Player Matchup

Anubis
Anubis
DuragSusano
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 12L
1,899 Elo+
Party 1
Izanami
Izanami
DuragTerra
Izanami
Level 3
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 1L
1,614 Elo+
Party 1
Bakasura
Bakasura
DuràgYmir
Bakasura
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 26L
1,760 Elo+
Party 1
Chaac
Chaac
SexerMan64
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,726 Elo+
Party 1
Jormungandr
Jormungandr
SonOfSaddam
Jormungandr
Level 69
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 8L
1,614 Elo+
Party 1
Team Averages
Level 22
1,588 SR
1,723 Elo+

VS

Team Averages
Level 29
1,443 SR
1,211 Elo+
Hades
Hades
CruellerTech4
Hades
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 7L
1,201 Elo+
Party 2
Aphrodite
Aphrodite
ObamasDogBo
Aphrodite
Level 27
God Stats
2W - 4L
1,416 SR
Queue Stats
2W - 10L
1,229 Elo+
Party 2
Chaac
Chaac
curbstomping
Chaac
Level 14
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 2
Anhur
Anhur
hollandja3
Anhur
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 2
Lancelot
Lancelot
potatoking805
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
12 / 1 / 9
11,742
839
18,434
6,653
3,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DuragTerra
Izanami
13
6 / 0 / 12
9,318
666
6,688
7,297
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DuràgYmir
Bakasura
15
8 / 0 / 13
10,375
741
8,301
7,811
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
3 / 1 / 12
9,658
690
4,224
10,063
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
SonOfSaddam
Jormungandr
11
2 / 1 / 15
7,923
566
4,366
8,268
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,056
433
1,032
12,160
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ObamasDogBo
Aphrodite
6
0 / 6 / 2
5,352
382
765
9,513
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 1
5,887
421
1,874
9,538
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
5
0 / 5 / 2
5,059
361
1,376
7,889
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
potatoking805
Lancelot
10
0 / 6 / 0
6,181
442
2,619
11,901
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
31
Kills
2
3
Deaths
31
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Anubis
12
1
9
16.5
W
Izanami
DuragTerra
Izanami
6
0
12
12
W
Bakasura
DuràgYmir
Bakasura
8
0
13
14.5
L
Aphrodite
ObamasDogBo
Aphrodite
0
6
2
0.17
W
Chaac
3
1
12
9
W
Jormungandr
SonOfSaddam
Jormungandr
2
1
15
9.5
L
1
5
1
0.3
L
Anhur
0
5
2
0.2
L
Lancelot
potatoking805
Lancelot
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
7,666
40,092
Taken
51,001
21,808
Mitigated
16,982
16,998
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,032
288
140
522
12,160
2,951
0
6,150
5,751
8,229
0
W
Anubis
18,434
924
0
3,114
6,653
3,254
1,511
546
5,929
110,850
0
W
Izanami
DuragTerra
Izanami
6,688
5,971
0
4,587
7,297
2,584
7,917
439
6,858
0
78,415
W
Bakasura
DuràgYmir
Bakasura
8,301
6,135
0
3,563
7,811
3,271
4,765
482
6,719
0
70,791
L
Aphrodite
ObamasDogBo
Aphrodite
765
336
78
1,363
9,513
4,682
0
3,967
4,997
8,759
0
W
Chaac
4,224
725
0
3,127
10,063
5,453
974
1,151
6,235
0
63,481
W
Jormungandr
SonOfSaddam
Jormungandr
4,366
549
165
2,442
8,268
7,246
701
494
7,624
17,991
0
L
1,874
401
0
314
9,538
3,961
0
5,264
4,236
0
10,684
L
Anhur
1,376
975
0
499
7,889
1,498
0
4,167
3,562
0
7,309
L
Lancelot
potatoking805
Lancelot
2,619
690
0
664
11,901
3,890
0
2,642
8,933
0
45,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
28,535
574
Minions Killed
128
0
Camps Cleared
0
1,363,623
Distance Traveled
874,915
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,056
433
17
1
0
142,233
0
W
Anubis
11,742
839
173
12
0
270,502
4
W
Izanami
9,318
666
133
10
0
244,091
0
W
Bakasura
10,375
741
143
10
0
352,723
0
L
Aphrodite
5,352
382
6
0
0
147,138
1
W
Chaac
9,658
690
103
7
0
287,726
4
W
Jormungandr
7,923
566
22
2
0
208,581
0
L
Chaac
5,887
421
14
1
0
235,588
0
L
Anhur
5,059
361
10
1
0
103,774
0
L
Lancelot
6,181
442
81
6
0
246,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role