Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Richy1176794
Danzaburou
Level 127
God Stats
2W - 2L
1,765 SR
Queue Stats
107W - 99L
1,503 Elo+
Solo
Heimdallr
Heimdallr
XxBiGGGZxX
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 1
Lancelot
Lancelot
qwsddewe
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,653 Elo+
Party 1
Izanami
Izanami
ruben101010
Izanami
Level 140
God Stats
1W - 8L
1,275 SR
Queue Stats
247W - 263L
1,522 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,551 Elo+

VS

Team Averages
Level 107
1,601 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BarRoomHero27
Lancelot
Level 139
God Stats
4W - 1L
1,696 SR
Queue Stats
478W - 394L
1,473 Elo+
Solo
Ymir
Ymir
RPeezy86
Ymir
Level 65
God Stats
4W - 4L
1,809 SR
Queue Stats
93W - 111L
1,372 Elo+
Party 2
Ao Kuang
Ao Kuang
SenpaiRhymeZ
Ao Kuang
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 3 / 4
4,572
914
3,732
3,995
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Richy1176794
Danzaburou
10
7 / 3 / 2
5,904
1,181
3,224
5,490
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
XxBiGGGZxX
Heimdallr
1
0 / 0 / 0
1,232
246
0
0
0
Lancelot
qwsddewe
Lancelot
1
0 / 0 / 0
1,232
246
0
0
0
Izanami
ruben101010
Izanami
11
1 / 3 / 7
6,067
1,213
3,225
4,757
1,907
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 3
7,631
1,526
4,347
3,459
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
10
2 / 3 / 3
5,957
1,191
2,504
4,448
2,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
BarRoomHero27
Lancelot
9
1 / 3 / 7
6,008
1,202
3,422
5,008
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 3 / 5
5,740
1,148
1,688
10,155
5,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
SenpaiRhymeZ
Ao Kuang
10
2 / 2 / 5
6,206
1,241
1,232
3,745
1,477
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
9
9
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
4
0.67
W
Kukulkan
 
Kukulkan
4
1
3
5.5
W
Apollo
 
Apollo
2
3
3
1.17
W
Lancelot
BarRoomHero27
Lancelot
1
3
7
1.5
W
Ymir
0
3
5
0.83
L
Danzaburou
Richy1176794
Danzaburou
7
3
2
2.67
W
Ao Kuang
SenpaiRhymeZ
Ao Kuang
2
2
5
2.25
L
Heimdallr
XxBiGGGZxX
Heimdallr
0
0
0
0
L
Lancelot
qwsddewe
Lancelot
0
0
0
0
L
Izanami
ruben101010
Izanami
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,181
Damage
13,193
14,242
Taken
26,815
6,038
Mitigated
13,450
1,959
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,732
67
208
255
3,995
1,837
0
2,227
1,768
3,835
0
W
Kukulkan
 
Kukulkan
4,347
345
174
1,309
3,459
1,702
2,229
1,188
2,271
17,195
0
W
Apollo
 
Apollo
2,504
1,161
365
138
4,448
2,316
2,720
479
3,969
0
5,545
W
Lancelot
BarRoomHero27
Lancelot
3,422
147
336
620
5,008
2,379
0
476
4,532
0
7,311
W
Ymir
1,688
194
586
2,232
10,155
5,576
216
1,204
8,951
1,901
0
L
Danzaburou
Richy1176794
Danzaburou
3,224
1,263
182
992
5,490
2,294
0
3,259
2,231
0
3,694
W
Ao Kuang
SenpaiRhymeZ
Ao Kuang
1,232
402
220
573
3,745
1,477
774
385
3,360
2,605
0
L
Heimdallr
XxBiGGGZxX
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
qwsddewe
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
ruben101010
Izanami
3,225
1,567
102
220
4,757
1,907
0
1,781
2,976
0
12,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
31,542
24
Minions Killed
54
0
Camps Cleared
0
248,588
Distance Traveled
482,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,572
914
1
0
0
82,143
0
W
Kukulkan
7,631
1,526
33
7
0
84,225
0
W
Apollo
5,957
1,191
4
1
0
82,097
0
W
Lancelot
6,008
1,202
6
1
0
128,512
0
W
Ymir
5,740
1,148
2
0
0
84,075
0
L
Danzaburou
5,904
1,181
2
0
0
86,562
0
W
Ao Kuang
6,206
1,241
9
2
0
103,507
0
L
Heimdallr
1,232
246
0
0
0
0
0
L
Lancelot
1,232
246
0
0
0
0
0
L
Izanami
6,067
1,213
21
4
0
79,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role