Player Matchup

King Arthur
King Arthur
ChrispyCrusader
King Arthur
Level 117
God Stats
1W - 4L
1,684 SR
Queue Stats
47W - 38L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Lalojon_19
Cthulhu
Level 50
God Stats
17W - 20L
1,385 SR
Queue Stats
79W - 66L
1,450 Elo+
Solo
Skadi
Skadi
ShadowDragon046
Skadi
Level 124
God Stats
8W - 8L
1,457 SR
Queue Stats
35W - 36L
1,477 Elo+
Party 1
Mercury
Mercury
SuckonBeaz
Mercury
Level 99
God Stats
13W - 7L
1,570 SR
Queue Stats
200W - 174L
1,482 Elo+
Solo
Nu Wa
Nu Wa
christyful
Nu Wa
Level 102
God Stats
21W - 11L
1,640 SR
Queue Stats
32W - 34L
1,436 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,475 Elo+

VS

Team Averages
Level 73
1,558 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Snakewhip3456
Surtr
Level 93
God Stats
6W - 3L
1,583 SR
Queue Stats
116W - 115L
1,432 Elo+
Party 2
Thanatos
Thanatos
XxlegendxX23558
Thanatos
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,577 Elo+
Party 3
Chang'e
Chang'e
teddy energy
Chang'e
Level 67
God Stats
7W - 5L
1,380 SR
Queue Stats
139W - 118L
1,507 Elo+
Party 2
Anubis
Anubis
x legend xx 1
Anubis
Level 105
God Stats
8W - 6L
1,828 SR
Queue Stats
59W - 52L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChrispyCrusader
King Arthur
14
3 / 2 / 2
8,160
583
11,057
12,754
9,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Lalojon_19
Cthulhu
10
0 / 1 / 0
6,160
440
6,449
10,021
6,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 0
7,132
509
3,383
10,807
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
SuckonBeaz
Mercury
11
2 / 6 / 0
6,865
490
3,763
14,409
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
9
0 / 5 / 2
5,755
411
7,577
7,883
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 4
7,152
511
5,575
6,732
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 0
8,298
593
9,006
10,320
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
2 / 1 / 3
7,209
515
2,345
10,670
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
teddy energy
Chang'e
12
1 / 0 / 2
7,412
529
5,134
9,591
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
11 / 3 / 0
9,886
706
17,102
13,323
6,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
18
19
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
4
3
L
King Arthur
ChrispyCrusader
King Arthur
3
2
2
2
L
Cthulhu
Lalojon_19
Cthulhu
0
1
0
0
L
1
5
0
0.2
W
3
3
0
1
L
Mercury
SuckonBeaz
Mercury
2
6
0
0.33
W
Thanatos
2
1
3
3.5
L
Nu Wa
0
5
2
0.2
W
Chang'e
teddy energy
Chang'e
1
0
2
2
W
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
39,162
55,874
Taken
50,636
25,826
Mitigated
24,853
13,414
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,575
3,704
0
2,044
6,732
2,818
480
3,931
2,801
0
51,453
L
King Arthur
ChrispyCrusader
King Arthur
11,057
487
0
3,370
12,754
9,205
0
3,667
9,087
349
68,397
L
Cthulhu
Lalojon_19
Cthulhu
6,449
523
220
4,751
10,021
6,290
175
3,400
6,621
35,155
0
L
3,383
725
0
500
10,807
3,395
754
5,403
5,404
0
47,053
W
9,006
4,038
0
1,133
10,320
6,227
585
840
9,480
1,498
65,930
L
Mercury
SuckonBeaz
Mercury
3,763
533
0
4,101
14,409
5,338
0
4,227
10,182
0
46,838
W
Thanatos
2,345
280
294
4,623
10,670
4,080
194
2,190
8,480
0
34,115
L
Nu Wa
7,577
1,401
0
472
7,883
1,598
0
5,894
1,989
31,572
0
W
Chang'e
teddy energy
Chang'e
5,134
775
2,515
6,712
9,591
4,917
394
4,512
5,079
42,882
0
W
17,102
600
85
8,270
13,323
6,811
1,217
2,790
10,533
89,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
39,957
350
Minions Killed
438
0
Camps Cleared
0
1,398,684
Distance Traveled
1,317,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,152
511
87
6
0
251,206
2
L
King Arthur
8,160
583
115
8
0
287,025
0
L
Cthulhu
6,160
440
49
4
0
292,260
3
L
Skadi
7,132
509
72
5
0
245,339
0
W
Surtr
8,298
593
105
8
0
273,179
0
L
Mercury
6,865
490
81
6
0
321,173
0
W
Thanatos
7,209
515
60
4
0
294,028
0
L
Nu Wa
5,755
411
33
2
0
252,887
3
W
Chang'e
7,412
529
57
4
0
252,132
0
W
Anubis
9,886
706
129
9
0
247,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role