Player Matchup

Chronos
Chronos
JokerToker422
Chronos
Level 31
God Stats
4W - 3L
1,695 SR
Queue Stats
156W - 152L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Spyro101
Cliodhna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 18L
1,532 Elo+
Party 1
Surtr
Surtr
Vampses
Surtr
Level 100
God Stats
14W - 3L
1,712 SR
Queue Stats
748W - 776L
1,408 Elo+
Solo
King Arthur
King Arthur
Wacksman
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,601 Elo+
Party 1
Raijin
Raijin
xxxQxxx
Raijin
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 144L
1,443 Elo+
Solo
Team Averages
Level 91
1,581 SR
1,483 Elo+

VS

Team Averages
Level 77
1,574 SR
1,423 Elo+
Ganesha
Ganesha
AyScoobyDoo
Ganesha
Level 63
God Stats
10W - 12L
1,377 SR
Queue Stats
586W - 617L
1,334 Elo+
Solo
Persephone
Persephone
Darklink_gold
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,454 Elo+
Solo
Raijin
Raijin
FFA xMAGICx
Raijin
Level 70
God Stats
7W - 15L
1,806 SR
Queue Stats
729W - 686L
1,404 Elo+
Solo
Danzaburou
Danzaburou
loyao
Danzaburou
Level 87
God Stats
2W - 5L
1,686 SR
Queue Stats
456W - 444L
1,461 Elo+
Solo
Awilix
Awilix
xxgamewiz
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 4 / 11
10,230
787
9,517
11,615
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Spyro101
Cliodhna
18
4 / 3 / 12
10,422
802
13,021
11,668
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Vampses
Surtr
17
2 / 3 / 8
10,033
772
4,742
13,631
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Wacksman
King Arthur
18
6 / 4 / 11
10,687
822
5,691
14,183
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
xxxQxxx
Raijin
18
7 / 4 / 11
11,355
873
15,412
11,487
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyScoobyDoo
Ganesha
14
0 / 3 / 11
8,244
634
5,382
7,581
3,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Darklink_gold
Persephone
18
6 / 5 / 4
10,740
826
13,382
11,182
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
5 / 5 / 6
9,720
748
12,096
11,854
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
loyao
Danzaburou
18
5 / 5 / 9
10,125
779
13,012
14,196
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
xxgamewiz
Awilix
13
2 / 4 / 6
8,369
644
2,719
9,327
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
21
Kills
18
18
Deaths
22
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AyScoobyDoo
Ganesha
0
3
11
1.83
L
Persephone
Darklink_gold
Persephone
6
5
4
1.6
L
Raijin
5
5
6
1.6
W
Chronos
2
4
11
1.88
W
Cliodhna
Spyro101
Cliodhna
4
3
12
3.33
W
Surtr
Vampses
Surtr
2
3
8
2
W
King Arthur
Wacksman
King Arthur
6
4
11
2.88
L
Danzaburou
loyao
Danzaburou
5
5
9
1.9
L
Awilix
xxgamewiz
Awilix
2
4
6
1.25
W
Raijin
xxxQxxx
Raijin
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,383
Damage
46,591
62,584
Taken
54,140
43,695
Mitigated
23,005
16,078
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AyScoobyDoo
Ganesha
5,382
55
80
339
7,581
3,665
0
4,543
2,949
11,464
0
L
Persephone
Darklink_gold
Persephone
13,382
795
1,206
2,082
11,182
4,179
200
5,246
5,535
30,096
0
L
Raijin
12,096
1,510
859
1,845
11,854
5,006
147
3,152
8,517
28,963
0
W
Chronos
9,517
2,082
1,333
1,494
11,615
5,405
5,775
5,449
6,166
33,357
0
W
Cliodhna
Spyro101
Cliodhna
13,021
899
444
2,480
11,668
5,534
492
5,183
6,485
0
20,554
W
Surtr
Vampses
Surtr
4,742
692
2,262
2,580
13,631
9,635
636
6,823
6,808
50
20,131
W
King Arthur
Wacksman
King Arthur
5,691
207
965
1,612
14,183
18,004
325
7,045
7,138
430
10,859
L
Danzaburou
loyao
Danzaburou
13,012
4,031
620
3,116
14,196
6,517
627
7,026
7,063
0
29,057
L
Awilix
xxgamewiz
Awilix
2,719
766
560
529
9,327
3,638
0
5,334
3,900
0
5,414
W
Raijin
xxxQxxx
Raijin
15,412
2,486
396
2,512
11,487
5,117
890
6,360
4,839
32,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,727
Gold Earned
47,198
152
Minions Killed
150
0
Camps Cleared
0
1,226,520
Distance Traveled
959,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,244
634
0
0
0
145,510
0
L
Persephone
10,740
826
38
3
0
248,119
0
L
Raijin
9,720
748
51
4
0
203,411
0
W
Chronos
10,230
787
62
5
0
232,762
0
W
Cliodhna
10,422
802
19
1
0
259,976
0
W
Surtr
10,033
772
32
2
0
244,213
0
W
King Arthur
10,687
822
9
1
0
263,186
0
L
Danzaburou
10,125
779
47
4
0
211,708
0
L
Awilix
8,369
644
14
1
0
150,558
0
W
Raijin
11,355
873
30
2
0
226,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role