14,329
15,143
7,717
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DeSoe
Danzaburou
18
5 / 4 / 10
11,928
795
12,514
15,529
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nirso
Morgan Le Fay
20
5 / 5 / 9
11,863
791
21,636
16,442
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 5 / 8
11,019
735
7,528
14,513
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
mcm95mcm
Kumbhakarna
16
2 / 6 / 12
10,035
669
4,994
18,758
27,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
26
Kills
17
17
Deaths
26
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
Appollo22
Chiron
5
2
17
6.75
W
Xing Tian
Artim
Xing Tian
2
6
16
1.67
L
Freya
Crossrite
Freya
2
6
9
1.08
L
Danzaburou
DeSoe
Danzaburou
5
4
10
2.5
L
Morgan Le Fay
Nirso
Morgan Le Fay
5
5
9
1.9
W
Nu Wa
Nokhol3
Nu Wa
6
5
14
2.6
W
Shiva
Santarian
Shiva
5
2
16
6.5
L
3
5
8
1.4
L
Kumbhakarna
mcm95mcm
Kumbhakarna
2
6
12
1.33
W
Hou Yi
mihades
Hou Yi
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,710
Damage
61,001
75,977
Taken
80,385
86,532
Mitigated
55,324
22,885
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Appollo22
Chiron
14,154
4,811
2,266
4,480
12,894
8,304
1,913
7,271
5,623
0
30,439
W
Xing Tian
Artim
Xing Tian
9,480
79
2,597
2,109
21,927
33,197
88
9,629
12,298
15,871
0
L
Freya
Crossrite
Freya
14,329
3,397
284
2,794
15,143
7,717
1,032
4,767
10,376
33,575
0
L
Danzaburou
DeSoe
Danzaburou
12,514
4,759
2,769
4,616
15,529
7,375
2,413
7,312
8,217
0
37,284
L
Morgan Le Fay
Nirso
Morgan Le Fay
21,636
1,266
943
2,693
16,442
6,918
1,545
8,531
7,911
45,228
0
W
Nu Wa
Nokhol3
Nu Wa
21,652
2,208
0
666
12,110
7,038
1,899
7,583
4,527
45,193
0
W
Shiva
Santarian
Shiva
10,915
1,039
3,220
4,362
18,468
29,767
304
10,231
8,237
0
21,894
L
7,528
3,040
5,233
2,957
14,513
6,151
2,746
5,590
8,923
0
29,162
L
Kumbhakarna
mcm95mcm
Kumbhakarna
4,994
416
956
2,387
18,758
27,163
255
4,932
13,826
7,799
0
W
Hou Yi
mihades
Hou Yi
16,509
5,370
1,450
1,735
10,578
8,226
4,642
6,245
4,333
0
42,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
55,244
168
Minions Killed
210
0
Camps Cleared
0
1,416,554
Distance Traveled
1,276,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,471
765
31
2
0
285,293
0
W
Xing Tian
10,197
680
9
1
0
283,621
0
L
Freya
10,399
693
43
3
0
238,437
0
L
Danzaburou
11,928
795
40
3
0
235,210
0
L
Morgan Le Fay
11,863
791
48
3
0
264,358
0
W
Nu Wa
11,404
760
35
2
0
270,578
0
W
Shiva
11,487
766
19
1
0
299,209
0
L
Cupid
11,019
735
75
5
0
256,655
0
L
Kumbhakarna
10,035
669
4
0
0
281,524
0
W
Hou Yi
12,100
807
74
5
0
277,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role