Player Matchup

Zeus
Zeus
BadwolfRuNzPS
Zeus
Level 77
God Stats
11W - 9L
1,500 SR
Queue Stats
1,501W - 1,470L
1,450 Elo+
Solo
Charybdis
Charybdis
CREWLEADER
Charybdis
Level 123
God Stats
3W - 5L
1,571 SR
Queue Stats
419W - 397L
1,473 Elo+
Solo
Izanami
Izanami
DanniInverse
Izanami
Level 45
God Stats
0W - 3L
1,183 SR
Queue Stats
170W - 189L
1,433 Elo+
Solo
Thanatos
Thanatos
DrBuckshots
Thanatos
Level 107
God Stats
0W - 4L
1,201 SR
Queue Stats
294W - 277L
1,463 Elo+
Party 2
Sobek
Sobek
shadows102
Sobek
Level 126
God Stats
3W - 6L
1,508 SR
Queue Stats
229W - 228L
1,462 Elo+
Party 2
Team Averages
Level 96
1,393 SR
1,456 Elo+

VS

Team Averages
Level 69
1,550 SR
1,420 Elo+
Chaac
Chaac
Brian495
Chaac
Level 109
God Stats
1W - 0L
1,635 SR
Queue Stats
30W - 33L
1,518 Elo+
Solo
Tiamat
Tiamat
Dark Ninja Exia
Tiamat
Level 79
God Stats
2W - 0L
1,728 SR
Queue Stats
45W - 54L
1,453 Elo+
Party 3
Anubis
Anubis
Endless 2022224
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 86L
1,433 Elo+
Party 3
Athena
Athena
PsychoxPython
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zygard4019
Tsukuyomi
Level 24
God Stats
1W - 0L
1,386 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
6,900
690
7,250
9,891
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
CREWLEADER
Charybdis
13
2 / 3 / 2
7,224
722
6,119
7,596
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
DanniInverse
Izanami
13
0 / 5 / 4
7,087
709
5,248
9,144
4,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
DrBuckshots
Thanatos
14
1 / 5 / 2
7,155
716
6,081
9,571
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
12
1 / 2 / 3
7,442
744
5,431
11,459
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brian495
Chaac
17
5 / 1 / 15
9,739
974
13,520
11,914
11,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 8
8,074
807
5,816
5,288
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 5
9,748
975
13,780
8,146
4,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 8
8,565
857
3,796
8,705
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zygard4019
Tsukuyomi
13
5 / 2 / 10
8,413
841
7,087
7,163
3,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
5
Kills
22
22
Deaths
5
12
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Chaac
Brian495
Chaac
5
1
15
12.5
L
Charybdis
CREWLEADER
Charybdis
2
3
2
1
L
Izanami
DanniInverse
Izanami
0
5
4
0.4
W
2
0
8
6
L
Thanatos
DrBuckshots
Thanatos
1
5
2
0.4
W
7
1
5
9.5
W
3
1
8
7
W
Tsukuyomi
Zygard4019
Tsukuyomi
5
2
10
5
L
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
43,999
47,661
Taken
41,216
32,380
Mitigated
29,869
10,915
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
676
184
625
9,891
4,090
0
4,483
5,408
19,463
0
W
Chaac
Brian495
Chaac
13,520
1,202
709
7,037
11,914
11,609
791
3,620
8,294
0
25,028
L
Charybdis
CREWLEADER
Charybdis
6,119
2,226
262
848
7,596
3,666
0
4,757
2,839
0
15,963
L
Izanami
DanniInverse
Izanami
5,248
3,255
394
1,010
9,144
4,539
0
3,728
5,416
0
18,651
W
5,816
490
1,773
2,383
5,288
3,084
979
1,505
3,783
10,950
0
L
Thanatos
DrBuckshots
Thanatos
6,081
630
320
2,381
9,571
5,947
0
4,088
5,483
0
10,445
W
13,780
162
596
5,188
8,146
4,346
594
2,818
5,328
38,336
0
W
3,796
639
532
1,492
8,705
7,723
828
2,461
6,244
5,377
0
W
Tsukuyomi
Zygard4019
Tsukuyomi
7,087
842
571
1,356
7,163
3,107
1,434
2,277
4,886
0
11,478
L
Sobek
5,431
275
1,294
3,597
11,459
14,138
0
6,336
5,123
7,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
44,539
103
Minions Killed
117
0
Camps Cleared
0
860,351
Distance Traveled
996,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,900
690
34
3
0
155,732
2
W
Chaac
9,739
974
32
3
0
213,793
0
L
Charybdis
7,224
722
21
2
0
176,939
0
L
Izanami
7,087
709
37
4
0
141,763
0
W
Tiamat
8,074
807
14
1
0
192,379
0
L
Thanatos
7,155
716
10
1
0
171,843
0
W
Anubis
9,748
975
57
6
0
182,985
4
W
Athena
8,565
857
6
1
0
200,224
0
W
Tsukuyomi
8,413
841
8
1
0
206,718
0
L
Sobek
7,442
744
1
0
0
214,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role