Player Matchup

Surtr
Surtr
BabyRubber
Surtr
Level 123
God Stats
20W - 27L
1,511 SR
Queue Stats
66W - 128L
1,451 Elo+
Party 1
Izanami
Izanami
IIMolokoII
Izanami
Level 109
God Stats
7W - 9L
1,576 SR
Queue Stats
60W - 88L
1,433 Elo+
Party 1
Hel
Hel
WyldeMetal
Hel
Level 130
God Stats
0W - 5L
1,113 SR
Queue Stats
128W - 244L
1,428 Elo+
Party 1
Lancelot
Lancelot
ewokyy
Lancelot
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
mizumotoMDM
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 205L
1,501 Elo+
Party 1
Team Averages
Level 107
1,440 SR
1,463 Elo+

VS

Team Averages
Level 156
1,576 SR
1,564 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DarAnhur
Aphrodite
Level 206
God Stats
8W - 5L
1,538 SR
Queue Stats
227W - 198L
1,574 Elo+
Solo
Anubis
Anubis
TbgFirePhoenix
Anubis
Level 147
God Stats
12W - 13L
1,715 SR
Queue Stats
120W - 102L
1,582 Elo+
Solo
Hel
Hel
alefrxnk_
Hel
Level 140
God Stats
14W - 16L
1,528 SR
Queue Stats
411W - 388L
1,525 Elo+
Solo
Fenrir
Fenrir
moc Gage
Fenrir
Level 156
God Stats
9W - 8L
1,599 SR
Queue Stats
277W - 269L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 1 / 1
6,468
539
4,672
9,412
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
IIMolokoII
Izanami
9
0 / 3 / 0
5,656
471
3,949
9,019
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
6,210
518
1,527
9,006
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
ewokyy
Lancelot
8
0 / 4 / 1
4,933
411
1,156
6,963
4,345
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
mizumotoMDM
Charybdis
10
1 / 5 / 1
6,223
519
7,480
12,420
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 1
7,161
597
7,024
5,631
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
DarAnhur
Aphrodite
12
1 / 0 / 3
7,675
640
3,638
5,742
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 3
8,028
669
10,488
9,474
4,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
4 / 1 / 0
8,350
696
7,534
6,821
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
moc Gage
Fenrir
12
4 / 2 / 1
7,513
626
4,319
8,744
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
15
15
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
L
Surtr
1
1
1
1.5
W
Aphrodite
DarAnhur
Aphrodite
1
0
3
2.5
L
Izanami
IIMolokoII
Izanami
0
3
0
0
W
4
1
3
5.5
L
1
2
1
0.75
W
4
1
0
4
L
Lancelot
ewokyy
Lancelot
0
4
1
0.13
L
Charybdis
mizumotoMDM
Charybdis
1
5
1
0.3
W
Fenrir
moc Gage
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
33,003
46,820
Taken
36,412
20,362
Mitigated
18,918
14,186
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,024
5,661
0
3,143
5,631
2,608
704
440
5,191
0
71,703
L
Surtr
4,672
2,228
0
3,829
9,412
4,074
0
3,878
5,534
1,057
39,425
W
Aphrodite
DarAnhur
Aphrodite
3,638
703
2,630
4,260
5,742
3,367
0
393
5,349
21,379
0
L
Izanami
IIMolokoII
Izanami
3,949
2,739
0
1,600
9,019
3,203
0
1,474
7,545
0
39,844
W
10,488
733
0
3,488
9,474
4,991
384
236
9,238
75,090
0
L
1,527
226
1,426
3,444
9,006
5,674
0
3,309
5,697
32,757
0
W
7,534
644
0
4,086
6,821
4,178
407
96
6,725
67,617
0
L
Lancelot
ewokyy
Lancelot
1,156
334
0
0
6,963
4,345
0
4,565
2,398
0
11,338
L
Charybdis
mizumotoMDM
Charybdis
7,480
4,340
0
3,887
12,420
3,066
0
8,434
3,986
0
49,780
W
Fenrir
moc Gage
Fenrir
4,319
1,460
0
1,387
8,744
3,774
0
577
8,167
0
47,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
38,727
294
Minions Killed
473
0
Camps Cleared
0
1,152,218
Distance Traveled
1,177,365
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,161
597
135
11
0
230,872
0
L
Surtr
6,468
539
75
6
0
263,360
0
W
Aphrodite
7,675
640
27
2
0
241,400
4
L
Izanami
5,656
471
74
6
0
222,792
0
W
Anubis
8,028
669
112
9
0
228,618
5
L
Hel
6,210
518
47
4
0
232,478
1
W
Hel
8,350
696
127
11
0
236,694
0
L
Lancelot
4,933
411
17
1
0
237,327
0
L
Charybdis
6,223
519
81
7
0
196,261
2
W
Fenrir
7,513
626
72
6
0
239,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role