Player Matchup

Yu Huang
Yu Huang
Gold V
JHSokka
Yu Huang
Gold V
Level 62
God Stats
7W - 6L
1,512 SR
Queue Stats
40W - 41L
1,201 MMR
Party 1
Martichoras
Martichoras
Platinum I
Joevkn
Martichoras
Platinum I
Level 143
God Stats
1W - 0L
1,664 SR
Queue Stats
78W - 62L
1,780 MMR
Party 1
Hercules
Hercules
Platinum V
Richievkn
Hercules
Platinum V
Level 102
God Stats
8W - 9L
1,512 SR
Queue Stats
58W - 44L
1,727 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,563 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,573 SR
1,526 MMR
Bakasura
Bakasura
Silver III
Lifty lotus
Bakasura
Silver III
Level 126
God Stats
0W - 1L
1,542 SR
Queue Stats
39W - 35L
1,466 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Tobiashi
Cu Chulainn
Gold III
Level 131
God Stats
11W - 11L
1,676 SR
Queue Stats
1,217W - 1,221L
1,506 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
walmartsushi
Baron Samedi
Silver I
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 22L
1,607 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JHSokka
Yu Huang
18
2 / 3 / 9
12,349
726
17,012
14,919
6,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
Joevkn
Martichoras
20
7 / 2 / 3
13,769
810
19,208
16,856
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Richievkn
Hercules
18
3 / 4 / 8
12,044
708
11,926
20,231
23,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BacchusAthenaAtlasShivaAgni

VS

Bans
AphroditeCabrakanHeraGaneshaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lifty lotus
Bakasura
17
2 / 3 / 4
11,352
668
9,325
22,586
17,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Tobiashi
Cu Chulainn
17
3 / 4 / 5
11,474
675
20,561
22,645
30,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
walmartsushi
Baron Samedi
17
4 / 5 / 4
12,440
732
16,011
14,946
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
9
9
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
JHSokka
Yu Huang
2
3
9
2.17
W
Martichoras
Joevkn
Martichoras
7
2
3
4.25
L
Bakasura
Lifty lotus
Bakasura
2
3
4
1.33
W
Hercules
Richievkn
Hercules
3
4
8
1.75
L
Cu Chulainn
Tobiashi
Cu Chulainn
3
4
5
1.38
L
Baron Samedi
walmartsushi
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,146
Damage
45,897
52,006
Taken
60,177
38,628
Mitigated
55,871
11,963
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
JHSokka
Yu Huang
17,012
1,060
0
2,092
14,919
6,294
316
4,874
9,511
59,973
0
W
Martichoras
Joevkn
Martichoras
19,208
6,722
0
5,084
16,856
8,811
2,650
5,037
11,346
0
97,874
L
Bakasura
Lifty lotus
Bakasura
9,325
6,953
0
9,464
22,586
17,462
931
4,171
18,083
0
49,392
W
Hercules
Richievkn
Hercules
11,926
1,857
0
4,787
20,231
23,523
0
6,399
12,686
0
26,924
L
Cu Chulainn
Tobiashi
Cu Chulainn
20,561
2,209
0
6,150
22,645
30,142
0
5,591
16,684
0
46,388
L
Baron Samedi
walmartsushi
Baron Samedi
16,011
789
1,008
2,180
14,946
8,267
336
6,418
8,245
56,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
35,266
252
Minions Killed
237
0
Camps Cleared
0
982,682
Distance Traveled
961,417
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,349
726
84
5
0
308,464
0
W
Martichoras
13,769
810
146
9
0
328,017
0
L
Bakasura
11,352
668
95
6
0
366,163
0
W
Hercules
12,044
708
22
1
0
346,201
0
L
Cu Chulainn
11,474
675
48
3
0
319,574
0
L
Baron Samedi
12,440
732
94
6
0
275,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role